Build desktop, web, or terminal UIs with Castella. Create widgets, components, layouts, manage reactive state, handle events, and use the theme system.
Scanned 6/5/2026
Install via CLI
openskills install i2y/castella---
name: castella-core
description: Build desktop, web, or terminal UIs with Castella. Create widgets, components, layouts, manage reactive state, handle events, and use the theme system.
---
# Castella Core UI Development
Castella is a pure Python cross-platform UI framework for desktop (GLFW/SDL2), web (PyScript/Pyodide), and terminal (prompt-toolkit) applications. Write once, run everywhere with GPU-accelerated rendering via Skia.
**When to use**: "create a Castella app", "build a Castella UI", "Castella component", "add a button/input/text", "use reactive state", "layout with Row/Column", "change the theme", "handle click events", "preserve scroll position", "animate a widget"
## Quick Start
Create a minimal Castella app:
```python
from castella import App, Text
from castella.frame import Frame
App(Frame("Hello", 800, 600), Text("Hello, Castella!")).run()
```
Install and run:
```bash
uv sync --extra glfw # Desktop with GLFW
uv run python app.py
```
## Core Concepts
### App and Frame
- `Frame(title, width, height)` - Window/container for the UI
- `App(frame, widget)` - Application entry point with `.run()`
- Frame auto-selects platform: GLFW (desktop), Web, or Terminal
```python
from castella import App
from castella.frame import Frame
frame = Frame("My App", 800, 600)
app = App(frame, my_widget)
app.run()
```
### Widgets
Base building blocks for UI elements:
| Widget | Description | Key Methods |
|--------|-------------|-------------|
| `Text(content)` | Display text | `.font_size(n)` |
| `Button(label)` | Clickable button | `.on_click(handler)` |
| `Input(initial)` | Single-line input | `.on_change(handler)` |
| `MultilineInput(state)` | Multi-line editor | `.on_change(handler)` |
| `CheckBox(state)` | Toggle checkbox | `.on_change(handler)` |
| `Slider(state)` | Range slider | `.on_change(handler)` |
| `Image(path)` | Local image | - |
| `NetImage(url)` | Remote image | - |
| `Markdown(content)` | Rich markdown | `.on_link_click(handler)` |
### Layout Containers
Arrange widgets hierarchically:
```python
from castella import Column, Row, Box
# Vertical stack
Column(
Text("Header"),
Button("Click me"),
Text("Footer"),
)
# Horizontal stack
Row(
Button("Left"),
Button("Right"),
)
# Overlapping (z-index support)
Box(
main_content,
modal_overlay.z_index(10),
)
```
## Component Pattern
Build reactive UIs with the `Component` class:
```python
from castella import Component, State, Column, Text, Button
class Counter(Component):
def __init__(self):
super().__init__()
self._count = State(0)
self._count.attach(self) # Trigger view() on change
def view(self):
return Column(
Text(f"Count: {self._count()}"),
Button("+1").on_click(lambda _: self._count.set(self._count() + 1)),
)
```
### State Management
`State[T]` is an observable value that triggers UI rebuilds:
```python
from castella import State
count = State(0) # Create with initial value
value = count() # Read current value
count.set(42) # Set new value
count += 1 # Operator support: +=, -=, *=, /=
```
### ListState for Collections
`ListState` is an observable list:
```python
from castella import ListState
items = ListState(["a", "b", "c"])
items.append("d") # Triggers rebuild
items.set(["x", "y"]) # Atomic replace (single rebuild)
```
### Multiple States Pattern
When using multiple states, attach each to the component:
```python
class MultiStateComponent(Component):
def __init__(self):
super().__init__()
self._tab = State("home")
self._counter = State(0)
# Attach each state
self._tab.attach(self)
self._counter.attach(self)
def view(self):
return Column(
Text(f"Tab: {self._tab()}"),
Text(f"Count: {self._counter()}"),
)
```
## Size Policies
Control how widgets size themselves:
| Policy | Behavior |
|--------|----------|
| `SizePolicy.FIXED` | Exact size specified |
| `SizePolicy.EXPANDING` | Fill available space |
| `SizePolicy.CONTENT` | Size to fit content |
### Fluent API Shortcuts
```python
from castella import SizePolicy
# Fixed sizing
widget.fixed_width(100)
widget.fixed_height(40)
widget.fixed_size(200, 100)
# Content sizing
widget.fit_content() # Both dimensions
widget.fit_content_width() # Width only
widget.fit_content_height() # Height only
# Fill parent
widget.fit_parent()
```
### Scrollable Auto-Downgrade
Scrollable `Column`/`Row` automatically downgrade `EXPANDING` children to `CONTENT`:
