Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.
Scanned 10/3/2026
npx -y skills add GeiserX/agent-skills --skill principle-exhaust-the-design-space --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Principle Exhaust The Design Space?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/geiserx-principle-exhaust-the-design-space-agent-skills)More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.
---
name: principle-exhaust-the-design-space
description: "Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing."
user-invocable: false
---
# Exhaust the Design Space
When a novel interaction or architectural decision has no established precedent, explore several concrete alternatives before implementation. Building the wrong thing costs more than exploring three options.
**The rule:** When the right answer is not obvious, build 2-3 competing prototypes or sketches. Compare them side by side. Only then commit.
**When it applies:**
- Novel UI interactions (no prior art in the codebase)
- Architectural choices with multiple viable approaches
- Product design decisions where user experience depends on feel, not logic
**When it doesn't:**
- Mechanical implementation where the pattern is established
- Bug fixes or refactors with a clear target state
- Changes where constraints dictate a single viable approach
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!