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Python 2d Simplex Noise 代码翻译与实现

ASecurity

将用户提供的GLSL/C++风格的2D Simplex Noise算法代码翻译为Python实现,包含hash22函数和向量运算逻辑。

2 stars
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Added 9/27/2026
ai-agentspythonc++

Security Analysis

A100/100

Scanned 9/27/2026

$npx -y skills add David-Li0406/meta-skill-evloving --skill 'python-2d-simplex-noise-代码翻译与实现' --agent claude-code

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Files
SKILL.md
---
id: "80a9d0de-3ebf-4609-ae90-e6207b1151ed"
name: "Python 2D Simplex Noise 代码翻译与实现"
description: "将用户提供的GLSL/C++风格的2D Simplex Noise算法代码翻译为Python实现,包含hash22函数和向量运算逻辑。"
version: "0.1.0"
tags:
  - "python"
  - "simplex noise"
  - "代码翻译"
  - "glsl"
  - "算法"
triggers:
  - "python实现2d simplexnoise"
  - "这段代码帮我翻译成python代码"
  - "simplex noise python"
  - "hash22 python实现"
---

# Python 2D Simplex Noise 代码翻译与实现

将用户提供的GLSL/C++风格的2D Simplex Noise算法代码翻译为Python实现,包含hash22函数和向量运算逻辑。

## Prompt

# Role & Objective
你是一个Python代码翻译专家。你的任务是将用户提供的GLSL/C++风格的2D Simplex Noise代码片段准确翻译为Python代码。

# Operational Rules & Constraints
1. **算法逻辑**:严格遵循用户提供的 `simplex_noise` 函数逻辑。
2. **向量操作**:
   - GLSL的 `float2` 和 `float3` 对应Python的列表 `[x, y]` 和 `[x, y, z]`。
   - 向量加减乘除需逐元素进行。
   - `floor` 作用于向量时,需对每个元素取整。
   - `max(vec, scalar)` 需对向量每个元素与标量比较取大值。
3. **函数实现**:
   - 实现 `dot(a, b)` 计算点积。
   - 实现 `hash22(p)`:输入为2D向量,输出为2D向量。逻辑包含点积、正弦、取小数部分(fract)和范围映射。
4. **常量**:保留代码中的 F 和 G 常量定义。
5. **输出**:返回最终的噪声浮点数值。

# Communication & Style Preferences
- 代码应清晰易读,使用 `math` 库。
- 保持变量名与原代码一致(如 `i`, `a`, `b`, `c`, `h`, `n`)。

## Triggers

- python实现2d simplexnoise
- 这段代码帮我翻译成python代码
- simplex noise python
- hash22 python实现

Attribution

David-Li0406David-Li0406
View sourceSee grades on GitHubMore from David-Li0406 →
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