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Claude Skills by with-pebbly
github.com/with-pebbly14 skills0 installs8 views
- AnimateBuild an idle, walk, run or attack cycle from key poses, set timing that reads as motion rather than a metronome, tag it, and review it as a filmstrip. Use when a rigged sprite needs to move.Votes: 0GitHub stars: 152
- StudioThe front door for any Aseprite or pixel-art request. Works out what the user actually wants, picks which workflows to run and in what order — and whether to work in the user's open Aseprite window or a headless batch Aseprite (`--headless` / `--live` force it) — hands parts to the specialist agents where the harness has them, and does not stop until the result has been looked at and reviewed. Use when a request spans several steps ("make me an animated knight for Godot") or when you are unsu...Votes: 0GitHub stars: 152
- BriefTurn a vague pixel-art request into a written brief — size, palette, view, light, outline style — and confirm it with the user before any pixel is drawn. Use when the request is open-ended ("make me a knight") rather than a specific edit.Votes: 0GitHub stars: 132
- DrawDraw a sprite from silhouette to finished pixels, in the order that catches mistakes while they are still cheap — block in, check the silhouette, shade, outline, verify. Use for the main body of any drawing task.Votes: 0GitHub stars: 132
- ExportProduce the files an engine actually consumes — spritesheets with atlases, GIFs, scaled PNGs — with the tags and layout the target needs. Use when work is finished and needs to leave Aseprite.Votes: 0GitHub stars: 132
- FixChange a sprite that already exists — the user's own work or your earlier output — without destroying what is already right. Use for edits, touch-ups, style corrections and "make it more X" requests.Votes: 0GitHub stars: 132
- NewCreate a new Aseprite document with the right canvas size, colour mode, palette and layer structure, so later work does not have to fight the setup. Use when starting fresh rather than editing an existing sprite.Votes: 0GitHub stars: 132
- PalettePick a palette that fits the request, build hue-shifted ramps, or clean up a sprite whose colours have sprawled. Use when the user asks about colour, wants a specific retro look, or when validate reports off-palette colours.Votes: 0GitHub stars: 132
- ReviewRun the mechanical checks and the by-eye checks, then report what you found with evidence instead of declaring success. Use before finishing any pixel-art task, and when the user asks "is this good" or "why does this look off".Votes: 0GitHub stars: 132
- RigSplit a character onto named layers — head, torso, arms, legs — so it can be animated by moving cels instead of redrawing pixels. Use before animating anything, or when limbs are baked into one layer.Votes: 0GitHub stars: 132
- ShadeAdd light and shadow with proper hue shifting, one step at a time, so the sprite gains form without gaining the flat-luminance look that marks generated pixel art. Use when flat art needs volume.Votes: 0GitHub stars: 132
- TilesetDesign seamless tiles and autotile sets, or deduplicate a hand-painted mockup into a reusable tileset, then export for Tiled or Godot. Use for level art, terrain and anything that repeats.Votes: 0GitHub stars: 132
- SubmitTurn the sprite you just made into a gallery pull request against with-pebbly/aseprite-ai-artist — exported files, an honest generation.yaml (prompts verbatim, model, plugin version, validate results, optional benchmark scoring), checked with `pnpm gallery:check`, opened with the gh CLI. Use when the user wants to share, publish or submit their work to the gallery or the benchmark.Votes: 0GitHub stars: 132
- ConceptBefore drawing a new character, prop, scene or animation, write an art spec, turn it into a ready-to-paste prompt for an image-generation model, and offer the user a choice — generate a concept sheet or storyboard with it and send it back, or continue without one. When reference art arrives (from that prompt or from the user), read it into a PixelSpec and import it panel by panel, so the pixel work reproduces a decided design instead of improvising one. Use after the brief for anything drawn ...Votes: 0GitHub stars: 132