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Deferred Rendering

ASecurity

Deferred shading/lighting skill for G-buffer design and decals.

  • 1,760 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added September 2, 2026
ai-agentsbash

Security analysis

A100/100

Pro scans all 2 files and shows the line behind each finding

Scanned September 2, 2026

npx -y skills add a5c-ai/babysitter --skill deferred-rendering --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: deferred-rendering
description: Deferred shading/lighting skill for G-buffer design and decals.
allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch
graph:
  domains: [domain:gaming]
  specializations: [specialization:game-development]
  skillAreas: [skill-area:graphics-rendering, skill-area:shader-programming]
  roles: [role:game-developer]
---

# Deferred Rendering Skill

Deferred shading and lighting techniques.

## Capabilities

- G-buffer design
- Light volumes
- Decal rendering
- SSAO integration

Files in this skill

  • README.md71 B
  • SKILL.md526 B

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