
Claude Skills by SunnyKTuladhar
github.com/SunnyKTuladharStructured brainstorming skill for features, architecture, and ideas. Activates automatically during plan mode. Generates ideas in three tiers: Grounded (practical, shippable), Balanced (assumption-questioning, loosely feasible), Wild (speculative, constraint-free). Use when user invokes /lateralus-brainstorm, says "let's plan", "brainstorm", "what are our options", "how should we approach this", or agent enters plan mode. Use for new work, not debugging.
Lateral-thinking escape hatch for stalled debugging. Surfaces end goal and solution horizon, generates alternatives in three tiers: Grounded (testable causes), Balanced (assumption-questioning), Wild (speculative reframes), plus Workaround (bypass now, fix later). Use when user invokes /lateralus, says "stuck", "going in circles", "already tried", "still broken", or normal debugging has genuinely stalled after 2+ failed attempts.
Structured brainstorming skill for features, architecture, and ideas. Activates automatically during plan mode. Generates ideas in three tiers: Grounded (practical, shippable), Balanced (assumption-questioning, loosely feasible), Wild (speculative, constraint-free). Use when user invokes /lateralus-brainstorm, says "let's plan", "brainstorm", "what are our options", "how should we approach this", or agent enters plan mode. Use for new work, not debugging.
Lateral-thinking escape hatch for stalled debugging. Surfaces end goal and solution horizon, generates alternatives in three tiers: Grounded (testable causes), Balanced (assumption-questioning), Wild (speculative reframes), plus Workaround (bypass now, fix later). Use when user invokes /lateralus, says "stuck", "going in circles", "already tried", "still broken", or normal debugging has genuinely stalled after 2+ failed attempts.