unity-cliA
用官方 Unity CLI(unity 命令 + com.unity.pipeline 包)自动化 Unity 编辑器: 场景/GameObject/组件/材质/prefab 增删改、console 读取、跑测试、打包、eval 执行任意 C#。 当用户要操作 Unity、改场景、跑测试、打包、或说"在 Unity 里…"时使用。 Automate the Unity Editor via the official Unity CLI: scene/GameObject/component/material/prefab edits, console reading, running tests, builds, and eval'ing arbitrary C#.
ai-agentsrustc#