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Claude Skills by Realjustawall
github.com/Realjustawall3,109 skills0 installs0 views
- Ztx14 Best Pointer Capture Cancel LifecycleMake drag and press interactions robust to pointer leaving the target, browser cancellation, and interrupted device input.Votes: 0GitHub stars: 14
- Ztx14 Best Resize Observer Loop PreventionAdapt an isometric scene to its container without causing resize-loop warnings or read/write layout churn.Votes: 0GitHub stars: 14
- Ztx14 Best Scroll Animation OwnershipChoose native CSS, Motion useScroll, or GSAP ScrollTrigger based on scroll choreography complexity and fallback requirements.Votes: 0GitHub stars: 14
- Ztx14 Best Ssr Hydration Animation DeterminismAvoid hydration mismatches and first-paint jumps when animated React/SVG components are server-rendered.Votes: 0GitHub stars: 14
- Ztx14 Best Svg Layer Hit Region BudgetKeep large SVG scenes responsive by separating decorative geometry from stable interaction targets and limiting unnecessary live nodes.Votes: 0GitHub stars: 14
- Ztx14 Best Touch Scroll Gesture ArbitrationDesign mobile interactions that do not trap vertical scrolling or turn a hover-only action into an unusable touch gesture.Votes: 0GitHub stars: 14
- Ztx14 Best Visual Regression DeterminismStabilize screenshots for animation-heavy UI with controlled timing, fonts, assets, viewport, and reduced-motion conditions.Votes: 0GitHub stars: 14
- Ztx14 Curated Agent Research Version GateRequire agents to inspect official current docs and local package versions before using animation or registry APIs.Votes: 0GitHub stars: 14
- Ztx14 Curated Animation Debug SignoffTroubleshoot jitter, stuck hover, frame drops, disappearing SVG faces, or inconsistent animation using a reproducible trace and evidence-based sign-off.Votes: 0GitHub stars: 14
- Ztx14 Curated Animation Ownership BoundaryPrevent conflicting animation engines by assigning each animated SVG/DOM property and state transition to one owner.Votes: 0GitHub stars: 14
- Ztx14 Curated Animation Performance BudgetPrevent interaction complexity from scaling into frame drops by setting measurable budgets and degradation paths.Votes: 0GitHub stars: 14
- Ztx14 Curated Css Motion PerformanceReview CSS and DOM animation costs to avoid layout thrash, paint-heavy effects, and excessive GPU layers.Votes: 0GitHub stars: 14
- Ztx14 Curated Css Scroll TimelinesPrefer native CSS scroll-driven animation for simple progress-linked effects, with a safe fallback for unsupported or reduced-motion environments.Votes: 0GitHub stars: 14
- Ztx14 Curated Gsap Responsive ScrollUse GSAP timelines and ScrollTrigger for complex coordinated scroll storytelling, with breakpoint-specific setup that is reverted cleanly.Votes: 0GitHub stars: 14
- Ztx14 Curated Isometric Component SelectionSelect the smallest relevant Isometric registry item and use its documented interaction contract before implementing isometric UI.Votes: 0GitHub stars: 14
- Ztx14 Curated Keyboard Parity RadixAudit isometric primitives and custom figures so hover and pointer behavior has a complete keyboard, focus and semantic counterpart.Votes: 0GitHub stars: 14
- Ztx14 Curated Lenis Adoption GateEvaluate Lenis for intentional smooth scrolling and scroll-synchronized storytelling without degrading native accessibility or mobile behavior.Votes: 0GitHub stars: 14
- Ztx14 Curated License And Provenance GateCheck licenses, provenance, dependency impact and vendor policy before copying code or adding an animation runtime.Votes: 0GitHub stars: 14
- Ztx14 Curated Motion Hover Cross DeviceImplement hover affordances with Motion’s gesture recognition or CSS capability queries so touch interactions do not remain in a fake hover state.Votes: 0GitHub stars: 14
- Ztx14 Curated Motion React Pointer SpringBuild lightweight pointer-follow, magnetic, tilt, and cursor-responsive DOM motion with Motion for React without rerendering on every pointer move.Votes: 0GitHub stars: 14
- Ztx14 Curated Playwright Pointer E2eCreate browser-level regression tests for pointer hover, dragging, touch-like input, focus, responsive behavior, and cancellation.Votes: 0GitHub stars: 14
- Ztx14 Curated Playwright Visual BaselinesUse Playwright screenshot snapshots to catch layout and motion regressions while controlling time, hover state, fonts, viewport and browser variance.Votes: 0GitHub stars: 14
- Ztx14 Curated Pointer Capture DragImplement drag and gesture interactions that survive leaving the target, handle cancellation, and share behavior across mouse, pen and touch.Votes: 0GitHub stars: 14
- Ztx14 Curated React Animation LifecycleMake imperative animation setup resilient to React Strict Mode, remounts, dependency changes, and hot reload by implementing symmetric cleanup.Votes: 0GitHub stars: 14
