Skip to content
Back to skills

Render Cinematic Music Video

ASecurity

Assemble a cinematic live-action-style music-video ad from a config — an original sung anthem carries the whole narrative while N 35mm-film-look i2v clips are each cut to their lyric window and hard-concatenated on the beat as a 3-act arc, the anthem muxed at loudnorm I=-14, cinematic lower-third serif captions built from the song's OWN word timings (never Whisper) with the hook line landing on the chorus drop, and closed on a brand end card composited from the real asset — never AI-rendered ...

  • 1,232 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added September 4, 2026
ai-agentsgo

Works with

  • cli

Security analysis

A100/100

Pro scans all 6 files and shows the line behind each finding

Scanned September 29, 2026

npx -y skills add gooseworks-ai/goose-skills --skill render-cinematic-music-video --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Render Cinematic Music Video?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Render Cinematic Music Video
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/gooseworks-ai-render-cinematic-music-video/badge)](https://www.skillsdirectory.com/skills/gooseworks-ai-render-cinematic-music-video)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: render-cinematic-music-video
description: Assemble a cinematic live-action-style music-video ad from a config — an original sung anthem carries the whole narrative while N 35mm-film-look i2v clips are each cut to their lyric window and hard-concatenated on the beat as a 3-act arc, the anthem muxed at loudnorm I=-14, cinematic lower-third serif captions built from the song's OWN word timings (never Whisper) with the hook line landing on the chorus drop, and closed on a brand end card composited from the real asset — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-window + hard concat + anthem mux + captions + end card); the anthem, keyframes, and clips come from create-music-elevenlabs / create-image-gpt-image-fal / create-video-fal. Use for the cinematic-music-video format.
status: active
---

# render-cinematic-music-video

Assemble a **cinematic music-video** ad from a config: a live-action-STYLE short film where an
original sung anthem is the score and every visual beat is a shot-on-film tableau (Kodak Portra
grain, light leaks, natural light, handheld imperfection) timed to the lyrics, arranged as a
3-act arc (its shape is the user's `story_arc` choice) with the hook line on the chorus drop. This capability is
the **FREE, deterministic assembly** — cut-to-window, hard-concat, anthem mux, caption burn,
and the brand end card.

`scripts/config.example.json` is the worked example (Hype and Vice "Game Day Girls", ~28s
1080×1920 9:16, 14 tableaux) — copy its structure, never its creative values; `scripts/PIPELINE.md` maps every config block to its source step
and `scripts/README.md` documents the free assembly.

## Run

This is the **FREE, deterministic** assembly stage — it spends nothing. The paid inputs are
separate capabilities: the sung anthem (`create-music-elevenlabs`, `force_instrumental` false —
the lyrics ARE the script, returns mp3 + `words_timestamps`); one 35mm-film keyframe per beat
in one look pack (`create-image-gpt-image-fal`); and one Kling 3.0 i2v clip per beat (`create-video-fal`).
Given the delivered anthem + `words.json` + one clip per beat + the brand end-card asset,
`render-cinematic-music-video` cuts each clip to its lyric window, hard-concats on the beat,
muxes the anthem, burns the cinematic lower-third captions, and overlays the end card → the
master. Re-cuts reuse the existing anthem / keyframes / clips and cost **$0**.

## Choices

The creative content this stage assembles is decided upstream by the format's `choices`, asked
of the user before any paid step. The worked example's values are examples, never defaults:

- **song_style** — the anthem's genre, mood, BPM and arrangement. The demo used a triumphant
  120-BPM indie-pop cinematic anthem.
- **vocalist** — who sings it. The demo used a confident-but-warm female lead.
- **cast** — who is on screen in the tableaux. The demo used four young college women.
- **setting** — place + time of day (drives the look pack's light and palette). The demo used an
  American college town on game day, autumn, golden hour.
- **story_arc** — the 3-act shape of the tableaux and lyrics. The demo used one game day,
  morning → stadium peak → twilight, with an origin-story wink.

This assembly reads them only through the config (`tableaux[]` windows + captions, the anthem,
`captions.accent_words`, `end_card.*`); it hardcodes none of them.

## Contract (the free assembly)

- **The sung anthem carries the story — no separate VO.** The generated ElevenLabs track IS
  the bed and the script (`force_instrumental` false); do not add a spoken voiceover or a
  second bed.
- **Plan the timeline AROUND the delivered anthem.** The anthem is generated first and
  reshapes/overshoots length; snap every tableau boundary to the lyric-phrase edges in the
  returned word timings — never trim the anthem to a pre-planned grid.
- **Captions from the anthem's OWN word timings, not Whisper.** Derive `words.json` from the
  music model's `words_timestamps`, chunk ~4 words at lyric boundaries, and burn cinematic
  lower-third serif captions (`--placement low`) with the hook line accent-treated (bold-italic).
  Whisper on sung audio returns "🎵 Music Playing 🎵".
- **Land the hook on the chorus drop.** The hero tableau (`is_hook`) is timed so the
  load-bearing line sits on the chorus drop; accent that line in the captions.
- **One cinematic look pack + hard cuts on the beat.** The look pack (named film stock + grain +
  flares + handheld) plus a continuity anchor holds every clip together; cut each clip to its
  lyric window and hard-concat (one optional match-cut into the hero reveal) — no dissolves.
- **End card from the real brand asset — never AI-render the wordmark as diffusion text.**
  Composite the lockup (PIL/ffmpeg) from the real asset or use a designed keyframe base;
  diffusion garbles a wordmark.
- **FFmpeg composite, deterministic, FREE.** Normalize each clip to its beat-locked window,
  hard-concat, mux the anthem (`afade` in/out + `loudnorm I=-14`), burn the caption ASS, overlay
  the end card → a 1080×1920 h264+aac master. No paid calls, no keys.

Files in this skill

  • SKILL.md4 KB
  • scripts/PIPELINE.md8.5 KB
  • scripts/README.md2.7 KB
  • scripts/config.example.json22.5 KB
  • skill.meta.json333 B
  • tests/smoke-test.md969 B

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.