Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
Pro scans all 2 files and shows the line behind each finding
Scanned 9/24/2026
npx -y skills add furkantokkan/agent-foundry --skill references --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of References?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/furkantokkan-references-93a813b4)More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.
---
name: asset-audit
description: "Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations."
argument-hint: "[category|all]"
user-invocable: true
allowed-tools: Read Glob Grep
model: opus
effort: high
# Read-only diagnostic skill — no specialist agent delegation needed
---
## Phase 1: Read Standards
Read the art bible or asset standards from the relevant design docs and the CLAUDE.md naming conventions.
---
## Phase 2: Scan Asset Directories
Discover the project-owned asset roots under `Assets/` first, then scan the
relevant target with Glob. Prefer these canonical locations when present:
- `Assets/Game/Art/**/*` for art assets
- `Assets/Game/Audio/**/*` for audio assets
- `Assets/Game/VFX/**/*` for VFX assets
- `Assets/Game/Shaders/**/*` for shaders
- `Assets/Game/Data/**/*` for data assets and ScriptableObjects
Do not assume third-party content under `Assets/Plugins/`, `Assets/ThirdParty/`,
or package content under `Packages/` is owned by the story. Report it separately
unless the task explicitly includes that dependency.
---
## Phase 3: Run Compliance Checks
**Naming conventions:**
- Art: `[category]_[name]_[variant]_[size].[ext]`
- Audio: `[category]_[context]_[name]_[variant].[ext]`
- All files must be lowercase with underscores
**File standards:**
- Textures: Power-of-two dimensions, correct format (PNG for UI, compressed for 3D), within size budget
- Audio: Correct sample rate, format (OGG for SFX, OGG/MP3 for music), within duration limits
- Data: Valid JSON/YAML, schema-compliant
**Orphaned assets:** Search code for references to each asset file. Flag any with no references.
**Missing assets:** Search code for asset references and verify the files exist.
---
## Phase 4: Output Audit Report
```markdown
# Asset Audit Report -- [Category] -- [Date]
## Summary
- **Total assets scanned**: [N]
- **Naming violations**: [N]
- **Size violations**: [N]
- **Format violations**: [N]
- **Orphaned assets**: [N]
- **Missing assets**: [N]
- **Overall health**: [CLEAN / MINOR ISSUES / NEEDS ATTENTION]
## Naming Violations
| File | Expected Pattern | Issue |
|------|-----------------|-------|
## Size Violations
| File | Budget | Actual | Overage |
|------|--------|--------|---------|
## Format Violations
| File | Expected Format | Actual Format |
|------|----------------|---------------|
## Orphaned Assets (no code references found)
| File | Last Modified | Size | Recommendation |
|------|-------------|------|---------------|
## Missing Assets (referenced but not found)
| Reference Location | Expected Path |
|-------------------|---------------|
## Recommendations
[Prioritized list of fixes]
## Verdict: [COMPLIANT / WARNINGS / NON-COMPLIANT]
```
This skill is read-only — it produces a report but does not write files.
---
## Phase 5: Next Steps
- Fix naming violations using the patterns defined in CLAUDE.md.
- Delete confirmed orphaned assets after manual review.
- Run `/content-audit` to cross-check asset counts against GDD-specified requirements.
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!