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---
name: user-flows-and-guided-paths
description: Guided multi-step paths and wizards. Use when designing onboarding, checkout, setup sequences or any multi-step journey.
metadata:
priority: 7
pathPatterns:
- "components/**"
- "src/components/**"
- "**/*.tsx"
- "**/*.jsx"
- "design-system/**"
- "ui/**"
promptSignals:
phrases:
- "flow"
- "wizard"
- "onboarding"
- "checkout"
- "steps"
- "multi-step"
- "guided"
- "purchase flow"
- "setup"
retrieval:
aliases:
- user flow
- wizard pattern
- onboarding flow
- checkout flow
- guided steps
- multi-step form
intents:
- design a purchase flow
- build an onboarding sequence
- create a wizard
- guide the user through complex setup
- connect related features into a path
examples:
- design the checkout flow for this shop
- build a wizard for project setup
- make this onboarding feel natural
---
# User Flows and Guided Paths
Related features that belong together should be experienced as a single coherent journey — not as separate screens the user has to navigate between manually. A well-designed flow feels inevitable: each step leads naturally to the next, the user always knows where they are and what comes next, and the path fits the product's information hierarchy.
## When to Guide vs. When to Let Users Explore
| Scenario | Pattern |
|---|---|
| Linear process with a clear end goal (checkout, signup, setup) | Guided step-by-step flow or wizard |
| Complex task that benefits from breaking into stages | Wizard with progress indicator |
| Feature discovery across an existing product | Contextual tooltips or coach marks |
| User returning to complete something they started | Resume prompt with clear re-entry point |
| Open-ended exploration (dashboard, settings) | Free navigation — do not force a flow |
Only guide when the task genuinely has a natural order. Forcing a wizard onto a non-sequential task frustrates users who already know what they want.
## The Wizard Pattern
Use a wizard when:
- The task has 3 or more sequential steps
- Later steps depend on decisions made in earlier steps
- Doing all steps on one screen would overwhelm the user
### Wizard anatomy
```
[Step indicator: 1 of 4]
Step title
[Form content for this step]
[Back] [Continue →]
```
**Step indicator:** Always show the user where they are in the sequence and how many steps remain. A progress bar or numbered steps both work — numbered steps are clearer when step names are meaningful.
**Back navigation:** Always available. Users must be able to go back and change earlier decisions without losing their progress on later steps.
**Forward navigation:** Disabled until the current step is complete. Validate on Continue, not on Submit at the end.
**Exit path:** Make it clear how to abandon the flow without losing partial progress. Autosave drafts where possible.
### Step design principles
- One primary decision or input group per step — don't overfill steps
- Step titles should describe the user's goal, not the system's: "Your delivery address" not "Address input"
- Optional steps should be clearly marked and skippable
- The final step should show a summary before committing
## Purchase and Conversion Flows
Purchase flows have an additional constraint: every unnecessary step reduces conversion. Design for the shortest path to completion.
- Collect only what is required at each stage — defer optional information
- Show a persistent order summary so the user always sees what they are buying
- Surface trust signals near payment steps (security badges, return policy)
- Confirmation step before payment: show total, delivery, items — one last review
- Post-purchase: immediate confirmation with clear next steps ("Your order is confirmed. We'll email you when it ships.")
## Fitting Flows into the Product Hierarchy
A guided path should feel like it belongs to the product — not like it has opened a separate experience.
- The visual style, typography, and components inside a flow should match the rest of the product
- Navigation chrome (sidebar, top nav) can be hidden during a flow to reduce distraction, but the brand header should remain visible
- After completing a flow, return the user to a meaningful place in the hierarchy — not to a generic home screen
- Deep-linking into a flow should work: a user who arrives at step 3 via email link should see step 3, not step 1
## Review Checklist
- [ ] Does the flow have a clear start, a logical step order, and a definite end?
- [ ] Is a progress indicator visible at every step?
- [ ] Can the user go back to any previous step without losing later progress?
- [ ] Is each step focused on one decision or input group?
- [ ] Are step titles written in user language, describing their goal?
- [ ] Does the final step show a summary before the irreversible action?
- [ ] After completion, does the user land somewhere meaningful in the product?
- [ ] Does the flow visual style match the rest of the product?