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Claude Skills by thedixitjain
github.com/thedixitjain12,707 skills283 installs48,721 views
- Game ArtGame art principles. Visual style selection, asset pipeline, animation workflow.Votes: 0GitHub stars: 3
- Game AudioGame audio principles. Sound design, music integration, adaptive audio systems.Votes: 0GitHub stars: 3
- Game Balance EconomyBalance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies. Use when tuning combat, loot, upgrades, scoring, level curves, AI difficulty, risk-reward choices, or any system where numbers shape player decisions.Votes: 0GitHub stars: 3
- Game DesignGame design principles. GDD structure, balancing, player psychology, progression.Votes: 0GitHub stars: 3
- Game Development>- Game development orchestrator. Routes by platform, dimension, and engine fit (web 2D/3D, hybrid DOM+canvas, narrative tools). Use when starting or structuring a game project, choosing frameworks, or picking among Phaser, PixiJS, Kaplay, Canvas/WebGL, Three.js, Babylon.js, Godot, Unity, or Ink/Twine.Votes: 0GitHub stars: 3
- Game EngineExpert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.Votes: 0GitHub stars: 3
- Game Geometry Representation ChoiceChoose the right geometric representation for game systems before implementing rendering, collision, procedural generation, editing, or conversion code. Use when deciding between meshes, SDFs, voxels, splines, parametric surfaces, fields, or hybrid geometry workflows for games.Votes: 0GitHub stars: 3
- Game Interface FeedbackDesign or audit game controls, HUD, menus, feedback, input mapping, transparency, juiciness, channels, modes, and metaphors. Use when implementing UI, controls, camera, tutorials, status displays, accessibility feedback, or when players are confused about what happened.Votes: 0GitHub stars: 3
- Game Mechanics DesignDesign, inspect, or repair game mechanics, core loops, rules, goals, actions, state, chance, secrets, skills, and emergent dynamics. Use when building gameplay systems, combat, puzzles, progression, simulations, board/card mechanics, or any feature where rules create player behavior.Votes: 0GitHub stars: 3
- Game Mesh Voxel ConversionPlan and implement conversions between game meshes, SDFs, voxels, images, contours, and smooth curves while preserving enough gameplay and rendering data. Use when repairing meshes, extracting meshes from fields, voxelizing geometry, contouring, denoising voxel data, generating LODs, or moving geometry between representations.Votes: 0GitHub stars: 3
- Game Playtest PlanningPlan, run, and interpret game playtests. Use when validating prototypes, onboarding, difficulty, mechanics, UI clarity, retention, or fun; when writing playtest scripts, surveys, observation plans, or telemetry requirements.Votes: 0GitHub stars: 3
- Game Responsibility ReviewReview a game for player impact, ethics, transformation, inclusion, monetization pressure, community risk, dark patterns, and hidden design agendas. Use before shipping manipulative loops, social systems, ads, monetization, retention mechanics, UGC, or player-generated communities.Votes: 0GitHub stars: 3
- Game Sdf And Field ModelingModel game shapes, volumes, influence, procedural objects, and effects with signed distance functions, implicit functions, scalar fields, vector fields, and deformation fields. Use when building SDF primitives, field composition, raymarching inputs, organic procedural shapes, offsets, Booleans, deformation, or field-driven gameplay.Votes: 0GitHub stars: 3
- Game Smooth Curves And MotionDesign smooth game motion with splines, Bezier curves, interpolation, derivative continuity, path parameterization, and speed control. Use when implementing camera rails, waypoint paths, vehicle routes, projectile trails, animation curves, roads, rivers, or any motion/path system that must feel smooth.Votes: 0GitHub stars: 3
- Game Spatial QueriesDesign and review game spatial query code for raycasts, picking, collision predicates, containment tests, orientation tests, and point/line/plane distances. Use when implementing or debugging ray-triangle hits, point-in-triangle checks, barycentric constraints, signed distance tests, or geometry predicates.Votes: 0GitHub stars: 3
- Game Story World CharacterDesign or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control. Use when adding narrative, quests, levels, environments, character arcs, worldbuilding, environmental storytelling, or emotional context to gameplay.Votes: 0GitHub stars: 3
