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Glsl
ASecurityGLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
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- Added September 2, 2026
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[](https://www.skillsdirectory.com/skills/a5c-ai-glsl-babysitter)---
name: glsl
description: GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch
graph:
domains: [domain:gaming]
specializations: [specialization:game-development]
skillAreas: [skill-area:shader-programming, skill-area:graphics-rendering]
roles: [role:game-developer]
---
# GLSL Skill
GLSL shader programming for OpenGL/Vulkan.
## Overview
This skill provides capabilities for writing GLSL shaders.
## Capabilities
- Vertex and fragment shaders
- Geometry shaders
- Uniform handling
- Cross-platform shading
## Usage Patterns
```glsl
#version 450
layout(location = 0) in vec3 position;
layout(location = 0) out vec4 fragColor;
uniform mat4 mvp;
void main() {
gl_Position = mvp * vec4(position, 1.0);
}
```
## References
- [GLSL Specification](https://www.khronos.org/opengl/wiki/Core_Language_(GLSL))
Files in this skill
- README.md
- SKILL.md
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