```python
# Just works! No need to set size policies manually.
Column(Text("hello"), scrollable=True)
# Fluent API also works:
col = Column(Text("hello"))
col.scrollable() # Existing children are downgraded too
```
### Important Constraint
A Layout with `CONTENT` height_policy cannot have `EXPANDING` height children:
```python
# This will raise RuntimeError:
Column(
Text("Hello"), # Text defaults to EXPANDING height
).height_policy(SizePolicy.CONTENT)
# Fix by setting children to FIXED or CONTENT:
Column(
Text("Hello").fixed_height(24),
).height_policy(SizePolicy.CONTENT)
```
## Styling
### Widget Styling Methods
Chain style methods on widgets:
```python
Text("Hello")
.bg_color("#1a1b26")
.text_color("#c0caf5")
.fixed_height(40)
.padding(10)
```
### Border Styling
```python
# Show border with theme's default color (or custom color)
widget.show_border() # Use theme's border color
widget.show_border("#ff0000") # Use custom color
# Hide border (make it match background)
widget.erase_border()
```
### Theme System
Access and toggle themes:
```python
from castella.theme import ThemeManager
manager = ThemeManager()
theme = manager.current # Get current theme
manager.toggle_dark_mode() # Toggle dark/light
manager.prefer_dark(True) # Force dark mode
```
Built-in themes: Tokyo Night (default), Cupertino, Material Design 3
See `references/theme.md` for custom themes.
## Event Handling
### Click Events
```python
Button("Click me").on_click(lambda event: print("Clicked!"))
```
### Input Changes
```python
Input("initial").on_change(lambda text: print(f"New value: {text}"))
```
### Important: Input Widget Pattern
Do NOT attach states that Input/MultilineInput manages:
```python
class FormComponent(Component):
def __init__(self):
super().__init__()
self._text = State("initial")
# DON'T attach - causes focus loss on every keystroke
# self._text.attach(self)
def view(self):
return Input(self._text()).on_change(lambda t: self._text.set(t))
```
## Animation
### AnimatedState
Values that animate smoothly on change:
```python
from castella import AnimatedState
class AnimatedCounter(Component):
def __init__(self):
super().__init__()
self._value = AnimatedState(0, duration_ms=300)
self._value.attach(self)
def view(self):
return Column(
Text(f"Value: {self._value():.1f}"),
Button("+10").on_click(lambda _: self._value.set(self._value() + 10)),
)
```
### Widget Animation Methods
```python
# Animate to position/size
widget.animate_to(x=200, y=100, duration_ms=400)
# Slide animations
widget.slide_in("left", distance=100, duration_ms=300)
widget.slide_out("right", distance=100, duration_ms=300)
```
See `references/animation.md` for more animation patterns.
## Scrollable Containers
Make layouts scrollable:
```python
from castella import Column, ScrollState, SizePolicy
class ScrollableList(Component):
def __init__(self, items):
super().__init__()
self._items = ListState(items)
self._items.attach(self)
self._scroll = ScrollState() # Preserves scroll position
def view(self):
return Column(
*[Text(item).fixed_height(30) for item in self._items],
scrollable=True,
scroll_state=self._scroll,
).fixed_height(300)
```
## Z-Index Stacking
Layer widgets with z-index:
```python
from castella import Box
Box(
main_content.z_index(1),
modal_dialog.z_index(10), # Appears on top
)
```
## Semantic IDs for MCP
Assign semantic IDs for MCP accessibility:
```python
Button("Submit").semantic_id("submit-btn")
Input("").semantic_id("email-input")
```
## Best Practices
1. **Attach states**: Use `state.attach(self)` for each observable state
2. **Scrollable containers**: EXPANDING children are auto-downgraded; use `.fixed_height()` for precise control
3. **Preserve scroll**: Use `ScrollState` to maintain scroll position
4. **Atomic list updates**: Use `ListState.set(items)` for single rebuild
5. **Don't attach Input states**: Avoid attaching states managed by Input widgets
6. **Semantic IDs**: Add `.semantic_id()` for MCP integration
## Running Scripts
```bash
# Counter example
uv run python scripts/counter.py
# Hot reload during development
uv run python tools/hot_restarter.py scripts/counter.py
```
## Packaging
Package your Castella app for distribution:
```bash
# Install ux bundler
uv tool install ux-py
# Create executable
ux bundle --project . --output ./dist/
```
See `castella-packaging` skill for detailed options (macOS app bundles, code signing, cross-compilation).
## Reference
- `references/widgets.md` - Complete widget API
- `references/theme.md` - Theme system details
- `references/animation.md` - Animation patterns
- `references/state.md` - State management patterns
- `scripts/` - Executable examples (counter.py, form.py, scrollable_list.py)
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