- Game Transform SystemsDesign and debug game transform systems, coordinate spaces, local/world/view/projection matrices, homogeneous coordinates, camera constraints, and inverse transforms. Use when implementing object transforms, camera math, parent-child transforms, projection/unprojection, or coordinate-space conversions.Votes: 0GitHub stars: 3
- Game Vector Math PrimitivesApply vector math primitives for game rendering, collision, orientation, lighting, steering, and geometry predicates. Use when working with dot products, cross products, triple products, normals, projections, signed areas, signed volumes, facing checks, or vector normalization.Votes: 0GitHub stars: 3
- Gamma Core Workflow A'Generate presentations, documents, and webpages via Gamma API. Use when creating content from text prompts, configuring themes, image styles, text modes, and output formats. Trigger: \"gamma generate\", \"gamma presentation from text\", \"gamma AI slides\", \"gamma create deck\", \"gamma content generation\". 'Votes: 0GitHub stars: 3
- Generate Image K Dense AiGenerate or edit images with AI models through the OpenRouter Image API (Gemini, FLUX, Seedream, Recraft, GPT-Image). Use for photos, illustrations, artwork, concept art, visual assets, logos, and image editing or compositing from reference images. For flowcharts, circuits, pathways, and other technical diagrams, use the scientific-schematics skill instead.Votes: 0GitHub stars: 3
- Generate Image>- Generate images using AI. Use when asked to generate, create, or make images, textures, icons, sprites, artwork, visual assets, or mockups. Supports OpenAI (gpt-image-2) and Google Gemini (Nano Banana). Requires an API key for the chosen provider.Votes: 0GitHub stars: 3
- Gh ImageUpload local images to GitHub and get canonical user-attachments embed URLs; use when asked to attach a screenshot to a PR, issue, or comment, or to embed before/after images in a README.Votes: 0GitHub stars: 3
- Gif GenerationConverts webm/mp4 video files to optimized GIFs via ffmpeg with configurable quality settings. Use when post-processing recordings into shareable GIFs.Votes: 0GitHub stars: 3
- Gif SearchSearch/download GIFs from Tenor via curl + jq.Votes: 0GitHub stars: 3
- Godot 4 MigrationSpecialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.Votes: 0GitHub stars: 3
- Godot Gdscript Patterns WshobsonMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.Votes: 0GitHub stars: 3
- Godot Gdscript PatternsMaster Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.Votes: 0GitHub stars: 3
- Golden PptxUse when testing the pptx golden buildVotes: 0GitHub stars: 3
- Groq Core Workflow B| Use when you need Groq's non-chat endpoints — transcribing or translating audio with Whisper, understanding images with Llama 4 vision, generating speech (TTS), or benchmarking models for speed vs quality. Trigger with phrases like \"groq whisper\", \"groq transcription\", \"groq audio\", \"groq vision\", \"groq TTS\", \"groq speech\".Votes: 0GitHub stars: 3
- Groqcloud AutomationAutomate AI inference, chat completions, audio translation, and TTS voice management through GroqCloud's high-performance API via ComposioVotes: 0GitHub stars: 3
- Heygen AutomationAutomate AI video generation, avatar browsing, template-based video creation, and video status tracking through HeyGen's platform via ComposioVotes: 0GitHub stars: 3
- Hig Components DialogsApple HIG guidance for presentation components including alerts, action sheets, popovers, sheets, and digit entry views.Votes: 0GitHub stars: 3
- Html To Image AutomationAutomate Html To Image tasks via Rube MCP (Composio). Always search tools first for current schemas.Votes: 0GitHub stars: 3
- Icassp SupplementaryUse when deciding what goes in the four ICASSP pages versus a public release, given that ICASSP has no reviewed appendix — managing the 4+1 budget, curating optional multimedia (audio, image, video) that reviewers may open, hosting derivations and extra results externally, and keeping the main paper self-contained under single-blind review.Votes: 0GitHub stars: 3
- Iclr Camera ReadyUse when preparing an accepted ICLR paper for camera-ready submission, OpenReview metadata, poster instructions, slide deck, project page, video, and publication logistics. Use when de-anonymizing the final PDF, folding in promised discussion-period fixes, confirming the camera-ready page allowance for the current cycle, or assembling poster and presentation assets for ICLR's poster-heavy program.Votes: 0GitHub stars: 3
