Pick up a placed entity (with its contents) or loose items lying on the ground in Factorio into your inventory — e.g. clear ore piled up in front of a blocked drill. You must be within reach of the position (walk there first).
Scanned 9/4/2026
Install to Claude Code
npx -y skills add bdambrosio/Cognitive_workbench --skill fac-pickup --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: fac-pickup
description: Pick up a placed entity (with its contents) or loose items lying on the ground in Factorio into your inventory — e.g. clear ore piled up in front of a blocked drill. You must be within reach of the position (walk there first).
args:
prototype: required string — entity or item name to pick up (e.g. "iron-ore", "stone-furnace")
x: required number — position of the entity or ground items
y: required number — see x
---
# fac-pickup
Pick up the named entity or ground-item stack at (x, y) via the game bridge.
## Behavior
- Placed entities come up with their contents (chest inventory, belt
items) plus the entity itself. Loose ground items (e.g. ore a blocked
drill spilled) are picked up as the item name.
- Fails if your inventory cannot hold the items, or nothing matching
`prototype` is at the position. Failure carries the standard
deviation report.
```json
{"thought": "clear the ore blocking the drill output", "tool": "fac-pickup", "args": {"prototype": "iron-ore", "x": -54, "y": -31}}
```
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