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Claude Skills by PicsArt
github.com/PicsArt70 skills4 installs52 views
- video-prompt-engineerWrite, improve or repair prompts for AI video generation - commercial, live action and animation - and trace defects in generated clips (extra limbs, warping, drift, unwanted text) to the clause that was missing. Use when the user wants a video prompt written or reviewed, a clip to match a style guide, or a generated video fixed.Votes: 0GitHub stars: 6
- picsart-add-mediaBring the user's own clips, photos or audio into Picsart as hosted URLs, through the gen-ai MCP's upload widget or, where a shell can read the file, a direct upload. Use when a Picsart tool needs a URL and the media is on the user's machine or in a chat attachment.Votes: 0GitHub stars: 6
- style-guide-builderBuild a reusable visual style guide from reference images - how the style renders what the references show and what they never show - as markdown files other skills read. Use when the user has reference images or screenshots and wants new images or video to match their look.Votes: 0GitHub stars: 6
- Ai PresenterPut a generated presenter on screen and keep them honest - lip-sync (the face on screen says the audio that plays), one take on the whole step narration, the head bubble and the head-and-screen split, the inputs for the avatar take (the voice is the voice-over-generation skill's), and the presenter's portrait - how to write it and how to check it before a take. Use when a video needs an on-camera presenter made from a portrait photo and a voice.Votes: 0GitHub stars: 6
- Animate DesignTurn static material into a real motion-designed video — a Figma design's LAYERS, or the user's own uploaded assets (photos, logos, screenshots, clips), become a composed, animated ad/reel where elements slide, scroll, type on, parallax, and smart-animate, tuned by eye, then rendered — or add designed motion to a video that already exists. The user can describe the motion they want, or let the skill analyze the assets and propose a concept. Use when the user wants to animate a design or asset...Votes: 0GitHub stars: 6
- App Ui AnimationBuild a phone or web UI in a scene with scrolling, carousels, button feedback, cursor paths and clicks, context menus, drag-and-drop, synchronized controls, bottom sheets and frosted-glass panels. Use when animating an app mockup, UI walkthrough, slider or onboarding flow, frosted glass or glassmorphism cards, or when a mock renders correctly but reads as a picture rather than an app somebody is using.Votes: 0GitHub stars: 6
- Asset AuditAudit media assets BEFORE they enter scene cards, boxes or looks - alpha padding, dimensions, aspect, video properties, URL-reuse hazards, and whether a photo in a reference is a masked view of a larger one. Use before authoring scenes with new assets or when a styled card renders with mysterious edges or misalignment.Votes: 0GitHub stars: 6
- Background MusicDraft, generate and lay an instrumental music bed under a finished video's speech - a five-slot brief read off the video, one generation on a music model from the catalog, and the bed mixed with scripts/music_bed.py so it dips under every spoken line and returns between them, with how to move its levels. Use when a final cut gets music under it, when a brief is redrafted for a steer, or when a laid bed sits too loud or too soft.Votes: 0GitHub stars: 6
- Caption DecorationsAuthor and validate scene caption decorations, choosing between measured procedural decoration presets and arbitrary scene artwork. Use when adding caption highlights, boxes, stickers, animated artwork, custom decoration assets, or debugging why a caption decorator is missing or timed incorrectly.Votes: 0GitHub stars: 6
- Character RiggingBuild and animate a 2D cartoon character in a scene — rig-humanoid and rig-face and their controls, walk_cycle, acting and drivers on a rig, two-bone IK, draw order, tapered ink lines, lip sync, a cut-out puppet built from named SVG parts, sockets, reach and held props — and the craft of morphing a shape's outline — preparing two drawings so they morph without twisting, choosing between outline keyframes, morph targets and per-vertex tracks, blend-target hygiene, timing (anticipation, oversho...Votes: 0GitHub stars: 6
- Custom TransitionsHow to write a new scene transition as an inline JSON definition — the slot contract, the token vocabulary a definition may read, the four mechanisms a transition can be built from, and the frictions that make a plausible-looking definition render wrong. Every rule here was rendered, and the numbers are what was drawn. Use when authoring or reviewing a transition definition, or when a transition renders at the wrong speed, cuts, or is refused by the validator.Votes: 0GitHub stars: 6
- Design Layer ImportBring a design or static assets into a scene as LAYERS, not flat frames, whenever they are going to move — Figma frames for an ad or reel, or a Figma design, logo, UI screen or screenshot that animates inside a tutorial, promo or explainer — each layer in its native format (live text, vector or raster) on a fetchable hosted URL, with flat frames only as a fallback. Stage 1 of the `animate-design` skill's pipeline, and used before the motion-design-craft skill by any flow that animates a design.Votes: 0GitHub stars: 6
- Drama Series WritingWrite a drama series' bible, season arc and episode cliffhangers, from templates or the user's idea.Votes: 0GitHub stars: 6
