
Claude Skills by rastian
github.com/rastianGuide any team through the Design Thinking methodology — empathize, define, ideate, prototype, test, and implement. Core audiences: product & design teams (product designers, UX researchers, UI designers, service designers, product managers), entrepreneurs & startups (idea validation, customer discovery, lean prototyping), and business & strategy leaders (innovation workshops, service redesign, customer journey mapping, business model innovation). Trigger on: design sprint, HMW question, how ...
Apply interaction design (IxD) principles and frameworks to product and service design work. Use this skill when designing or evaluating interaction flows, micro-interactions, feedback mechanisms, affordances, mental models, component states, response time, animation and transitions, error recovery, input validation, task flows, or navigation patterns. Core audiences: product designers, UX designers, UI designers, service designers, and interaction designers working on digital products and se...
Applies behavioral psychology and behavioral economics to product and UX design. Use when a designer, PM, researcher, or design manager wants to diagnose why users aren't completing a flow, adopting a feature, or changing behavior; design nudges or behavior-change interventions; reduce friction or cognitive load; run a behavioral design workshop or sprint; audit a design for psychological effectiveness; or apply principles like loss aversion, social proof, choice architecture, habit formation...
Navigate Leadership & Org Decisions as a design leader (VP of Design, Head of Design, CPO, CTO). Use this skill when making decisions about org structure, hiring, managing up, cross-functional partnerships, team culture, vision-setting, performance management, team scaling, or self-management as a senior design executive. Trigger on: "how should I structure my team", "how do I get a seat at the table", "should I centralize or embed", "how do I handle an underperformer", "how do I build design...