Skip to content
Back to skills

Agent First Screenshots

ASecurity

Agent-first screenshots — an agent drives the real app via CDP and produces clean, defect-free product screenshots (newsletters, landing pages, social, decks, PR). Dual-channel verification (DOM + pixels + vision) in a capture loop. Use for any "take/redo screenshots of the app" task.

  • 6,639 stars
  • 0 votes
  • 0 copies
  • 2 views
  • Added September 2, 2026
ai-agentsrustgo

Works with

  • cli

Security analysis

A100/100

Pro scans all 3 files and shows the line behind each finding

Scanned September 2, 2026

npx -y skills add Devin-AXIS/iPolloWork --skill agent-first-screenshots --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Agent First Screenshots?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Agent First Screenshots
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/devin-axis-agent-first-screenshots/badge)](https://www.skillsdirectory.com/skills/devin-axis-agent-first-screenshots)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: agent-first-screenshots
description: Agent-first screenshots — an agent drives the real app via CDP and produces clean, defect-free product screenshots (newsletters, landing pages, social, decks, PR). Dual-channel verification (DOM + pixels + vision) in a capture loop. Use for any "take/redo screenshots of the app" task.
---

# Agent-First Screenshots

An **agent-first screenshot** is produced by an agent driving the real app via
CDP, gated by **structural + pixel + vision verification** before it ships. It
turns screenshots from hand-crafted artifacts into a regenerable pipeline.

Use this for "take/redo screenshots / make marketing images" tasks. It is NOT
e2e evidence — for pass/fail proof use the `fraimz` skill.

## The Zero-Defect Bar

**A shippable screenshot has ZERO obvious visual defects** — the bar is not
"the content is present", it is: *would a human glancing at it immediately spot
something broken?* Overlapping or clipped text, misaligned/collapsed layout,
garbled or mid-transition content, blank regions, stray modals/tooltips — any
of these disqualifies the frame. Full stop.

## The One Method

**Operate the app like a power user preparing a demo, not like a developer
hacking the DOM.** The app already looks great: get it into a real, settled
state through the UI and capture it cleanly. Never rebuild or fake it.

## Golden Rules

1. **Only remove, never add.** Hiding a leaf distraction (notification badge,
   "Sign in" footer link, status text) via `display:none` is safe. Never
   inject fake HTML, override flex/height/width on structural containers, add
   fixed-position overlays, or mutate the DOM tree — the layout engine will
   collapse (scroll areas shrink to 0, content disappears).
2. **If a feature isn't available, don't fake it.** Enable it through the
   settings UI like a real user, or skip the shot and say so.
3. **Each shot starts from a clean reload.** `location.reload()`, wait for
   full render, navigate through the UI, minimal leaf cleanup, verify, capture.
   Never carry CSS hacks across shots.
4. **Get state naturally.** Click the real tabs/buttons/pickers; close panels
   via their close buttons (not CSS); run real multi-turn tasks so content is
   impressive — no toy data, no mid-stream captures.
5. **Match the target aspect ratio** via CDP metrics override (e.g. 1440x900
   at `deviceScaleFactor: 2`), then wait ~1s and re-verify — the override can
   trigger re-layout.

## Verify with three channels, in a loop

`innerText` existing does not mean visible; a healthy DOM rect does not mean it
rendered. Every frame must pass all three before it ships:

1. **DOM pre-check (cheap, before capture):** scroll area height > 100px (not
   collapsed), hero text inside the viewport rect, no unexpected modal/overlay.
   If it fails: reload and redo — never fix with more CSS.
2. **Pixel post-check (truth, after capture):** decode the PNG and sample the
   DOM-derived hero rects. Calibration: for text-on-white UI, background ratio
   is a bad signal (85–92% background is normal). **Variance is the reliable
   signal**: content-filled region variance > ~200 (often 1000+); blank/flat
   region < 50. Whole-image `bgRatio > 0.97` → blank frame.
3. **Vision check (mandatory gate):** deterministic stats CANNOT catch the
   defects that matter most — overlap, clipping, misalignment,
   double-rendering. Hand the PNG to a vision-capable model with a zero-defect
   rubric returning JSON:

   ```
   { any_obvious_defect: bool,   // the gate — if true, REJECT
     overlapping_text_or_elements: bool, clipped_or_cutoff: bool,
     misaligned_or_broken_layout: bool, blank_or_empty_regions: bool,
     stray_modal_tooltip_or_panel: bool, legible: bool,
     polish_score: 1-5, defects: ["..."] }
   ```

   If `any_obvious_defect` is true the frame is rejected regardless of layers
   1–2. Diagnose, fix the root cause (settle the state, close the picker,
   reload), recapture.

Reusable scripts in this skill's directory: `screenshot-verify.mjs` (verify an
existing PNG) and `capture-verify.mjs` (capture at 2x + verify regions + save
only on pass); both use `sharp`.

## Common failure modes

| Symptom | Fix |
|---------|-----|
| Overlapping/clipped text (layers 1–2 pass) | Unsettled/edit-mode/wrong-width state — settle, use preview mode, gate on vision |
| Blank screenshot / 32px scroll area | Structural element was CSS-hidden — reload, close panels via UI |
| Overlay (picker/modal) on every shot | It was opened and never closed — Escape before capturing |
| In DOM but not in pixels | Clipped/blank render — trust variance + vision, not `innerText` |

## Anti-patterns

Injecting fake components; overriding flex properties; fixed-position
overlays; carrying state across shots; verifying via `innerText` only;
proof-frame mindset (the goal is "I want that", not "it didn't crash").

Files in this skill

  • SKILL.md4.8 KB
  • scripts/capture-verify.mjs5.1 KB
  • scripts/screenshot-verify.mjs4.2 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.