Maya to engine pipeline skill for FBX export and rigging workflows.
Scanned 9/2/2026
Install to Claude Code
npx -y skills add a5c-ai/babysitter --skill maya-integration --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Maya Integration?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/a5c-ai-maya-integration-babysitter)More formats (shields.io, HTML) on the badges page.
---
name: maya-integration
description: Maya to engine pipeline skill for FBX export and rigging workflows.
allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch
graph:
domains: [domain:gaming]
specializations: [specialization:game-development]
skillAreas: [skill-area:asset-pipeline, skill-area:game-engines]
roles: [role:game-developer]
---
# Maya Integration Skill
Maya to game engine pipeline.
## Capabilities
- FBX export
- Rigging workflows
- Animation export
- MEL/Python scripting
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!