- Iclr WorkflowUse when planning an ICLR project timeline from topic selection through OpenReview submission, discussion, revision, decision, camera-ready, poster, video, and public artifact release. Use when sequencing milestones against the current cycle's OpenReview deadlines, budgeting time for the long public discussion phase, or assigning owners for anonymity audits and reviewer-verifiable evidence paths.Votes: 0GitHub stars: 3
- Icml Camera ReadyUse when preparing accepted ICML papers for camera-ready upload, PMLR agreement, public OpenReview record, lay summary, conflict disclosure, registration/presentation choices, format checker, and post-conference revision.Votes: 0GitHub stars: 3
- Ideogram Core Workflow A'Execute Ideogram primary workflow: text-to-image generation with text rendering. Use when generating images from text prompts, creating designs with embedded text, or building the main image generation pipeline. Trigger with phrases like \"ideogram generate image\", \"ideogram text to image\", \"create image with ideogram\", \"ideogram primary workflow\". 'Votes: 0GitHub stars: 3
- Ideogram Hello World'Create a minimal working Ideogram image generation example. Use when starting a new Ideogram integration, testing your setup, or learning basic Ideogram API patterns. Trigger with phrases like \"ideogram hello world\", \"ideogram example\", \"ideogram quick start\", \"simple ideogram code\", \"first ideogram image\". 'Votes: 0GitHub stars: 3
- Ideogram Migration Deep Dive'Migrate from other image generation APIs to Ideogram, or re-architect existing Ideogram integrations. Use when switching from DALL-E/Midjourney/Stable Diffusion to Ideogram, or performing major integration overhauls. Trigger with phrases like \"migrate to ideogram\", \"switch to ideogram\", \"replace dall-e with ideogram\", \"ideogram replatform\", \"ideogram migration\". 'Votes: 0GitHub stars: 3
- Ieee Conference On Virtual Reality And 3d User InterfacesUse when targeting IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) or deciding whether a computer-science manuscript fits this venue. Encodes conference fit, framing, evidence bar, submission-cycle checks, rebuttal posture, and desk-reject risks for virtual reality.Votes: 0GitHub stars: 3
- Image AnnotationsAnnotate screenshots, diagrams, and images with callout rectangles, arrows, labels, and color-coded highlights using PIL. Includes rules for animated GIF annotations with timing and pacing.Votes: 0GitHub stars: 3
- Image GeneratorGenerate and edit images using Gemini's Nano Banana Pro model (gemini-3-pro-image-preview). Use this skill when the user asks you to generate images, create visuals, edit photos, create logos, generate product mockups, or perform any image generation/editing task.Votes: 0GitHub stars: 3
- Image Manipulation Image MagickProcess and manipulate images using ImageMagick. Supports resizing, format conversion, batch processing, and retrieving image metadata. Use when working with images, creating thumbnails, resizing wallpapers, or performing batch image operations.Votes: 0GitHub stars: 3
- Image StudioStudio de geracao de imagens inteligente — roteamento automatico entre ai-studio-image (fotos humanizadas/influencer) e stability-ai (arte/ ilustracao/edicao). Detecta o tipo de imagem solicitada e escolhe o modelo ideal automaticamente.Votes: 0GitHub stars: 3
- Image To CodeElite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero...Votes: 0GitHub stars: 3
- ImageWhen the user wants to create, generate, edit, or optimize images for marketing — blog heroes, social graphics, product mockups, profile banners, listing visuals, or brand assets. Also use when the user mentions 'AI image generation,' 'generate an image,' 'create a graphic,' 'product mockup,' 'hero image,' 'social media graphic,' 'banner image,' 'cover photo,' 'profile banner,' 'listing screenshot,' 'Flux,' 'Flux Kontext,' 'Midjourney,' 'DALL-E,' 'GPT Image,' 'ChatGPT Images,' 'Ideogram,' 'Ge...Votes: 0GitHub stars: 3
- ImagenAI image generation skill powered by Google Gemini, enabling seamless visual content creation for UI placeholders, documentation, and design assets.Votes: 0GitHub stars: 3
- Immich Photo ManagerManage your self-hosted Immich photo library through conversation — natural language search, geographic album curation, duplicate detection, library health audits, and interactive HTML galleries. Install: claude plugin install immich-photo-managerVotes: 0GitHub stars: 3
- Implementing Image Provenance Verification With CosignSign and verify container image provenance using Sigstore Cosign with keyless OIDC-based signing, attestations, and Kubernetes admission enforcement.Votes: 0GitHub stars: 3