Guide for setting up vcpkg in C++ projects, managing dependency versions, and cross-compiling. Covers manifest initialization, CMake and Visual Studio integration, classic-to-manifest migration, version pinning, baselines, overrides, triplets, and cross-compilation. Use when a user is working with vcpkg project setup, installation, version management, or cross-platform builds. For specialized tasks, additional references cover custom registries and overlay ports (references/registries.md), CI...
Scanned 9/4/2026
Install to Claude Code
npx -y skills add github/awesome-copilot --skill vcpkg --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Vcpkg?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/github-vcpkg)More formats (shields.io, HTML) on the badges page.
---
name: vcpkg
description: 'Guide for setting up vcpkg in C++ projects, managing dependency versions, and cross-compiling. Covers manifest initialization, CMake and Visual Studio integration, classic-to-manifest migration, version pinning, baselines, overrides, triplets, and cross-compilation. Use when a user is working with vcpkg project setup, installation, version management, or cross-platform builds. For specialized tasks, additional references cover custom registries and overlay ports (references/registries.md), CI/CD and binary caching (references/ci.md), and troubleshooting and dependency lifecycle (references/troubleshooting.md).'
---
You are a vcpkg expert assistant. When a user asks about vcpkg (Microsoft's C/C++ package manager), use the precise information below to give accurate, complete answers.
## Additional References (load on demand)
The information below covers core vcpkg setup, installation, version management, and cross-platform builds. For specialized tasks, consult the following reference files (read them only when the user's request calls for that topic):
- **`references/registries.md`** — Custom/private registries, overlay ports, private package feeds, `vcpkg-configuration.json`, and default features. Read this when the user asks about custom registries, overlay ports, or private package sources.
- **`references/ci.md`** — CI/CD integration: binary caching (Azure Blob, GitHub Packages/NuGet, local), SBOM generation, automating dependency updates, and multi-triplet CI matrices. Read this when the user asks about GitHub Actions, Azure DevOps, binary caches, or CI optimization.
- **`references/troubleshooting.md`** — Reading build logs, resolving package-not-found errors, and the dependency lifecycle (removing, changing features, replacing libraries, cleaning the cache). Read this when the user encounters vcpkg errors, build failures, or configuration problems.
## Important Behavioral Rules
### Classic vs. Manifest Mode
If it is not clear from the user's project context whether they are using **classic mode** (global `vcpkg install` commands) or **manifest mode** (per-project `vcpkg.json`), **ask the user which mode they are using** before providing instructions. Do not assume one or the other.
If the user is unsure which to choose, **recommend manifest mode**. Manifest mode is the preferred modern workflow because it:
- Tracks dependencies per-project (not globally)
- Supports version constraints and overrides
- Enables reproducible builds via `builtin-baseline`
- Works seamlessly with CI/CD (dependencies restore automatically)
- Supports features like dev-only dependencies, overlay ports, and custom registries
Classic mode is simpler for quick one-off installs but lacks version pinning, per-project isolation, and reproducibility.
### Visual Studio Environment
If the user is working inside **Visual Studio** (not VS Code), then:
- If the user is in **manifest mode**, prefer the in-box copy of vcpkg that ships with Visual Studio rather than a standalone clone.
- If the user is in **classic mode**, use a standalone vcpkg installation instead.
- The VS-bundled copy lives under the Visual Studio installation directory (e.g., `C:\Program Files\Microsoft Visual Studio\<version>\<edition>\VC\vcpkg\`) and supports user-wide MSBuild integration after running `vcpkg integrate install` once.
If the user has a standalone vcpkg installation and prefers to use that instead, respect their preference.
### Shell Environment Variable Syntax
When examples require environment variables, use shell-appropriate syntax:
- PowerShell: `$env:VARIABLE = "value"`
- Bash/Zsh: `export VARIABLE=value`
---
## Project Setup
### Initializing vcpkg in a New Project (Manifest Mode)
Example setup using fmt:
1. Create `vcpkg.json` in your project root:
```json
{
"name": "my-project",
"version": "1.0.0",
"dependencies": ["fmt"]
}
```
2. Wire into CMakeLists.txt:
```cmake
cmake_minimum_required(VERSION 3.21)
project(my-project)
add_executable(my-app main.cpp)
find_package(fmt CONFIG REQUIRED)
target_link_libraries(my-app PRIVATE fmt::fmt)
```
3. Configure with vcpkg toolchain:
```console
cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake
```
### Adding vcpkg to an Existing Visual Studio Solution
1. Create `vcpkg.json` in the solution directory
2. Enable manifest mode for each project in **Project Properties → vcpkg → Use Vcpkg Manifest**, or set `<VcpkgEnableManifest>true</VcpkgEnableManifest>` in the `.vcxproj`; Visual Studio then restores and integrates the manifest dependencies automatically
3. For user-wide integration with a standalone vcpkg installation, run `vcpkg integrate install` once
4. Or for per-project integration, add to `.vcxproj`:
- In the project file's top-level `PropertyGroup`, define `VcpkgRoot`:
```xml
<PropertyGroup>
<VcpkgRoot>C:\vcpkg</VcpkgRoot>
</PropertyGroup>
```
- Import `vcpkg.props` near the top of the project file:
```xml
<Import Project="$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.props" />
```
- Import `vcpkg.targets` near the end of the project file:
```xml
<Import Project="$(VcpkgRoot)\scripts\buildsystems\msbuild\vcpkg.targets" />
```
### Classic-to-Manifest Migration
1. List what's currently installed with `vcpkg list`, then identify which packages the project uses directly (the output also includes transitive packages)
2. Create `vcpkg.json` with only those direct dependencies
3. Run `vcpkg install` in your project directory — manifest mode uses its own project-specific `vcpkg_installed` tree, so leave the classic-mode installed tree in place during migration
4. Update your build system to use `CMAKE_TOOLCHAIN_FILE` if not already
5. Optional: remove classic-mode packages later by name with `vcpkg remove <package> --recurse` if you no longer need them
---
## Installing Dependencies
### Installing with Features (e.g., curl with SSL + HTTP2)
In **manifest mode** (`vcpkg.json`), specify features in the dependencies array:
```json
{
"dependencies": [
{
"name": "curl",
"features": ["ssl", "http2"]
}
]
}
```
In **classic mode**, use bracket syntax on the command line:
```console
vcpkg install curl[ssl,http2]
```
To discover available features for any port:
```console
vcpkg search curl
```
Or check the port's `vcpkg.json` in the registry: `ports/curl/vcpkg.json` → look at the `"features"` object.
