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.Claude

ASecurity

This documents the complete process for releasing a new version of AudioBash for both Windows and macOS.

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  • Added October 4, 2026
toolsbashnodegit

Works with

  • terminal
  • cli

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Scanned October 4, 2026

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SKILL.md
# AudioBash Release Process Skill

This documents the complete process for releasing a new version of AudioBash for both Windows and macOS.

## Prerequisites

- GitHub CLI (`gh`) authenticated
- Node.js and npm installed
- On macOS for local DMG builds

## Release Checklist

### 1. Update Version Numbers

Update version in these locations:

```
package.json                    → "version": "X.X.X"
docs/index.html                 → 4 locations:
  - Nav header (v2.0.X // VOICE_TERMINAL)
  - Badge (vX.X.X — NOW ON macOS)
  - Footer (AUDIOBASH vX.X.X // BUILD...)
  - All download URLs (6 total for Windows + macOS)
```

**Quick sed for docs/index.html URLs:**
```bash
# Update all download URLs at once
sed -i '' 's/v2.0.0/v2.0.1/g; s/2.0.0/2.0.1/g' docs/index.html
```

### 2. Build macOS Installers Locally

```bash
npm run electron:build:mac:arm64
# Creates both ARM64 and x64 builds:
# - dist/AudioBash-X.X.X-arm64.dmg
# - dist/AudioBash-X.X.X.dmg (Intel)
```

### 3. Commit and Push

```bash
git add package.json docs/index.html [changed source files]
git commit -m "vX.X.X: Brief description"
git push origin master
```

### 4. Create and Push Tag

```bash
git tag vX.X.X
git push origin vX.X.X
```

### 5. Create GitHub Release with macOS Builds

```bash
gh release create vX.X.X \
  --title "vX.X.X" \
  --notes "Release notes here..." \
  "dist/AudioBash-X.X.X-arm64.dmg" \
  "dist/AudioBash-X.X.X.dmg"
```

### 6. Trigger Windows Build via GitHub Actions

```bash
gh workflow run build.yml --ref master \
  -f build_mac=false \
  -f build_windows=true \
  -f build_linux=false
```

### 7. Download and Upload Windows Installer

```bash
# Wait for build to complete
gh run list --limit 1

# Download artifact
gh run download [RUN_ID] -n windows-builds -D /tmp/windows-builds

# Upload to release
gh release upload vX.X.X "/tmp/windows-builds/AudioBash Setup X.X.X.exe"
```

### 8. Update Release Notes

```bash
gh release edit vX.X.X --notes "Updated notes with all download links..."
```

## File naming convention

| Platform | Filename pattern |
|----------|------------------|
| Windows | `AudioBash.Setup.X.X.X.exe` |
| macOS ARM64 | `AudioBash-X.X.X-arm64.dmg` |
| macOS Intel | `AudioBash-X.X.X-x64.dmg` |

## GitHub Actions workflow

The workflow (`.github/workflows/build.yml`) automatically:
- Runs only through `workflow_dispatch` for an exact reviewed commit on `master`
- Does not build from a tag push
- Calls package scripts that include `--publish never`

## Complete Release Example (v2.0.2)

Here's the exact sequence used for releasing v2.0.2:

```bash
# 1. Build macOS installers locally
npm run electron:build:mac:arm64

# 2. Commit and push
git add -A
git commit -m "v2.0.2: Fix macOS spawn-helper permissions"
git push origin master

# 3. Create and push tag
git tag v2.0.2
git push origin v2.0.2

# 4. Create release with macOS DMGs
gh release create v2.0.2 --title "v2.0.2: macOS Stability" \
  --notes "Release notes..." \
  "dist/AudioBash-2.0.2-arm64.dmg" \
  "dist/AudioBash-2.0.2.dmg"

# 5. Trigger Windows build
gh workflow run build.yml --ref master -f build_mac=false -f build_windows=true

# 6. Wait for build (check status)
gh run list --workflow=build.yml --limit 1
# Watch for status: completed, conclusion: success

# 7. Download Windows artifact
gh run download [RUN_ID] -n windows-builds -D /tmp/win-builds

# 8. Upload to release
gh release upload v2.0.2 "/tmp/win-builds/AudioBash Setup 2.0.2.exe"

# 9. Update release notes with Windows link
gh release edit v2.0.2 --notes "Updated notes..."
```

## Troubleshooting

### electron-builder auto-publish error
```
GitHub Personal Access Token is not set
```
**Fix:** Keep `--publish never` in each package script that invokes electron-builder. Do not forward it from the workflow through `npm run ... -- ...`.

### Cross-platform builds
- Windows builds require Windows runner (use GitHub Actions)
- macOS can build both ARM64 and x64 locally
- Linux builds are opt-in only in the workflow

### Checking CI build status
```bash
# List recent runs
gh run list --workflow=build.yml --limit 3

# Get detailed status
gh run view [RUN_ID] --json status,conclusion,jobs

# Watch a run in real-time
gh run watch [RUN_ID]
```

Files in this skill

  • FEATURES_CONFIGURED.md7.2 KB
  • SESSION_TEMPLATES.md10.2 KB
  • agents/README.md5.2 KB
  • agents/audiobash-perf.md3.8 KB
  • agents/audiobash-security.md2.2 KB
  • agents/audiobash-test.md5.2 KB
  • agents/audiobash-ui.md3 KB
  • commands/agent-prompt.md4.4 KB
  • commands/build-all.md2.3 KB
  • commands/ipc-handler.md2.1 KB
  • commands/perf-check.md6.7 KB
  • commands/react-component.md4.2 KB
  • commands/release-prep.md6.8 KB
  • commands/security-audit.md4.7 KB
  • commands/settings-section.md4.1 KB
  • commands/test-suite.md3.9 KB
  • commands/transcription-provider.md3.9 KB
  • commands/voice-test.md8.3 KB
  • lesson.md9.8 KB
  • mcp-servers/audiobash-tools/README.md6.2 KB

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