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Bobby Strategy

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Strategy Gate Skill: Validates demand, assesses alternatives, scores impact before tickets enter planning. MANDATORY TRIGGERS: strategy, validate, should we build, worth building, prioritize, demand, gate, go no-go, evaluate.

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  • Added October 26, 2026
toolsgobash

Works with

  • cli

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Pro scans all 3 files and shows the line behind each finding

Scanned October 26, 2026

npx -y skills add ccevans/bobbycode --skill bobby-strategy --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: strategy-gate
description: "Strategy Gate Skill: Validates demand, assesses alternatives, scores impact before tickets enter planning. MANDATORY TRIGGERS: strategy, validate, should we build, worth building, prioritize, demand, gate, go no-go, evaluate."
argument-hint: "<ticket ID to evaluate, or omit for batch backlog evaluation>"
---

# Bobby Strategy Skill

> Pre-planning gate that validates whether a ticket is worth building. Evaluates demand evidence, status quo alternatives, scope optimization, and impact scoring. Makes autonomous approve/defer/kill decisions.

## Before Starting

1. **Check learnings** — Read `.claude/skills/bobby-strategy/learnings.md` + `.claude/skills/bobby-strategy/learnings.local.md`
2. **Read the ticket** — title, description, acceptance criteria, priority, type, area
3. **Survey the backlog** — `bobby ticket list backlog --sort priority` to understand relative positioning
4. **Check in-flight work** — `bobby ticket list planning`, `bobby ticket list building` to see current capacity

## Investigation First

<investigation_rules>
Before forming any strategic opinion:
- Read the ticket's full description, not just the title
- Check for existing tickets that overlap or duplicate this one: scan the backlog and in-flight stages
- If the ticket references a user need, look for evidence (bug reports, comments, related tickets)
- If the ticket has a parent epic, read the epic's ticket.md and any existing plan.md
- Read the project's README.md or CLAUDE.md to understand the product's current state and priorities
- Do not evaluate implementation feasibility — that's bobby-plan's job
- Do not design solutions — evaluate the problem's worthiness
</investigation_rules>

## Evaluation Framework

Run these six assessments sequentially. Each builds on the prior.

### 1. Demand Validation

<demand_validation>
**Core question:** Is there real evidence someone needs this?

Evaluate:
- **Behavioral evidence:** Bug reports, support requests, workaround usage, repeated asks in comments
- **Specificity test:** Can you name a specific user or scenario that needs this? "Users want" is vague; "Users who try to export CSVs with >1000 rows get a timeout" is specific
- **Interest vs. demand:** Hypothetical interest ("it would be nice") is NOT demand. Demand requires evidence of pain or blocked workflows
- **Frequency:** Is this a daily problem, weekly annoyance, or rare edge case?

Score 1-5:
- 5: Multiple pieces of behavioral evidence, specific users/scenarios, frequent occurrence
- 4: Clear evidence of one specific pain point, moderate frequency
- 3: Reasonable inference of need but no direct evidence
- 2: Speculative — "users might want this"
- 1: No evidence of demand, hypothetical only
</demand_validation>

### 2. Status Quo Analysis

<status_quo>
**Core question:** What happens if we do nothing?

Evaluate:
- **Current workaround:** How do users solve this today? Manual process? Third-party tool? They just don't?
- **Workaround cost:** How painful is the workaround? (Time, error-prone, requires expertise?)
- **Degradation trajectory:** Is the problem getting worse over time, stable, or improving?
- **"Do nothing" outcome:** If we wait 6 months, what happens? Users leave? Nothing? Problem solves itself?

Score 1-5:
- 5: No workaround exists, problem is actively worsening, users are blocked
- 4: Workaround exists but is painful, problem is growing
- 3: Workaround is tolerable, problem is stable
- 2: Good workaround exists, problem is minor
- 1: Problem is trivial or self-resolving
</status_quo>

### 3. Scope Assessment

<scope_assessment>
**Core question:** What is the narrowest version that delivers value?

Evaluate:
- **Current scope:** What does the ticket as written propose?
- **Minimal viable version:** What is the absolute smallest thing that solves the core problem? Can we cut 50% of the scope and still deliver value?
- **Scope creep signals:** Does the ticket mix multiple concerns? Does it say "and also" more than once?
- **Wedge opportunity:** Is there a tiny entry point that validates the approach before investing fully?

If the ticket's scope is too broad, note the recommended reduction in the strategy brief.

Score 1-5:
- 5: Ticket is already narrowly scoped, single concern, clear boundaries
- 4: Minor scope trimming possible, generally focused
- 3: Moderate scope reduction needed, mixed concerns
- 2: Significant scope creep, multiple features in one ticket
- 1: Sprawling scope, needs epic breakdown before evaluation
</scope_assessment>

### 4. Alternative Exploration

<alternatives>
**Core question:** Are there simpler ways to achieve the same outcome?

