Skill Worksheets
ASecurityA skill is a **folder with a `SKILL.md` file** in `.claude/skills/<name>/`. Claude Code reads the `description` of **every** skill at the start of each session and only opens the body of the one that matches the request. So two things matter a lot: the `description` decides **when** the skill triggers, and each line of it **costs context in every session**, even in the ones where it never triggers. To see it in practice, open `.claude/skills/cf-onboard/SKILL.md` alongside (the shortest one) a...
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type: explanation
status: in-progress
---
# A skill has seven parts and each has a function
A skill is a **folder with a `SKILL.md` file** in `.claude/skills/<name>/`. Claude Code reads the
`description` of **every** skill at the start of each session and only opens the body of the one that matches the request.
So two things matter a lot: the `description` decides **when** the skill triggers, and each line of it
**costs context in every session**, even in the ones where it never triggers.
To see it in practice, open `.claude/skills/cf-onboard/SKILL.md` alongside (the shortest one) and find each part.
## The seven parts
| part | what it is for | where to find it in `cf-onboard` |
|---|---|---|
| **1. `description`** | the trigger: what it does, the phrases that call it (`TRIGGERS`) and when **not** to fire (`Do NOT trigger`). At most 1024 characters | the frontmatter |
| **2. Why it exists** | the pain that originated the skill, preferably with the words of whoever felt it. Without pain, the skill is decoration | the "Why it exists" section |
| **3. The rules** | a few rules, each **verifiable**: you can tell whether it was followed or not | the "The rules" section |
| **4. The steps** | what to do, in order, with the real command, saying who does each step (the user, Claude, a script) | "The steps" |
| **5. The output** | where it writes, in what format, and how it is checked | the step that writes the profile |
| **6. The model of each agent** | only if the skill opens agents: which ones only read (smaller model) and which ones decide (larger model) | `cf-onboard` has none: it opens no agents |
| **7. Never** | what the skill does not do. It is the part that prevents the most damage | the "Never" section |
## What separates the skill that gets used from the one nobody calls
1. **The pain has a quote.** Test question: *when was the last time you did this by hand?* The pain can be
past or **future**, if you say why you will need it. "It would be nice to have" does not count. Saying "I
do not know if I have this pain" is also an answer.
2. **It was tested on a real case.** A skill written and not run is a hypothesis. Running it and looking at the output is half
the work.
3. **The trigger is honest.** `Do NOT trigger` matters as much as `TRIGGERS`: a skill that fires for nothing
annoys people and wastes context.
4. **It says what it depends on.** If it needs a file, a folder or an installed program, that goes
at the top; otherwise whoever copies it takes a skill that fails silently.
5. **It can be deleted.** A skill that did not help goes away. "It did not help" is a good answer.
## Adapting is not copying
When you read someone else's skill, separate two layers:
- **The method**, which works for anyone: "the pain with a quote comes before the idea"; "check the fact before
judging"; "several lenses that disagree with each other".
- **What belongs to the author**: their folders, their projects, their way of deciding, the tools they
installed. You swap this for yours or cut it.
The question that drives adaptation: *"what in this skill only works because it is the author?"* Each answer becomes a
swap point. `/cf-adapt-skill` guides this work, and what you can look at is in
[[skill-worksheets/_catalog|_catalog]].
Files in this skill
- _catalog.md
- anatomy-of-a-skill.md
- article.md
- brainstorm-brief-template.md
- consult-notes.md
- council.md
- mastery-template.md
- product-idea.md
- routine-template.md
- study-plan-template.md
- whats-real-template.md
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