Write tutorials that take a learner from zero to a working result through tested steps with checkpoints and recovery. Use when creating learning-oriented documentation or onboarding guides.
Scanned 9/5/2026
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---
name: tutorial-writing
description: Write tutorials that take a learner from zero to a working result through tested steps with checkpoints and recovery. Use when creating learning-oriented documentation or onboarding guides.
---
# Tutorial writing
A tutorial is learning-oriented: its job is to give a beginner a
successful first experience, building confidence through a working
result. It is not reference (complete) or how-to (goal-oriented for
someone who already knows the domain); confusing the genres produces
tutorials that overwhelm and reference that cannot teach.
## Method
1. **Define the concrete end state.** "By the end you will
have a working X that does Y": one specific, achievable,
satisfying result. A tutorial without a clear destination
wanders; the learner needs to know where they are going
and to feel they arrived (see mvp-scoping's aha-moment,
applied to learning).
2. **Make every step do-able and verified.** Exact commands
and code (copy-pasteable, tested in CI: see docs-as-code),
and after each meaningful step, what the learner should
see ("you should now see X"): so they confirm they are
on track before continuing (the runbook-writing
verification rule, for learners). A step that silently
fails leaves the beginner stuck with no idea where.
3. **Minimize prerequisites and cognitive load.** Assume as
little as possible, install what is needed inline, and
introduce one new concept at a time (see cognitive-load):
a tutorial that requires the reader to already understand
half the system is not a tutorial. Defer the "why" and
the alternatives; the learner wants to *succeed* first,
understand later.
4. **Guarantee it works, keep it narrow.** The tutorial's
golden path must work every time (this is why examples
are tested: a failing tutorial destroys the beginner's
confidence, not just their afternoon); resist the urge to
show every option or handle every case: those belong in
reference and how-to guides (see
docs-information-architecture). One path, working, start
to finish.
5. **Provide recovery for the likely failures.** Where
learners commonly get stuck (a permission error, a
missing dependency), a short "if you see X, do Y":
anticipate the three most common failure points and
catch them, because a stuck beginner with no recovery
path abandons the tool, not just the tutorial.
6. **End with orientation, not a cliff.** Recap what they
built, and point to next steps (the how-to guides and
reference for going further: see readme-writing's
linking): the tutorial's success is a launchpad. Leaving
the learner at a working result with no direction wastes
the momentum you just built.
## Boundaries
- A tutorial is not comprehensive; it deliberately omits
options, edge cases, and alternatives to keep the
learner succeeding (see reference and how-to for those:
docs-information-architecture's Diataxis split). Padding
it toward completeness ruins it.
- Tutorials are expensive to keep working (every dependency
and API change can break the golden path); test them in
CI and budget maintenance, or they rot into confidently
wrong instructions (see docs-maintenance).
- One tutorial cannot serve every skill level; a beginner
tutorial and an advanced walkthrough are different
documents for different readers.
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