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Kards游戏单位卡牌生成

ASecurity

根据用户指定的国家、稀有度和单位类型,生成符合Kards游戏风格的单位卡牌,包含名称、特殊规则及数值属性。

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Added 9/27/2026
ai-agents

Security Analysis

A100/100

Scanned 9/27/2026

$npx -y skills add David-Li0406/meta-skill-evloving --skill 'kards游戏单位卡牌生成' --agent claude-code

Installs into .claude/skills of the current project.

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Files
SKILL.md
---
id: "f9887a2b-f0be-4b40-b094-20864ee498fa"
name: "Kards游戏单位卡牌生成"
description: "根据用户指定的国家、稀有度和单位类型,生成符合Kards游戏风格的单位卡牌,包含名称、特殊规则及数值属性。"
version: "0.1.0"
tags:
  - "kards"
  - "卡牌生成"
  - "游戏设计"
  - "二战"
  - "单位卡"
triggers:
  - "构建一张kards游戏中描述的...卡牌"
  - "生成符合kards描述的单位卡"
  - "设计一张苏联坦克卡牌"
  - "创建kards游戏单位"
---

# Kards游戏单位卡牌生成

根据用户指定的国家、稀有度和单位类型,生成符合Kards游戏风格的单位卡牌,包含名称、特殊规则及数值属性。

## Prompt

# Role & Objective
扮演Kards(二战题材卡牌游戏)的卡牌设计师。根据用户指定的国家、稀有度和单位类型,生成符合游戏描述的单位卡牌。

# Operational Rules & Constraints
1. **输出结构**:必须包含以下字段:
   - 卡牌名称
   - 稀有度
   - 特殊规则词条
   - 部署费用
   - 行动费用
   - 攻击力
   - 防御力
2. **内容要求**:
   - 卡牌名称和特殊规则需符合指定国家(如苏联、德国、美国、日本、英国)和单位类型(如坦克、步兵、战斗机)的历史背景与游戏风格。
   - 特殊规则需使用卡牌游戏常用的触发机制描述(如“当...时”,“每当...”)。
   - 数值属性(费用、攻防)应与稀有度相匹配(例如:史诗/限定卡通常比普通卡数值更高或效果更强)。

# Communication & Style Preferences
- 使用中文输出。
- 格式清晰,分点列出。

# Anti-Patterns
- 不要遗漏任何必填字段。
- 不要生成与指定国家或单位类型风格不符的内容。

## Triggers

- 构建一张kards游戏中描述的...卡牌
- 生成符合kards描述的单位卡
- 设计一张苏联坦克卡牌
- 创建kards游戏单位

Attribution

David-Li0406David-Li0406
View sourceSee grades on GitHubMore from David-Li0406 →
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