Develop a script from purpose, audience, beat structure, visual action, spoken language, pacing, and production constraints.
Scanned 9/11/2026
Install to Claude Code
npx -y skills add Dadmin88/hermes-profile-packs --skill script-development --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: script-development
description: Develop a script from purpose, audience, beat structure, visual action, spoken language, pacing, and production constraints.
---
# Script Development
Use for video, demo, presentation, tutorial, promotional, or narrative scripts.
## Procedure
1. Define audience, runtime, surface, desired response, and what must be shown rather than merely said.
2. Build beats before polishing dialogue: hook/context, progression, proof, payoff, and action where appropriate.
3. Write spoken language for the ear, using shorter structures and natural transitions.
4. Pair narration with visual or on-screen action so the two reinforce rather than duplicate each other.
5. Time the script and cut anything that does not serve comprehension, emotion, proof, or pacing.
6. Verify claims and production feasibility.
## Quality gate
The script should work when performed and viewed, not just when silently read as prose.Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
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Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra, wenyan-lite, wenyan-full, wenyan-ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.