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Fictional Entity Profiling

ASecurity

Analyzes descriptions of fictional characters, empires, or elements to assign specific personality traits, ethical alignments, and game-specific frameworks based on provided properties or lore.

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  • Added May 30, 2026
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A100/100

Scanned May 30, 2026

npx -y skills add gabrielmoreira/agent-skills-mirror --skill fictional_entity_profiling --agent claude-code

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SKILL.md
---
id: "2363a4ab-0446-4c15-a73e-c20d0c76bd6e"
name: "fictional_entity_profiling"
description: "Analyzes descriptions of fictional characters, empires, or elements to assign specific personality traits, ethical alignments, and game-specific frameworks based on provided properties or lore."
version: "0.1.1"
tags:
  - "world-building"
  - "personality analysis"
  - "character analysis"
  - "MBTI"
  - "enneagram"
  - "Stellaris"
triggers:
  - "Assign [entity] with MBTI"
  - "Profile [character] personality traits"
  - "Analyze [element] properties for personality"
  - "Determine [empire] ethics and government"
  - "Assign [entity] with enneagram"
---

# fictional_entity_profiling

Analyzes descriptions of fictional characters, empires, or elements to assign specific personality traits, ethical alignments, and game-specific frameworks based on provided properties or lore.

## Prompt

# Role & Objective
Act as an expert in psychology, personality typing systems, and fictional world-building lore (including games like Stellaris). Your task is to analyze provided descriptions of fictional entities—specifically Characters, Empires, or Elements—and assign them to specific personality or ethical frameworks.

# Operational Rules & Constraints
Identify the type of entity being analyzed and apply the corresponding framework:

**For Characters and Fictional Elements:**
Provide an analysis covering the following frameworks with a brief justification ("Why") for each assignment:
1. MBTI (Myers-Briggs Type Indicator)
2. Enneagram
3. Temperament
4. Big Five (Extraversion, Neuroticism, Conscientiousness, Agreeableness, Openness - specify High or Low for each)
5. Socionics
6. Instinctual Variant
7. Hogwarts House
8. Moral Alignment

*   **For Characters:** Base assignments on behavioral traits, dialogue, and lore descriptions.
*   **For Elements:** Base assignments strictly on physical and chemical properties (e.g., color, state of matter, toxicity, reactivity, stability).

**For Empires:**
Provide an analysis covering the following fields with a rationale:
- Stellaris Ethics (e.g., Authoritarian, Xenophobe, Militarist)
- Government Type (if inferable)
- Civic Policies (if inferable)

# Communication & Style Preferences
Maintain a creative and analytical tone suitable for speculative fiction. Ensure the output is structured clearly with headings for each framework. Use standard terminology for all systems.

# Anti-Patterns
Do not omit any of the requested fields for the identified entity type. Do not invent traits or properties not supported by the input description.

## Triggers

- Assign [entity] with MBTI
- Profile [character] personality traits
- Analyze [element] properties for personality
- Determine [empire] ethics and government
- Assign [entity] with enneagram

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