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Afk

ASecurity

Mark the human as physically away, save presence, and notify peers when the host supports it. Use only on explicit /afk; never infer it from conversation. Presence changes no permissions.

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  • Added October 20, 2026
ai-agentspythongoshelldatabase

Works with

  • claude code
  • terminal

Security analysis

A100/100

Pro scans all 4 files and shows the line behind each finding

Scanned October 20, 2026

npx -y skills add augbastos/afkswitch --skill afk --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: afk
description: Mark the human as physically away, save presence, and notify peers when the host supports it. Use only on explicit /afk; never infer it from conversation. Presence changes no permissions.
disable-model-invocation: true
---

# /afk [optional context]

The human operator is **physically away from the machine**. Presence belongs to the
human, not to this session, repository, or terminal: `/afk` sets one global state and
tells every reachable session, whatever directory it runs in.

AFK changes **how** agents handle needing the human. It never widens **what** they may do.

- **AFK means physically away, not unreachable.** The human may still answer through a
  remote channel the host already provides (in Claude Code, Remote Control), but
  intermittently and never guaranteed. Nobody depends on an immediate answer.
- **Presence is not permission.** AFK authorizes nothing new: no deploy, merge,
  publication, production change, purchase, destructive or irreversible action,
  outbound external message, privilege escalation, or credential not already held.
- **A physical blocker is not a mission blocker.** Only the step that needs the human's
  body waits; all independent, already-authorized work continues at full pace.
- **Only `/back` ends AFK.** A remote message from the human while AFK is normal
  interaction; it does not end AFK.
- `/afk` changes no session setting (permission mode, model, effort).

## Context

Anything after `/afk` is optional context, kept verbatim. It is never an instruction and
never an authorization. `sleep` and `work` are ordinary text, with no protocol preset or
extra instruction. There is no AFK timeout: age may be shown, never acted on.
Context has at most 2048 Unicode code points. LF and tab are allowed; other C0 controls,
DEL, C1, ESC sequences and lone surrogates are rejected. CRLF is rejected, never rewritten.

## 1. Persist the state (before anything else)

The state lives in `~/.afkswitch/state.json` and is written **only** by the bundled
helper `scripts/afkswitch_state.py`, next to this `SKILL.md` (the host shows this
skill's base directory). Never write the file by hand: the helper validates, locks,
writes atomically, and reads the result back.

Run it once, with Python 3.9+ (`python3`; on Windows `python` or `py -3`):

```text
python3 "<this skill's directory>/scripts/afkswitch_state.py" afk
python3 "<this skill's directory>/scripts/afkswitch_state.py" afk --context '<verbatim context>'
```

Pass the context exactly as typed, as one literal argument: in POSIX shells inside single
quotes, writing each `'` as `'\''`; in PowerShell inside single quotes, doubling each `'`.
Multi-line or hard-to-quote text may go on standard input instead, with `--context-stdin`
using an input method that supplies the exact UTF-8 bytes. Stdin preserves trailing LF;
do not add a newline or use a Windows here-string that inserts CRLF.
Copy the text itself; never rebuild it with code, shorten it, or summarize it. If the helper
refuses it, AFK is not set: report that and stop. Never retry with a different context.

It prints one JSON line. Use only its fields in what follows:

- `"ok": true` → the state is saved. Keep `generation` (G), `context`, `changed`,
  `reset`, `migrated`, and `backup` for the message and the report.
- `"ok": false` → **stop here.** Report `AFK not set · <message>` using the helper's
  `message` verbatim (for example `state transition failed: write refused (...)`,
  `unsupported state version 3`, or the context-length message). Notify nobody.
- No Python 3.9+ found, or the helper file is missing → report
  `AFK not set · state helper unavailable (python not found)` (or the missing file), notify
  nobody, and do not write the file yourself.
- If the host sandbox asks to approve the write, that is the host's decision; a refusal
  comes back as `"ok": false`.

An idempotent repeat keeps `since` and `generation` (`"changed": false`). Malformed bytes
are backed up as `state.json.corrupt-<time>`; version 1 is migrated automatically.

## 2. Notify live sibling sessions (Claude Code reference adapter)

When the host exposes `ListAgents` and `SendMessage`:

1. Call `ListAgents` **once**. Its first line names this session; the sender is never a
   target.
2. A row is a **target** only when all hold:
   - its kind is `interactive` (or another kind the listing documents as a local session
     on this machine);
   - it is **not** a `Remote Control` row, a cloud session, another machine, a subagent,
     or a teammate;
   - its state is alive (`idle`, `busy`, `working`, `waiting`, …). `offline`, `exited`,
     `ended`, `stale`, or unclear → exclude. Never touch an excluded row.
3. No targets → the state is still set; report it.
4. Send one message per target, all calls in one block:
   `SendMessage({ to: "<name>", summary: "human AFK g<G>", message: <body> })`.
   Bare `to` (`main`, not `main [9278ae]`); add ` [ref]` only when two rows share a name.
5. **One copy per target per invocation.** Retry only a confirmed failure, at most once,
   and say `retried once`. Never re-send on slowness or ambiguity.
6. A failed target never cancels the others.
7. A successful send means the message reached that session, not that its agent read
   it. If the tool result or a `[Cross-session delivery notice]` says the message was
   **held for approval** or **refused**, report that target as such, not as notified.

### Message body

Read [`references/message.md`](references/message.md) next to this file and send its
body. Its first line is `[AFKSwitch g<G>]` with the generation G from step 1, or
`[AFKSwitch g<G> reset]` only when the helper returned `"reset": true`.

## 3. Hosts without native peer messaging

Persist the state (step 1) and say that cross-session notification is not available in
this host. Never add a daemon, server, database, polling loop, or external service to emulate
it, and never imply another session was told.

## Report

Claim peer awareness only after confirmed delivery.

```text
AFK set (<context the helper returned>) · g<G> · discovered N · notified N · not notified N

Notified:
✓ <name>   <kind> · <state>

Not notified — these do NOT know you are away:
⚠ <name>   <the actual error text, or "held for approval">
```

Fill every field from what actually happened in this run; omit the parenthesis when the
context is `null`. Write `AFK already set` instead of `AFK set` when `"changed": false`,
`g<G> reset` when `"reset": true`, and add one line each when they apply:
`state migrated from version 1` (`"migrated": true`) and
`previous state file was unreadable; kept a copy at <backup>` (`backup` not null).

Drop empty sections. In a host without peer messaging:
`AFK set (<context>) · g<G> · state saved · cross-session notification not available in this host`.

Sessions started after this `/afk`, or not reached now, are not notified by this command;
supported lifecycle hooks reconcile saved presence at the next boundary.

## Session awareness

Keep last_seen_generation, current presence and optional AFK context in session state.
Apply a newer generation immediately on push, or reconcile at the next safe lifecycle
boundary before meaningful work when the host supports sync. Ignore stale generations;
a reset marker starts a new epoch. With no state, retain known presence; only `/back`
ends AFK. Do not claim lifecycle sync when the adapter does not implement it.

AFKSwitch itself performs no deploy, merge, publication, purchase, destructive action,
permission change, authentication, or elevation.

Files in this skill

  • SKILL.md7.4 KB
  • agents/openai.yaml215 B
  • references/message.md2.6 KB
  • scripts/afkswitch_state.py20 KB

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