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---
name: loyalty-design-loyalty-program-basics
description: "Earn-burn balance, experiential rewards, and liability tracking beyond discount-card clichés."
---
# Design loyalty programs guests actually use
> Earn-burn balance, experiential rewards, and liability tracking beyond discount-card clichés.
**Track:** 🏨 Hospitality & Travel · **Domain:** Loyalty Design · **Level:** intermediate · **~35 min**
**Who this is for:** Hotel & Restaurant Managers, Travel Designers, Guest Experience Teams
## When to Use This Skill
Earn-burn balance, experiential rewards, and liability tracking beyond discount-card clichés.
Use it whenever a matching task appears in conversation — the agent loads these instructions on demand.
## Steps
1. Reward frequency AND margin contribution, not spend alone
2. Include experiential redemptions costing little but remembered forever
3. Keep earn rules simple enough to explain in one sentence
4. Track breakage honestly; runaway liability eventually bites
5. Give members recognition moments money can't buy (upgrades at capacity)
6. Measure member visit-frequency lift against matched non-members
## Common Pitfalls
- Points so hard to redeem members treat program as marketing noise
- Discounting loyal customers into margin oblivion
## Commands
**Install with skills CLI**
```bash
npx skills add aniruddhaadak80/skills --skill loyalty-design-loyalty-program-basics
```
**Install globally**
```bash
npx skills add aniruddhaadak80/skills --skill loyalty-design-loyalty-program-basics -g
```
---
Part of [aniruddhaadak80/skills](https://github.com/aniruddhaadak80/skills) · Browse all at https://skills.sh/aniruddhaadak80/skills