- Edit FootageMake videos from the user's own footage, or copy a reel's structure onto their script - a vertical reel, podcast clips, a highlight reel, a montage, a photo slideshow, a lesson filmed to camera, split-screen podcast shorts, channel clips from a long video or its link in the look of a short you bring, B-roll under a voice-over, an interview with B-roll, or a remix of a reference reel (a talking head or a skit included) - cut on the words, checked, choices shown as A/Bs. Use for "edit my footag...Votes: 0GitHub stars: 6
- Edit On Your ComputerEdit footage on the user's own computer - proxies uploaded instead of the originals, a project folder, and a full-resolution conform with ffmpeg. Use only when the footage is a folder on this machine and you can run commands.Votes: 0GitHub stars: 6
- Edit PipelineRun an edit of the user's footage as fixed stages, with a project record (standing decisions, approvals, the pace, a locked meaning map, every version), resume from the first stage not done, and the gate rules every check follows. Use when a use case cuts footage in stages, resumes an edit, or checks a draft against what was agreed.Votes: 0GitHub stars: 6
- Face HidingHide the faces in a video or photo by blurring or pixelating them. A face-masked gaussian_blur or pixelate follows every face frame by frame and leaves the rest of the picture sharp. Use when asked to hide, blur, pixelate, censor, anonymize or cover someone's face, to blur faces for privacy, or to hide who is in a video. Hiding a face is an effect, not a look.Votes: 0GitHub stars: 6
- Figma Storyboard AnimationTurn a Figma storyboard of static frames into an animated scene — read the frame tree, recover the motion the designer already encoded, then build scene by scene, agreeing each transition before moving on; or build a single frame as a still scene. Use when converting a Figma design or storyboard into video/animation, when a designer hands over frames to "make move", or when the user mentions Figma frames, storyboard, motion design from design, design-to-animation, animating scene to scene, or...Votes: 0GitHub stars: 6
- Film AnimaticDraft a film or drama episode as a voiced storyboard animatic before any video is bought, with a still per shot, app screens built as scenes, every line voiced at its shot's time, cut with captions and watched until the user says yes. Use when a film's story and shots are worked on stills and sound first.Votes: 0GitHub stars: 6
- Film Cast DesignMake a film's people, props and places consistent on pictures - line-keyed descriptors, one sheet per person and one plate per prop compiled by the server, reading an asset review, cutting each panel into its own view, locking the approved asset, and the user's own photos kept as they came. Use when a film needs its cast, props or places designed, pictured, locked or repaired.Votes: 0GitHub stars: 6
- Film CuttingCut a film's accepted takes into one scene - the montage bootstrap with hard cuts, separate dialogue and ambience, and diagnosing a bad join before choosing the smallest repair. Use when a film's takes are assembled into a cut, a cut is changed or fixed from notes ("fix my film"), or a join between two shots is repaired.Votes: 0GitHub stars: 6
- Film FinishingFinish a film after picture lock - the takes finished to full quality, colour matched and graded from the scene tools' looks, the soundtrack (the takes' own voices, an ambience or music bed), QC, masters, the archive and any AI disclosure. Use when a film's cut is final and it needs finishing, delivery files or its archive.Votes: 0GitHub stars: 6
- Film Shot GenerationShoot a film's shots as runs - narrowing the video models a film can use, packing shot cards into multi-shot generations, drafting key frames before footage is bought, compiling and verifying every prompt on the server, following the jobs, and routing notes to an edit, an extend or a re-roll. Use when a film's video models are narrowed, or its shots are planned into runs, pictured, generated, checked or repaired. A film the user makes step by step here is carried on by its own use case, which...Votes: 0GitHub stars: 6
- Film Story WritingWrite a short film's story and break it down - pre-setting the look from the idea, the ten-line story and every scene as what the viewer sees and hears, dialogue that performs action, one light per scene with its dark side and a colour kept back, and the shot cards and asset tags that come out of it. Use when a film needs its look suggested, its story written or rewritten, or its story turned into shots and assets.Votes: 0GitHub stars: 6
- Footage AnalysisWatch the user's own talking footage and turn it into facts you can build on - its moments worth keeping, who is on screen, and a transcript whose sentences set every cut - read every source at once and follow the job receipts. Use when a use case needs to know what happens in an interview, podcast, vlog, talk or any footage of people speaking, and when. A screen recording's pictures are read by the screen-recording-analysis skill; only its spoken narration is transcribed here.Votes: 0GitHub stars: 6
- Footage ReframingPut the user's own footage in a frame of another shape - landscape to a vertical reel, say - with the camera on the right person - measured once per source, checked and corrected by hand where the tool fails (a subject cut off, the wrong speaker, a late or jittery camera), then cut into a reel with scripts/reel_cut.py, so any re-cut is free. Use whenever footage is reframed or a reframe is checked - a reel or short from the user's own videos and photos, a landscape video reposted as a vertica...Votes: 0GitHub stars: 6
