Quick Factorio situational check — your character's position and walking state, server tick, connected players, your last bridge action, and the latest game chat. Use first when turning attention to the factory, and to see whether the human said anything in game chat.
Scanned 9/4/2026
Install to Claude Code
npx -y skills add bdambrosio/Cognitive_workbench --skill fac-status --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: fac-status
description: Quick Factorio situational check — your character's position and walking state, server tick, connected players, your last bridge action, and the latest game chat. Use first when turning attention to the factory, and to see whether the human said anything in game chat.
args: {}
---
# fac-status
One-call read of your state in the shared Factorio world, via the game
bridge. Cheap; use it freely before acting.
## Behavior
- Reports your character position, whether it is currently walking, the
server tick, and who is connected.
- Includes your last bridge action (from the activity log) and the last
few game-chat lines — check these for requests or corrections from the
human before starting new work.
- Returns `{status: "error", ...}` if the bridge process is not running.
```json
{"thought": "check the factory situation before acting", "tool": "fac-status"}
```
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Designs system architecture, component specifications, and technical integration strategy. Use when: designing solutions, system architecture, technology stack, or integration approaches.