- Ztx14 Curated React Three Fiber Adoption GateDecide whether a feature needs WebGL/real 3D before introducing Three.js and React Three Fiber into a primarily SVG isometric project.Votes: 0GitHub stars: 14
- Ztx14 Curated Reduced Motion SystemApply the user motion preference consistently across CSS, Motion, GSAP, Isometric and embedded animation players.Votes: 0GitHub stars: 14
- Ztx14 Curated Resizeobserver Container AdaptationUse ResizeObserver carefully when a component's geometry and hit testing depend on its own container dimensions.Votes: 0GitHub stars: 14
- Ztx14 Curated Responsive Motion CapabilitiesScale interaction intensity using the container size, pointer capability, reduced-motion preference, orientation and device performance.Votes: 0GitHub stars: 14
- Ztx14 Curated Rive Lottie DecisionSelect Rive state machines or Lottie playback for authored vector animation, without replacing procedural isometric geometry unnecessarily.Votes: 0GitHub stars: 14
- Ztx14 Curated Shadcn Registry Safe InstallUse the shadcn registry CLI safely, preserve existing components.json settings, and verify the exact installed files and dependencies.Votes: 0GitHub stars: 14
- Ztx14 Curated Shared Loop Offscreen SleepPrevent wasteful perpetual animation loops and coordinate offscreen/idle rendering with the existing Isometric engine.Votes: 0GitHub stars: 14
- Ztx14 Curated State Transition Motion PresenceCoordinate enter/exit and presence transitions so components remain correct when state changes rapidly or routes unmount.Votes: 0GitHub stars: 14
- Ztx14 Curated Storybook Interaction A11yCreate reproducible component stories and automate interactions and accessibility checks for isometric UI pieces.Votes: 0GitHub stars: 14
- Ztx14 Curated Svg Pointer Hit TestingDebug SVG and projected-geometry hit testing by separating visible outlines from semantic interaction hit regions.Votes: 0GitHub stars: 14
- Ztx14 Curated Tailwind V4 Isometric TokensAdapt Isometric colors and depth styling to the current shadcn/Tailwind v4 theme without global leakage or token collisions.Votes: 0GitHub stars: 14
- Ztx14 Curated Vitest Browser InteractionsTest real browser DOM behavior of React interaction components using Vitest Browser Mode and a supported browser provider.Votes: 0GitHub stars: 14
- Ztx14 Curated World Pan Zoom Coordinate StabilityImplement or review world pan/zoom without coordinate drift, accidental page gestures, or broken selection after scaling.Votes: 0GitHub stars: 14
- Ztx14 Agent A11y Review AgentApply a focused implementation and verification workflow for accessibility review agent in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Auto Skill SelectionApply a focused implementation and verification workflow for automatic skill selection policy in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Disagreement ArbitrationApply a focused implementation and verification workflow for design and engineering arbitration in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Failure Recovery AgentApply a focused implementation and verification workflow for failure recovery agent in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Final Release AssemblerApply a focused implementation and verification workflow for final release assembly agent in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Implementation Agent ContractApply a focused implementation and verification workflow for implementation agent contract in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Integration Dependency OrderApply a focused implementation and verification workflow for integration dependency ordering in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Minimal Context LoaderApply a focused implementation and verification workflow for minimal context loader in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Motion Director AgentApply a focused implementation and verification workflow for motion director agent in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent No Fabricated VerificationApply a focused implementation and verification workflow for no-fabricated verification rule in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Parallel Agent BoundariesApply a focused implementation and verification workflow for parallel agent boundaries in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Performance Review AgentApply a focused implementation and verification workflow for motion performance review agent in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14
- Ztx14 Agent Project Memory SanitizationApply a focused implementation and verification workflow for project context sanitization in Isometric, React, responsive motion, or interactive UI work.Votes: 0GitHub stars: 14