- Generate MediaMake an image, a video, a voice line, a sound or a song from a prompt, or edit a picture or product photo - remove or replace its background, enhance or upscale it, or turn it into a vector - with a model that fits, its settings checked and its price quoted before anything is charged. Also answers questions about models, prices, credits and Drive. Use when the user asks to generate, make or create an image, a video or audio, to edit a picture, to browse the models, or about a price, their cre...Votes: 0GitHub stars: 6
- Get StartedGet started with Picsart Video - check that your Picsart account is connected and how many credits you have, open Picsart beside the conversation where the host can, and see what you can make and edit. Use when the user has just installed Picsart or Picsart Video, asks to set it up, asks what it can do, or asks how to get started.Votes: 0GitHub stars: 6
- Large Scene AssemblyBuild large editable scenes by decomposing a timeline into bounded scenes and reusable components, defining timing and asset contracts, then assembling and safely consolidating them. Use when authoring long videos, many scenes or layers, scene-by-scene designs, oversized JSON, fragile whole-document edits, reusable modules, or an editable handoff.Votes: 0GitHub stars: 6
- Linked Element MotionKeep related scene elements aligned and moving together, including container resizing, shared fades, content reveals and sibling reflow. Use when labels detach, companions fade separately, panels fail to grow, content overflows, or an outside object must join a template at a particular time and remain attached.Votes: 0GitHub stars: 6
- Make ComicsTurn a photo into a ComicMe creation - a comic of drawn pages, an illustrated tale, a video comic or video tale, a short reel, a narrated quote video or an anime series from several photos - with the person in the photo as its hero, a second person from a second photo if they want one, in a genre, art style and tone they pick, with the price said before anything is charged and every page or clip shown when it is made. Use when the user wants a comic, a tale, a reel, an animated video or a ser...Votes: 0GitHub stars: 6
- Make Screen VideosTurn a screen recording of an app or site into videos - standalone how-to shorts for Reels, TikTok or Shorts each teaching one easy thing, a feature explainer, a promo with each request typed over its result, a long session's timelapse, or a step-by-step 16:9 tutorial with chapters - in a style picked by eye, with a voice-over and captions if wanted. Use when the user has a screen recording and wants a tutorial video (for a help center too), a how-to, a reel, a short, a promo, a walkthrough o...Votes: 0GitHub stars: 6
- Make Short DramaMake a vertical drama series, pilot or episode with a recurring cast. Use for a short drama, a story reel, microdrama, web series or its next episode. Not for a one-off film (movie-producer).Votes: 0GitHub stars: 6
- Motion Design CraftThe craft of adding motion to any scene, whatever the video — an ad or reel, a promo, a tutorial or walkthrough, an explainer, an intro, outro or title card, or one beat inside a longer edit — motion chosen per element by its role, smart-animate and morphs between frames, transitions, strokes and mask reveals, reviewed by eye in the scene editor pair by pair. Use whenever motion is added to or changed in a scene — elements animating in or out, a transition that looks wrong, a morph, a mask, a...Votes: 0GitHub stars: 6
- Motion IntentChoose and diagnose scene motion from communication intent before selecting presets or keyframes. Use when a user says “make this motion feel…”, asks to choreograph a scene, choose timing/easing/stagger, establish motion hierarchy, or explain why an animation feels flat, noisy, robotic, sluggish, or unfinished.Votes: 0GitHub stars: 6
- Motion Pattern LibraryWorked scene motion patterns for entrances, exits, stagger, directional nudges, emphasis, ambient life, springs, arcs, layered beats, parenting, parallax, focus, wipes, drawn strokes, and cartoon fast motion (smears, multiples, speed lines). Use when the motion intent is known and you need supported scene properties and keyframe structures to adapt; values are starting points, not universal timing rules.Votes: 0GitHub stars: 6
- Motion ReviewReview an existing scene for motion that is confusing, mistimed, distracting, broken at a seam, or unnecessarily expensive. Use when asked to critique or improve a finished animation, audit a multi-beat scene, prioritize motion fixes, or decide whether a static element should move, and before reporting that your own render, character, rig or acceptance video works.Votes: 0GitHub stars: 6
- Motion Scene ContinuityPlan and diagnose continuity across scene beats and scene boundaries—semantic handoffs, dominant direction, shared visual carriers, causal action/reaction, intentional resets, and seam verification. Use when consecutive scenes feel like separate slides, a transition breaks momentum, a shared element must persist, or a multi-scene sequence needs a continuity review.Votes: 0GitHub stars: 6