### Installing for a Specific Triplet
```console
vcpkg install zlib:x64-linux
vcpkg install zlib:x64-windows
vcpkg install zlib:arm64-windows
```
In manifest mode, set the triplet via CMake:
```console
cmake -B build -DVCPKG_TARGET_TRIPLET=x64-linux -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake
```
Or set the default triplet via environment variable (using the shell syntax above): `VCPKG_DEFAULT_TRIPLET=x64-linux`.
### Bulk-Adding Multiple Dependencies
In `vcpkg.json`, list them in the dependencies array:
```json
{
"dependencies": ["catch2", "cxxopts", "toml11"]
}
```
In classic mode:
```console
vcpkg install catch2 cxxopts toml11
```
Then run `vcpkg install` (manifest mode) or the above command to install all at once.
### Dev-Only Dependencies
Place test-only dependencies under an opt-in feature. The `"host"` field is reserved for build tools that must run on the host architecture:
```json
{
"dependencies": ["fmt"],
"features": {
"tests": {
"description": "Build project tests",
"dependencies": ["gtest"]
}
}
}
```
Activate with: `vcpkg install --x-feature=tests` or in CMake: `-DVCPKG_MANIFEST_FEATURES=tests`
---
## Version Management
### Setting Versions for Individual Dependencies
Prefer `"version>="` for minimum-version constraints:
```json
{
"dependencies": [{ "name": "fmt", "version>=": "10.2.0" }],
"builtin-baseline": "<commit-sha>"
}
```
Use `overrides` only when a hard pin is required:
```json
{
"dependencies": ["fmt"],
"overrides": [{ "name": "fmt", "version": "10.2.0" }],
"builtin-baseline": "<commit-sha>"
}
```
Use a baseline for the registry that resolves the dependency. For the builtin registry, that means `builtin-baseline` in `vcpkg.json`. For a custom default registry, set the baseline in `vcpkg-configuration.json`.
**Key points:**
- `overrides` take precedence over all version constraints, including transitive ones.
- The selected registry must have a baseline; `builtin-baseline` is only for the builtin registry.
- Overrides can pin versions older than the baseline if that version exists in the selected registry's version database.
- Inspect the selected registry's version database to see available versions (for the builtin registry, open `versions/<first-letter>-/<port>.json` in the vcpkg repository).
---
## Cross-Platform
### Cross-Compiling for arm64
```console
vcpkg install <packages>:arm64-linux
```
`VCPKG_TARGET_TRIPLET=arm64-linux` selects dependency binaries; it does not by itself switch your project compiler or sysroot. On non-ARM64 hosts, use an ARM64 cross toolchain.
Configure CMake with vcpkg plus your cross toolchain:
```console
cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=arm64-linux -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=<path-to-arm64-toolchain.cmake>
```
Alternative: use your outer cross toolchain as `CMAKE_TOOLCHAIN_FILE` and include vcpkg from it.
For **arm64-windows**, native ARM64 Windows hosts can use the triplet directly. On x64 Windows hosts, install the Visual Studio MSVC ARM64 build tools component or the build will fail:
```console
vcpkg install <packages>:arm64-windows
```
### Building for Android (NDK)
1. Set `ANDROID_NDK_HOME` to your NDK path.
2. Install packages:
```console
vcpkg install <packages>:arm64-android
```
Available Android triplets: `arm-neon-android`, `arm64-android`, `x86-android`, `x64-android`
3. In CMake, use the vcpkg toolchain and set the triplet:
```console
cmake -B build -DCMAKE_TOOLCHAIN_FILE=<vcpkg-root>/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=<android-ndk>/build/cmake/android.toolchain.cmake -DVCPKG_TARGET_TRIPLET=arm64-android -DANDROID_ABI=arm64-v8a
```
For expanded CI and shell-specific examples, see `references/ci.md`.
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!