Studio tool for developing and previewing Helios compositions. Use when you want to launch the interactive development environment or manage assets.
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Added November 5, 2026
ai-agentsbash
Works with
terminal
cli
mcp
Security analysis
A100/100
Scanned November 5, 2026
$npx -y skills add BintzGavin/helios --skill studio --agent claude-code
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---
name: helios-studio
description: Studio tool for developing and previewing Helios compositions. Use when you want to launch the interactive development environment or manage assets.
---
# Helios Studio
The Helios Studio is a Vite-based development server and preview environment. It provides a hot-reloading environment for building compositions and acts as the "Editor" interface for Helios projects.
## Quick Start
Run the studio from your project root:
```bash
npx @helios-project/cli studio
```
This will start a local server (typically at `http://localhost:5173`) where you can view and debug your composition.
## Features
### Playback & Preview
- **Interactive Timeline:** Scrub through your animation frame-by-frame.
- **Hot Reloading:** Preserves timeline state (current frame) when you edit code.
- **Audio Controls:** Volume slider and Mute toggle.
- **Safe Area Guides:** Toggle Action/Title Safe guides and Crosshair.
- **Keyboard Shortcuts:**
- `Space`: Play/Pause
- `Arrow Left/Right`: Step 1 frame
- `Shift + Arrow`: Step 10 frames
- `Home`: Seek to start
- `I` / `O`: Set In / Out points (Playback Range)
- `L`: Toggle Loop
### MCP Server
The Studio runs a Model Context Protocol (MCP) server, allowing AI agents to:
- Inspect composition schemas.
- Update input props.
- Trigger renders.
- Create new compositions.
### Props Editor
The Props Editor generates a UI based on your `HeliosSchema`.
- **Groups:** Organize props into collapsible sections using the `group` schema property.
- **Schema-Aware Inputs:**
- `number`: Slider (if min/max set), Stepped Slider (if step set).
- `color`: Color picker.
- `boolean`: Toggle switch.
- `string`: Text input or Enum dropdown.
- `image`, `video`, `audio`, `font`: Asset selector with preview.
- `model`: 3D Model selector (.glb, .gltf).
- `json`: JSON file selector.
- `shader`: Shader file selector (.glsl).
- **Recursive Support:** Generates nested UIs for `object` and `array` types.
- **Drag & Drop:** Drag assets from the Assets Panel directly into compatible inputs.
- **Metadata Editing:** Click "Edit Composition" to change Width, Height, FPS, and Duration.
### Assets Management
- **Assets Panel:** View and manage files in your `assets/` directory.
- **Upload:** Drag & drop files onto the panel to upload them.
- **Previews:** Rich previews for video (hover-play), audio, fonts, and images.
- **Supported Types:**
- Images: jpg, png, svg, webp
- Audio: mp3, wav, ogg
- Video: mp4, webm
- 3D: glb, gltf
- Data: json
- Shaders: glsl, vert, frag
### Render Management
- **Renders Panel:** Trigger server-side renders directly from the UI.
- **Configuration:** Select format (MP4/WebM), resolution, and codec.
- **Progress:** Track render progress and cancel jobs if needed.
- **Persistent Jobs:** Render history persists across server restarts.
- **Client-Side Export:** Export directly from the browser using WebCodecs.
## Environment Variables
- `HELIOS_PROJECT_ROOT`: Override the root directory scanning path.
```bash
HELIOS_PROJECT_ROOT=./my-project npx @helios-project/cli studio
```
## Common Issues
- **Port in Use:** If 5173 is taken, Vite will try the next available port. Check the terminal output.
- **File Not Found:** Ensure your composition HTML file exists in the directory or subdirectories of the root.
## Source Files
- CLI Command: `packages/cli/src/commands/studio.ts`
- Studio App: `packages/studio/`