- Motion Tracking From VideoMeasure what objects visibly do in a video - where each one moves, turns and grows, frame by frame - with picsart_media_track_motion, work out each move's easing (curve, overshoot, bounce) and turn it into scene keyframes; then measure your render the same way and compare them with picsart_media_track_motion_diff. Covers targets, estimators, tolerances, reading results, and placing tracked motion on a layer. Use when a scene must reproduce a reference video's motion, or a render's motion must...Votes: 0GitHub stars: 6
- Movie ProducerMake a short narrative film from a story, with recurring characters, one look and approved cast/location references, then draft video and a reviewed cut. Storyboard or animatic only on explicit request. Use for short films, movies, multi-scene scripts, or continuing an existing film (shot list, shot changes or next step). Load first; it brings in the film skills for each stage. Not for a drama series or its episodes (make-short-drama), a single clip, or footage the user already has.Votes: 0GitHub stars: 6
- Open Picsart AppOpen Picsart beside the conversation - the user's recent files, their Picsart Drive, the AI tools, and where to start a film or a motion design video - on a yes to one closed question. Use when a use case offers to open Picsart, such as during setup.Votes: 0GitHub stars: 6
- Photo SlideshowBuild a photo promo or slideshow in a scene — probe the photos, sequence them as a track of clips with transitions, fill off-aspect photos with a blurred copy, add an animated title that stays readable over any photo, choose a font, and verify with a sweep of full-resolution frames. Use when asked for a photo slideshow, photo montage, photo reel, promo video from photos, Reels/Shorts/TikTok from pictures, or a titled sequence of images.Votes: 0GitHub stars: 6
- Picsart Video RulesThe rules every Picsart Video use case follows - how to talk to the user and ask, the five interactions (ASK, REVIEW, SHOW, SPEND, DELIVER), credit consent, asset URLs, when to preview and when to export, and the evaluation budget. Read it first, before any step of a use case.Votes: 0GitHub stars: 6
- Quality ReviewCheck work before the user sees it - a scene validated, linted and looked at in contact-sheet frames, then fixed and checked again; a draft reviewed by critics, after a cold watch against its viewer track when one runs; the brief graded; an export checked against its scene. Use after a script is written and before it is built or paid for, after building or changing a scene, before REVIEW or an export, before handing over an export, and at each decision a use case names.Votes: 0GitHub stars: 6
- Quick Merge And ExportThe shortest path from media URLs to a rendered file - merge or concatenate several videos into one with the montage template, sample frames from a scene into a contact sheet, and export any valid scene to a file. Use when asked to merge, join or concatenate clips, to preview a scene as frames, or to render a scene, and no other skill covers the job.Votes: 0GitHub stars: 6
- Realistic Color GradeMake a video's colours look more realistic and natural with the ai_realism look — take the over-processed, plastic, AI-generated look off footage with a gentle grade, a shine correction on skin and light colour grain, and choose its values per video. Use when asked to make video colors more realistic, natural or camera-like, to make AI-generated footage look real, to take the glossy or plastic look off skin, or to add subtle grain for realism.Votes: 0GitHub stars: 6
- Recreate VideoRebuild a reference video as an editable animated scene that moves and looks like it - the same layout, the same timing, the same motion - measured from the video rather than eyeballed, with the user's own photos and text in place of the original's. Use when the user brings a video and wants one like it ("make a video like this one", "recreate this ad", "reuse my own ad", "copy this animation", "rebuild this promo with my product"), or carries on a recreation already under way. Not for editin...Votes: 0GitHub stars: 6
- Reel StructureRead a reference reel's structure and format, never its content - its beats, shots, caption pattern, pace and bed into a structure sheet (or parse a written breakdown for free), its layout, captions, hook and end card into the record's format, with what the footage can match; fit the user's script to the beats, and report each beat as matched, changed, dropped or added, with the content rules checked. Use when a short should be built the way a reference reel is built or looks, including the u...Votes: 0GitHub stars: 6
- Reference Fragment MatchingRebuild a reference video as a scene one fragment at a time - split the reference into spans where one arrangement holds, take a census of each, measure every beat, build it, then check it against the reference on motion and on appearance until it matches - and join the fragments without tearing their seams. Use when a scene must reproduce a reference clip, or when one part of a recreation does not match its reference. A whole recreation starts in recreate-video.Votes: 0GitHub stars: 6
- Resting Frame RulesKeep every element whole or gone whenever motion stops - when an animation finishes, when an element appears without moving, and on the last frame, each photo, card or title sits fully inside its frame or fully outside it, never cut by the edge. How to build entrances, exits, scrolls and zooms so they land clean, and how to check a scene with the layout tool. Use when animating photos, cards, screenshots or text in a scene, and before a scene with motion goes to REVIEW.Votes: 0GitHub stars: 6