Generate 2-3 alternatives (one MUST be "minimal viable"):

| # | Approach | Effort | Value | Trade-off |
|---|----------|--------|-------|-----------|
| 1 | As proposed | [est] | [what it delivers] | [what it costs] |
| 2 | Minimal viable | [est] | [subset of value] | [what's lost] |
| 3 | Alternative | [est] | [different angle] | [different trade-off] |

If the minimal viable alternative delivers 80%+ of the value at 30% or less effort, recommend scope reduction rather than full implementation.
</alternatives>

### 5. Impact Scoring

<impact_scoring>
**Weighted scorecard:**

| Dimension | Weight | Score (1-5) | Weighted |
|-----------|--------|-------------|----------|
| Demand | 3x | {from step 1} | {score x 3} |
| Urgency (Status Quo) | 2x | {from step 2} | {score x 2} |
| Effort-to-Value | 2x | {derived} | {score x 2} |
| Risk | 1x | {assessed} | {score x 1} |
| **Total** | | | **{sum}/40** |

**Effort-to-Value scoring:**
- 5: Low effort, high value (quick win)
- 4: Moderate effort, high value
- 3: Proportional effort to value
- 2: High effort, moderate value
- 1: High effort, low value

**Risk scoring (inverted — lower risk = higher score):**
- 5: Low risk — well-understood domain, clear implementation path
- 4: Minor risk — some unknowns but manageable
- 3: Moderate risk — significant unknowns or dependencies
- 2: High risk — major unknowns, external dependencies
- 1: Very high risk — speculative, architectural changes, data migration

**Thresholds:**
- **28-40:** Strong approve — move to planning
- **20-27:** Conditional — approve with scope notes, or defer if backlog is full
- **12-19:** Weak — defer with specific revisit conditions
- **8-11:** Kill — archive with explanation
</impact_scoring>

### 6. Go/No-Go Decision

<decision>
Based on the total score and the qualitative analysis, make ONE of three decisions:

**APPROVE** (score 28+, or 20-27 with strong demand):
Strategy brief format:
```
## Strategy Brief — {ticket ID}

**Decision:** APPROVED
**Score:** {total}/40 (Demand: {d}/5, Urgency: {u}/5, Effort-Value: {ev}/5, Risk: {r}/5)

### Why Build This
{1-2 sentences on the core justification}

### Recommended Scope
{If scope reduction recommended, describe the narrower version. Otherwise: "As proposed."}

### Key Risks
{Top 1-2 risks the planning agent should address}

### Alternatives Considered
{Brief summary of alternatives and why the recommended approach won}
```

**DEFER** (score 12-27 without strong demand, or when backlog priorities are higher):
- The ticket has some merit but isn't ready or isn't the highest priority right now
- Include specific conditions for revisiting (e.g., "Revisit when X feature ships" or "Revisit if 3+ users report this")

**KILL** (score 8-11, or ticket is duplicate/obsolete):
- The ticket does not justify the effort, has no demand evidence, or is obsolete
- Archive with clear explanation so it can be resurrected if conditions change
</decision>

## Confidence Gate

<confidence_gate>
Only make decisions with **7/10 or higher confidence**. For each evaluation:

1. State the decision (approve/defer/kill)
2. Show the complete scorecard
3. Rate your confidence 1-10
4. If confidence is below 7: DEFER (not kill) and note what information would raise confidence

Do NOT:
- Approve tickets with vague descriptions just because the title sounds good
- Kill tickets because you can't find demand evidence — absence of evidence is not evidence of absence. Defer instead.
- Let a single high score override multiple low scores — the weighted total is the decision, not any single dimension
- Evaluate implementation feasibility — that's bobby-plan's job
</confidence_gate>

## Batch Mode

When evaluating multiple backlog tickets (no specific ID provided):

1. Run `bobby ticket list backlog --sort priority` to get all backlog tickets
2. Evaluate each ticket through the full framework above
3. Rank all tickets by total score
4. Apply decisions based on thresholds
5. Produce a batch summary:

```markdown
## Strategy Review — Batch

| Ticket | Title | Score | Decision | Key Reason |
|--------|-------|-------|----------|------------|
| {ID} | {title} | {n}/40 | APPROVE/DEFER/KILL | {one-line reason} |

### Approved ({n} tickets)
{Recommended planning order based on dependencies and priority}

### Deferred ({n} tickets)
{Revisit conditions for each}

### Killed ({n} tickets)
{Archived with reasons}
```

## Bobby Commands Reference

```bash
# Read ticket
cat .bobby/tickets/{ID}*/ticket.md

# View backlog
bobby ticket list backlog --sort priority

# View in-flight work
bobby ticket list planning
bobby ticket list building

# Approve to planning
bobby ticket move {ID} plan

# Add strategy comment
bobby ticket comment {ID} --by bobby-strategy "STRATEGY: {brief}"

# Archive (kill)
bobby ticket archive {ID}

# Record learning
bobby learn bobby-strategy "pattern" "description"
```

## Feature Areas

targets | dashboard | audit | tickets | packs | templates | cli

---

## Project overrides

If `.claude/skills/bobby-strategy/SKILL.local.md` exists, read it and follow it. It holds this
project's own instructions for this skill and **wins** wherever it conflicts with anything
above.

`SKILL.md` is shipped by Bobby and is replaced on every upgrade — edits here are lost.
`SKILL.local.md` is yours and is never overwritten.

Files in this skill

  • SKILL.md9.8 KB
  • learnings.local.md490 B
  • learnings.md316 B

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