Deterministic, measurable design verification — render the UI and PROVE it's balanced and usable instead of trusting the model's eye. Layout audit (centroid / optical-center / pixel-oracle balance via deterministic math, annotated screenshot) + a vision-judged Nielsen usability audit by a SEPARATE fresh-eyes judge. Use to catch AI-generated UI that "looks off", is misaligned / centered-mush, or fails usability — the measurement+judgment layer that token-and-taste design skills (including the ...
Scanned 8/30/2026
Install to Claude Code
npx -y skills add connerkward/ckw-design-skill --skill deterministic-design --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Deterministic Design?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/connerkward-deterministic-design)More formats (shields.io, HTML) on the badges page.
---
name: deterministic-design
description: Deterministic, measurable design verification — render the UI and PROVE it's balanced and usable instead of trusting the model's eye. Layout audit (centroid / optical-center / pixel-oracle balance via deterministic math, annotated screenshot) + a vision-judged Nielsen usability audit by a SEPARATE fresh-eyes judge. Use to catch AI-generated UI that "looks off", is misaligned / centered-mush, or fails usability — the measurement+judgment layer that token-and-taste design skills (including the default) don't have.
author: Conner K Ward
---
# deterministic-design
Thesis: **determinism beats AI randomness.** A model can't trust its own eye on layout — so
don't. Render the UI and *measure* it.
Two sub-skills (load as needed):
- **[design-spatial](design-spatial/SKILL.md)** — deterministic layout audit: explicit grid
+ 8-pt spacing, and `layout-audit.js` computes centroid / optical-center / pixel-oracle
balance and draws an annotated screenshot. **Numbers, not vibes.** Plus a render-then-
critique vision loop.
- **[design-ux](design-ux/SKILL.md)** — usability audit: scores the rendered UI against
Nielsen's 10 + interaction heuristics via a SEPARATE fresh-eyes judge → prioritized fix list.
This **improves** existing design skills (including the default Anthropic one) by adding the
layer they lack — it doesn't just advise on taste, it renders, measures, and judges the
output. Composable with any design skill.
In central this lives as a subdir of ckw-design; it **publishes separately** as
`deterministic-design-skill` (its own distribution) via publish-skill. One of the two
flagship narratives — the *determinism* one; its sibling is human-in-the-loop (lookdev).
Is this your skill, or is something wrong with this listing? . Author removals are honored within 72 hours.
No comments yet. Be the first to comment!