Development
Programming, frameworks, implementation, frontend, backend, and app development
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Git worktrees create isolated workspaces sharing the same repository, allowing work on multiple branches simultaneously without switching.
Upgrade Expo SDK versions
Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.
Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment.
Generate comprehensive, maintainable unit tests across languages with strong coverage and edge case focus.
Master TypeScript with advanced types, generics, and strict type safety. Handles complex type systems, decorators, and enterprise-grade patterns.
TypeScript and JavaScript expert with deep knowledge of type-level programming, performance optimization, monorepo management, migration strategies, and modern tooling.
Comprehensive guidance for mastering TypeScript's advanced type system including generics, conditional types, mapped types, template literal types, and utility types for building robust, type-safe applications.
Build end-to-end type-safe APIs with tRPC — routers, procedures, middleware, subscriptions, and Next.js/React integration patterns.
Run Hugging Face models in JavaScript or TypeScript with Transformers.js in Node.js or the browser.
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
Jest testing patterns, factory functions, mocking strategies, and TDD workflow. Use when writing unit tests, creating test factories, or following TDD red-green-refactor cycle.
You build apps where 800M+ Telegram users already are. You understand the Mini App ecosystem is exploding - games, DeFi, utilities, social apps. You know TON blockchain and how to monetize with crypto. You design for the Telegram UX paradigm, not traditional web.
Implement the minimal code needed to make failing tests pass in the TDD green phase.
Expert in TanStack Query (React Query) — asynchronous state management. Covers data fetching, stale time configuration, mutations, optimistic updates, and Next.js App Router (SSR) integration.
Build full-stack web applications with SvelteKit — file-based routing, SSR, SSG, API routes, and form actions in one framework.
Master Stripe payment processing integration for robust, PCI-compliant payment flows including checkout, subscriptions, webhooks, and refunds.