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Vocabulary List Game Maker

ASecurity

This prompt instructs the assistant to act as a language-teaching aid that creates a themed vocabulary set tailored to specified language, topic, proficiency level, and age group, providing brief meanings or translations for each item. It also requires the assistant to design a printable, classroom-ready word game in a chosen format and include clear step-by-step instructions so teachers can immediately use the activity to practice the target vocabulary.

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  • Added September 12, 2026
ai-agentsgobash

Works with

  • cli

Security analysis

A100/100

Scanned September 12, 2026

npx -y skills add BetterPromptme/skills --skill vocabulary-list-game-maker --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: vocabulary-list-game-maker
description: This prompt instructs the assistant to act as a language-teaching aid that creates a themed vocabulary set tailored to specified language, topic, proficiency level, and age group, providing brief meanings or translations for each item. It also requires the assistant to design a printable, classroom-ready word game in a chosen format and include clear step-by-step instructions so teachers can immediately use the activity to practice the target vocabulary.
compatibility: Requires betterprompt >= 0.1.0
---

## What it does

This prompt instructs the assistant to act as a language-teaching aid that creates a themed vocabulary set tailored to specified language, topic, proficiency level, and age group, providing brief meanings or translations for each item. It also requires the assistant to design a printable, classroom-ready word game in a chosen format and include clear step-by-step instructions so teachers can immediately use the activity to practice the target vocabulary.

> For more installation instructions go to https://skills.sh/betterpromptme/betterprompt/betterprompt to check out this skill.

## Inputs


### textInputs

Pass each text input using `--input <key>=<value>` flags.

| Variable key | Required? | Description | Defaults |
| --- | ---: | --- | --- |
| `topic` | Optional |  | `auto` |
| `language` | Required | Allowed options: Chinese, English | (none) |
| `age_range` | Optional |  | `14-16` |
| `game_type` | Required | Allowed options: Crossword, Word Search, Memory Cards, Matching Game | (none) |
| `CEFR_level` | Optional |  | `A1` |



### Models and options

This skill's modality is: **`text`**.

To discover which `model` values you can use (and which `options` keys/values are valid for each model), run:

```bash
betterprompt resources --models-only --json
```

Then filter the returned JSON array to entries where `modality` is `"text"`.

## How to run

### Step 1: Collect inputs

First, run `betterprompt resources --models-only --json` and filter to `modality: "text"` to discover valid models and available options:

```bash
betterprompt resources --models-only --json
```

Use only the models and option values that appear in the filtered results.

Then collect all inputs from the human:


- Required text inputs:
    - `language`
  - `game_type`
- Optional text inputs (use defaults if not provided by the human):
    - `topic` (default: `auto`)
  - `age_range` (default: `14-16`)
  - `CEFR_level` (default: `A1`)
- Optional: model and options.
  - Present the human with the default model **`gpt-4.1-mini`** and its available options. Look up `gpt-4.1-mini` in the `betterprompt resources` output (filtered to modality `"text"`) and show its `availableOptions` as: `key: val1, val2 (default), val3  |  key2: ...`. Mark a value `(default)` if it matches these defaults: `{}`.
  - If the human does not specify, defaults are used: model `gpt-4.1-mini`, options `{}`. Other models from the resources call are also available.

If any required text input is missing, **ask the human for what's missing**. Do not assume or fabricate values.

### Step 2: Run via BetterPrompt CLI

Use the frontmatter's `name` as the positional argument (for this skill, use `vocabulary-list-game-maker`).

Command form:

```bash
betterprompt generate vocabulary-list-game-maker \
  [--input <key>=<value>] \
  [--model <model>] \
  [--options <options JSON>] \
  [--json]
```

Notes:

- Pass each text input as a separate `--input <key>=<value>` flag.
- If the human does **not** mention a model, **omit** `--model` and BetterPrompt will use the default model: **`gpt-4.1-mini`**.
- If the human does **not** mention options, **omit** `--options` and BetterPrompt will use the default options: **`{}`**.
- If the run times out, the response will include a `runId` you can use to fetch the result later.

Example (using defaults shown above):

```bash
betterprompt generate vocabulary-list-game-maker \
  --input topic=auto \
  --input language=Chinese \
  --input age_range=14-16 \
  --input game_type=Crossword \
  --input CEFR_level=A1 \
  --model gpt-4.1-mini \
  --options '{}'
```

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