Skip to content
Back to skills

Work Decomposition

ASecurity

Decompose goals into MEOWs (Molecular Expressions of Work) - trackable atomic units following Gas Town's bead-based work model.

  • 1,760 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added May 29, 2026
ai-agentsgobashexpressgit

Security analysis

A100/100

Pro scans all 2 files and shows the line behind each finding

Scanned May 29, 2026

npx -y skills add a5c-ai/babysitter --skill work-decomposition --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Work Decomposition?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Work Decomposition
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/a5c-ai-work-decomposition/badge)](https://www.skillsdirectory.com/skills/a5c-ai-work-decomposition)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: work-decomposition
description: Decompose goals into MEOWs (Molecular Expressions of Work) - trackable atomic units following Gas Town's bead-based work model.
allowed-tools: Read, Write, Edit, Bash, Grep, Glob, WebFetch, WebSearch, Agent, AskUserQuestion
---

# Work Decomposition

## Overview

Break high-level goals into MEOWs (Molecular Expressions of Work) - the fundamental atomic units in Gas Town. Each MEOW becomes a bead (git-backed work unit) or wisp (ephemeral task).

## When to Use

- Before creating a convoy
- When a goal is too large for a single agent
- When parallel execution would benefit progress
- When work needs tracked attribution

## Process

1. **Analyze** the goal and project context
2. **Identify** natural seams for decomposition
3. **Create MEOWs** with clear boundaries and dependencies
4. **Classify** as beads (persistent) or wisps (ephemeral)
5. **Map dependencies** between MEOWs
6. **Estimate** effort and assign priorities

## Decomposition Principles

- Each MEOW should be completable by a single agent
- Dependencies should form a DAG (no cycles)
- Prefer more smaller beads over fewer larger ones
- Wisps for throwaway work (scaffolding, exploration)
- Every MEOW gets attribution tracking

## Tool Use

Invoke via babysitter process: `methodologies/gastown/gastown-orchestrator` (analyze-work step)

Files in this skill

  • README.md607 B
  • SKILL.md1.3 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.