Real-time ray tracing skill for DXR/VK_KHR_ray_tracing and hybrid rendering.
Scanned 9/2/2026
Install to Claude Code
npx -y skills add a5c-ai/babysitter --skill raytracing --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: raytracing
description: Real-time ray tracing skill for DXR/VK_KHR_ray_tracing and hybrid rendering.
allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch
graph:
domains: [domain:gaming]
specializations: [specialization:game-development]
skillAreas: [skill-area:graphics-rendering, skill-area:shader-programming]
roles: [role:game-developer]
---
# Ray Tracing Skill
Real-time ray tracing for games.
## Capabilities
- DXR implementation
- Acceleration structures
- Hybrid rendering
- Ray traced effects (reflections, GI, shadows)
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