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Think
ASecurityProblem solving and analysis: Structured thinking processes for complex problems. Divide & Conquer, Root Cause Analysis, SWOT, Pareto, and decision heuristics.
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- Added September 4, 2026
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[](https://www.skillsdirectory.com/skills/ellmos-ai-think)---
name: think
version: 1.0.0
type: skill
author: Lukas Geiger
created: 2026-03-15
updated: 2026-03-15
description: "Problem solving and analysis: Structured thinking processes for complex problems. Divide & Conquer, Root Cause Analysis, SWOT, Pareto, and decision heuristics."
standalone: true
anthropic_compatible: true
bach_compatible: false
bach_origin: true
category: utilities
tags: [thinking, problem-solving, analysis, swot, root-cause, heuristics]
language: de
status: active
visibility: public
dependencies: {'tools': [], 'services': [], 'protocols': [], 'python': []}
provenance: {'origin': 'bach', 'origin_path': 'system/skills/_services/think.md', 'origin_version': '1.0.0', 'origin_repo': 'github.com/ellmos-ai/bach', 'last_sync_from_origin': '2026-03-15', 'last_sync_to_origin': None, 'local_changes_since_sync': True}
---
<img src="banner.png" width="100%" alt="think banner">
# Think — Problemloesung & Analyse
> Strukturierte Denkprozesse fuer komplexe Probleme
---
## Problemloesungs-Ansaetze
### 1. Divide & Conquer
```
Problem -> Teilprobleme -> Loese einzeln -> Kombiniere
```
### 2. Root Cause Analysis
```
Symptom -> Warum? -> Warum? -> Warum? -> Ursache -> Loesung
```
### 3. Constraint Relaxation
```
Unloesbares Problem -> Constraints lockern -> Loesen -> Constraints wieder anziehen
```
### 4. Analogie-Suche
```
Neues Problem -> Aehnliches bekanntes Problem -> Loesung adaptieren
```
---
## Analyse-Methoden
| Methode | Anwendung |
|---------|-----------|
| **SWOT** | Staerken/Schwaechen/Chancen/Risiken |
| **Pro/Contra** | Entscheidungsfindung |
| **Pareto** | 80/20 Priorisierung |
| **Fishbone** | Ursachenanalyse |
---
## Entscheidungs-Heuristiken
### Bei Unsicherheit
```
1. Was ist das Worst-Case-Szenario?
2. Ist es reversibel?
3. Was kostet Nicht-Handeln?
```
### Bei Komplexitaet
```
1. Was ist der einfachste erste Schritt?
2. Was wuerde ein Experte tun?
3. Was waere die 80%-Loesung?
```
---
## Changelog
### 1.0.0 (2026-03-15)
- Portiert aus BACH v3.8.0
---
*Portiert aus BACH v3.8.0 | Standalone-Version*
**Siehe auch:** [brainstorm](../brainstorm/SKILL.md) (Kreativmethoden, Ideenfindung) | [decide](../decide/SKILL.md) (Entscheidungs-Frameworks)
Files in this skill
- SKILL.en.md
- SKILL.es.md
- SKILL.fr.md
- SKILL.ja.md
- SKILL.md
- SKILL.ru.md
- SKILL.zh.md
- en/SKILL.md
- es/SKILL.md
- ja/SKILL.md
- ru/SKILL.md
- zh/SKILL.md
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