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Claude Skills by vakovalskii
github.com/vakovalskii7 skills3 installs34 views
- Nd VideoExplainer videos with HyperFrames (HTML → MP4) plus narrator, music and mixing on NeuralDeep infrastructure. Triggers: "make a video", "explainer", "explain visually", "add voiceover", "add music", "re-render", "change the voice / reverb".Votes: 0GitHub stars: 20
- Ndt ContentContent made entirely on NeuralDeep models (api.neuraldeep.ru), no external APIs: research, script, voice, images, speech verification, word-level subtitles, frame review, music on your own GPU. Triggers: "make a video on our models", "NDT only", "content through the hub", "without OpenRouter", "video from a brief".Votes: 0GitHub stars: 20
- Hyperframes AnimationAll animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreogra...Votes: 0GitHub stars: 20
- Hyperframes CliUse the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, timeline, history, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers...Votes: 0GitHub stars: 20
- Hyperframes CoreThe HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.Votes: 0GitHub stars: 20
- Hyperframes KeyframesUse when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.Votes: 0GitHub stars: 20
- HyperframesMandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or mus...Votes: 0GitHub stars: 20