Skip to content
Back to skills

Mc Local Grid Visualize

ASecurity

Generates interactive 3D HTML visualization of the session-local occupancy grid. Opens in browser.

  • 10 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added June 6, 2026
designpythondebuggingperformance

Works with

  • cli

Security analysis

A100/100

Pro scans all 2 files and shows the line behind each finding

Scanned June 6, 2026

npx -y skills add bdambrosio/Cognitive_workbench --skill mc-local-grid-visualize --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Mc Local Grid Visualize?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Mc Local Grid Visualize
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/bdambrosio-mc-local-grid-visualize/badge)](https://www.skillsdirectory.com/skills/bdambrosio-mc-local-grid-visualize)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: mc-local-grid-visualize
type: python
description: "Generates interactive 3D HTML visualization of the session-local occupancy grid. Opens in browser."
---

# Minecraft Local Grid Visualization Tool

Generates an interactive 3D HTML visualization of the session-local rolling occupancy grid using Three.js. Displays voxels as colored cubes with rotation, zoom, and pan controls.

## Purpose

Visualize the transient 3D occupancy grid for debugging navigation, collision recovery, and planning decisions. Shows what the agent "knows" about nearby blocks.

## Input

- `output_file`: Optional output file path (default: `/tmp/local_grid_viz.html`)

## Output

Returns uniform_return format with:
- `value`: Summary text with file path and voxel count
- `data`: `{success, file_path, cell_count, center, radius}`

Also opens generated HTML file in default browser.

## Visualization Features

Interactive 3D viewer:
- **Rotate**: Left-click and drag
- **Pan**: Right-click and drag  
- **Zoom**: Mouse wheel
- **Hover**: Shows block name and position

Visual elements:
- **Voxels**: Colored cubes (block-name → color mapping)
- **Agent center**: Red sphere marker
- **Radius boundary**: Green wireframe cube (radius 10)
- **Grid helper**: Reference grid at agent Y-level

## Behavior & Performance

- Reads grid directly from `executor.get_world_state("local_grid")`
- Generates self-contained HTML file (Three.js via CDN)
- Auto-opens in default browser
- Static snapshot (refresh browser and re-run tool for updates)

## Guidelines

- Use after `mc-observe` / `mc-dig` / `mc-place` to see updated grid state
- Keep browser open and refresh page after re-running tool for latest snapshot
- Hover over voxels to see block names and coordinates
- Use zoom to inspect specific regions

## Usage Examples

Visualize current grid state:
```json
{"type":"mc-local-grid-visualize","out":"$viz"}
```

Specify output file:
```json
{"type":"mc-local-grid-visualize","output_file":"/tmp/my_grid.html","out":"$viz"}
```

Files in this skill

  • Skill.md2 KB
  • tool.py13.5 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.