Rotate a placed Factorio entity (inserter, belt segment, ...) to face a direction. Use when something is oriented wrong — e.g. an inserter moving items the wrong way.
Scanned 9/4/2026
Install to Claude Code
npx -y skills add bdambrosio/Cognitive_workbench --skill fac-rotate --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: fac-rotate
description: Rotate a placed Factorio entity (inserter, belt segment, ...) to face a direction. Use when something is oriented wrong — e.g. an inserter moving items the wrong way.
args:
prototype: required string — entity prototype at the position, e.g. "burner-inserter"
x: required number — entity position x
y: required number — entity y
direction: required string — north | east | south | west
---
# fac-rotate
Rotate an existing entity via the game bridge.
```json
{"thought": "inserter faces the wrong way", "tool": "fac-rotate", "args": {"prototype": "burner-inserter", "x": 49, "y": 61, "direction": "west"}}
```
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