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Claude Skills by RiccardoGrin
github.com/RiccardoGrin14 skills0 installs40 views
- Being CarefulActivates safety hooks that block dangerous shell commands for the rest of the session — rm -rf, DROP TABLE, force-push, hard reset, kubectl delete, and other destructive operations. Use when touching production, working with sensitive data, or doing risky operations where an accidental destructive command could cause harmVotes: 0GitHub stars: 5
- Creating SkillsGuides creation of agent skills following best practices and the open format specification. Covers pattern selection, frontmatter, directory structure, reference files, validation, and iteration. Use when creating a new skill, updating SKILL.md, or asking "how to write a skill"Votes: 0GitHub stars: 5
- Creating SpritesGuides pixel-art sprite creation via OpenAI gpt-image-1.5 image generation with automated processing. Covers sizing, prompting, transparency verification, downscaling, and cropping. Use when creating game sprites or pixel art assetsVotes: 0GitHub stars: 5
- Designing FrontendGuides creation of high-quality frontend interfaces using proven design principles for color, typography, spacing, layout, page composition, depth, animation, gesture physics, surface craft, interface correctness, and UX. Covers both building new UIs and auditing existing ones. Use when creating web components, pages, or applications, when a design looks generic or "like every other AI app", when polishing an interface that "feels off", or when reviewing frontend code for design qualityVotes: 0GitHub stars: 5
- Enforcing ArchitectureSets up automated architecture enforcement via check scripts and hooks that catch layer violations on every file edit. Run after `/initializing-projects` for complex projects with 3+ distinct layers, or when no ARCHITECTURE.md exists and the codebase has clear architectural boundaries worth enforcing mechanicallyVotes: 0GitHub stars: 5
- Freezing EditsBlocks all file writes and edits outside a specified directory for the rest of the session. Use when debugging, investigating, or doing exploratory work where you want to prevent accidental modifications to unrelated code. Pass the allowed directory as an argument, e.g. /freezing-edits src/componentsVotes: 0GitHub stars: 5
- Generating Game ChangelogsGenerates player-facing game changelogs from implementation plans and git history. Covers thematic intros, system-grouped sections, and concise flavor descriptions. Use when generating a game changelog, writing game release notes, or preparing an update post for itch.io or SteamVotes: 0GitHub stars: 5
- Initializing ProjectsGenerates a minimal, self-maintaining CLAUDE.md for projects through auto-detection and developer interview. Covers project identity, do/don't rules, hooks, and self-maintenance. Use when starting a new project or adding Claude Code support to an existing oneVotes: 0GitHub stars: 5
- Listing DocsScans docs/ folder for markdown files with YAML front-matter and lists their summaries and read_when hints. Helps identify relevant documentation before coding. Use when starting a task, checking available docs, or asking "what docs exist"Votes: 0GitHub stars: 5
- Looping TasksGenerates an autonomous implementation loop that executes tasks from a plan across agent sessions (Claude Code or OpenAI Codex), with periodic audit passes that inject follow-up tasks. Covers loop script, prompt design, and audit cadence. Use when setting up autonomous task execution or Ralph-style iterative workflowsVotes: 0GitHub stars: 5
- Planning LoopGenerates an autonomous game design loop that iteratively expands a game concept into a comprehensive vision and implementation plan across multiple sessions. Covers mechanic exploration, system design, competitor research, and plan generation. Use when developing a game idea from seed concept to full implementation planVotes: 0GitHub stars: 5
- PlanningCreates implementation-ready plans through discovery interviews, external research, and codebase analysis. Covers requirements, competitor research, architecture decisions, and change sequencing. Use when planning features, roadmaps, specs, or any work that needs discovery before codingVotes: 0GitHub stars: 5
- Reviewing CodeRuns an adversarial code review loop that spawns independent reviewer and fixer subagents, iterating until only nitpicks remain. Scores findings by confidence, fixes real issues, and re-reviews with fresh eyes — all internal, no GitHub comments. Use when asked to review code, self-review, adversarial review, or polish code before pushingVotes: 0GitHub stars: 5
- Transcribing YoutubeDownloads YouTube videos, transcribes audio via OpenAI Whisper, and produces summaries stored locally. Covers yt-dlp download, audio extraction, transcription, caching, and summarization. Use when a YouTube link is shared and the user wants a transcript or summaryVotes: 0GitHub stars: 5