Skip to content
Back to skills

Retro

ASecurity

Runs a sprint or release retrospective. Produces what went well, what did not, root causes and owned action items. Where process improvement happens.

  • 6 stars
  • 0 votes
  • 0 copies
  • 3 views
  • Added September 6, 2026
ai-agentsgo

Security analysis

A100/100

Scanned September 6, 2026

npx -y skills add bturksoy/claude-code-app-studio --skill retro --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Retro?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Retro
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/bturksoy-retro/badge)](https://www.skillsdirectory.com/skills/bturksoy-retro)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: retro
description: Runs a sprint or release retrospective. Produces what went well, what did not, root causes and owned action items. Where process improvement happens.
---

# /retro [sprint | release | "<incident>"]

Owner: `delivery-manager`.

---

## 1. Gather the data (free — the value of a retro lies in real numbers)

| Data | Source |
|---|---|
| Planned vs completed stories | The sprint file + story statuses |
| Estimate vs actual | Story estimates + completion order |
| Blocking events and their duration | Notes in the sprint file |
| Bugs opened/closed | `docs/qa/bugs/` |
| Gate verdicts | `.state/gates.jsonl` — how many REJECTED, how many CONDITIONAL |
| Agent call count | `.state/agent-log.jsonl` |
| Scope changes | `docs/DECISIONS.md` |
| Risks that materialized | `product/risks.md` |

## 2. Invoke `delivery-manager`

```
Sprint/Release: <NN>
Goal: <sprint goal>

DATA:
Planned stories: <N> | Completed: <M> | Carried over: <K>
Estimate variance: <per-story list>
Blocking events: <cause + duration>
Bugs: opened <a>, closed <b>, escaped to production <c>
Gate verdicts: APPROVED <x>, CONDITIONAL <y>, REJECTED <z>
  Which were REJECTED: <which gate, which story>
Agent calls: <N> | Gates: <M>
Scope changes: <list>
Risks that materialized: <list>

Task: run the retrospective.

1. Was the sprint goal met? If not, what is the actual reason?
   (Look for a root cause, not a symptom — "we ran out of time" is not a reason)
2. Three things that went well — the REPEATABLE ones (not luck)
3. Three things that went badly — drive each to a root cause with "5 whys"
4. Estimate accuracy: is there a systematic bias, and in which story types
5. Quality signals: do the REJECTED gates point to a pattern
6. Process cost: is the agent call count reasonable, where is the waste
   (>30 calls/sprint = a task-packet quality problem)
7. Action items — AT MOST 3, each:
   concrete, owned, measurable, verifiable in the next sprint
   ("let's be more careful" is not an action)

Were the previous retro's actions applied? If not, why?
```

## 3. Present

```
## Retrospective — Sprint <NN>
Goal: <goal> → <met/not met>

Numbers
  Stories: <M>/<N> completed | Carried over: <K>
  Estimate variance: <average %>
  Bugs: <a> opened, <b> closed, <c> escaped to production
  Gates: APPROVED <x> | CONDITIONAL <y> | REJECTED <z>
  Agent calls: <N> (target <30)

Went well (repeatable)
  - <item> — why it worked: <...>

Went badly (with root cause)
  - Symptom: <...> → Root cause: <...>

Actions (next sprint)
  | # | Action | Owner | How it will be verified |

Previous retro actions: <applied>/<total>
```

## 4. Write

- `product/sprints/retro-<NN>.md`
- **Carry** the action items into the next sprint file (so they are not forgotten)
- If an action is about process, propose a change to the relevant `.claude/` file
  (e.g. adding a field to the story template) — ask the user
- `docs/CONTEXT.md` → update "Known debt and risks"

## 5. Close

```
✓ Retro → product/sprints/retro-<NN>.md
  <N> action items with owners

▶ Next: /sprint-plan  (the actions have been carried into the new sprint)
```

---

## Token note

- **1 agent call.** Data gathering is free.
- A retro's value is in **real numbers** — extract them from files, never from memory.
- At most 3 actions: make them applicable, not a list.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.