Make a working local environment reachable in minutes from a clean machine, and keep it close to production. Use when onboarding takes days or developers cannot run the system locally.
Scanned 9/5/2026
Install to Claude Code
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---
name: local-development-setup
description: Make a working local environment reachable in minutes from a clean machine, and keep it close to production. Use when onboarding takes days or developers cannot run the system locally.
---
# Local development setup
A slow or broken local setup taxes every developer continuously and
blocks new joiners entirely. It is usually neglected because the people
who could fix it already have it working.
## Method
1. **Target one command from a clean checkout.** Everything else is
documentation nobody follows correctly (see
contributor-onboarding).
2. **Test on a genuinely clean machine.** Setup instructions written by
someone with the tools installed always omit steps.
3. **Containerise dependencies.** Databases, queues, and services as
containers rather than machine-wide installations that conflict
between projects.
4. **Provide seed data.** An empty database is not a working
environment, and realistic sample data is what makes local testing
meaningful (see environment-provisioning).
5. **Keep it close to production.** Same major versions and
configuration shape, since divergence moves bug discovery later.
6. **Make the feedback loop fast.** Hot reload and fast tests, because
the edit-run cycle is repeated hundreds of times a day.
7. **Own it explicitly.** An unowned setup decays until someone new
cannot start, which is when the cost becomes visible.
## Boundaries
Local environments cannot reproduce production scale, data, or managed
services fully. Some systems are too large to run locally and need
alternatives such as remote development. Machine differences remain a
source of divergence that containers reduce rather than eliminate.
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