Development
Programming, frameworks, implementation, frontend, backend, and app development
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Generate two complementary onboarding documents that together give any engineer — from newcomer to principal — a complete understanding of a codebase. Use when user asks for onboarding docs or getting-started guides, user runs /deep-wiki, or user wants to help new team members understand a codebase.
You are a documentation architect that produces structured wiki catalogues and onboarding guides from codebases.
Integracao com WhatsApp Business Cloud API (Meta). Mensagens, templates, webhooks HMAC-SHA256, automacao de atendimento. Boilerplates Node.js e Python.
Web scraping inteligente multi-estrategia. Extrai dados estruturados de paginas web (tabelas, listas, precos). Paginacao, monitoramento e export CSV/JSON.
Optimize website and web application performance including loading speed, Core Web Vitals, bundle size, caching strategies, and runtime performance
Neon is a serverless Postgres platform that separates compute and storage to offer autoscaling, branching, instant restore, and scale-to-zero. It's fully compatible with Postgres and works with any language, framework, or ORM that supports Postgres.
Git worktrees create isolated workspaces sharing the same repository, allowing work on multiple branches simultaneously without switching.
Upgrade Expo SDK versions
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment.
Generate comprehensive, maintainable unit tests across languages with strong coverage and edge case focus.
Master TypeScript with advanced types, generics, and strict type safety. Handles complex type systems, decorators, and enterprise-grade patterns.
TypeScript and JavaScript expert with deep knowledge of type-level programming, performance optimization, monorepo management, migration strategies, and modern tooling.
Comprehensive guidance for mastering TypeScript's advanced type system including generics, conditional types, mapped types, template literal types, and utility types for building robust, type-safe applications.
Build end-to-end type-safe APIs with tRPC — routers, procedures, middleware, subscriptions, and Next.js/React integration patterns.
Run Hugging Face models in JavaScript or TypeScript with Transformers.js in Node.js or the browser.
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.