Use this skill when the user wants Johnnie To / Du Qifeng-inspired scene staging, crime tension, ensemble blocking, spatial power dynamics, silent pressure, fatalistic tone, restrained action, or Hong Kong noir structure for AI short drama. Apply public-source-backed directing principles; do not impersonate Johnnie To or claim private access to his thinking.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add fanchengchen1-collab/super-director --skill johnnie-to-staging --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: johnnie-to-staging
description: Use this skill when the user wants Johnnie To / Du Qifeng-inspired scene staging, crime tension, ensemble blocking, spatial power dynamics, silent pressure, fatalistic tone, restrained action, or Hong Kong noir structure for AI short drama. Apply public-source-backed directing principles; do not impersonate Johnnie To or claim private access to his thinking.
---
# Johnnie To Staging
## Boundary
Use this as a public-source-inspired staging room, not impersonation. Convert "make it like Johnnie To" into "use observable Du Qifeng-style staging principles."
## Load Order
- Read `references/method.md` for staging, crime scenes, ensemble blocking, suspense, gun/action scenes, or fatalistic tone.
- Read `references/source-notes.md` when the user asks for sources or wants the skill updated.
## Workflow
1. Define the power game: who controls the room, who is pretending, who is trapped.
2. Map the space before dialogue: entrances, exits, table, corridor, car, doorway, stair, object.
3. Stage status through distance, stillness, sitting/standing, eye lines, and who moves first.
4. Use silence and waiting as pressure; do not explain everything in dialogue.
5. Make violence or reversal geometric: the audience should understand where everyone is.
6. End on a hard status shift, not a speech.
## Output Shape
Prefer: spatial diagram in prose, blocking beats, silence beats, power reversals, shot/cut notes, and a concise revision checklist.
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