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Claude Skills by lukedj78
github.com/lukedj7856 skills0 installs0 views
- TransitionsGive a Next.js 16 App Router app ONE motion system: a token layer (durations, easings, springs) plus a library of tokenized micro-interactions — entrance/exit, stagger, layout, modal/dropdown/toast/accordion, hover, feedback and route/page transitions. Four modes: Setup (scaffold `lib/motion/` from the DESIGN.md motion block), Apply, Audit (find ad-hoc or hardcoded motion), Refine (swap hardcoded values for tokens). Use when the user says "add a transition", "animate this", "aggiungi una tran...Votes: 0GitHub stars: 6
- Vercel DeployShip a Next.js 16 App Router project to production on Vercel end-to-end: preview → smoke test → a *staged* production deployment (`vercel --prod --skip-domain`) that serves no traffic yet → `vercel promote` → domains and DNS, plus a rollback runbook. Requires `stack.framework` in {`next`, `monorepo`} and `phase >= feature_complete`; sets `phase = "deployed"` on success. Idempotent. Triggers on: "deploy", "ship it", "go live", "push to production", "manda in produzione", "attacca il dominio", ...Votes: 0GitHub stars: 6
- Vercel DoctorRun vercel-doctor on a Next.js project to find costly Vercel patterns BEFORE they inflate the bill, then route the fixes to the owning dev-flow skill (`data-fetching` for caching, `design-md-to-app` for images). The cost counterpart to `compliance-audit` (legal gate); dev-flow proposes it before a Vercel deploy. Use when the user says "my Vercel bill is high", "optimize for Vercel", "reduce Vercel cost", "vercel-doctor", "check caching / function duration / image cost". Refuses for non-Vercel...Votes: 0GitHub stars: 6
- Vgpu ShadersDecide whether a Next.js 16 project should reach for **WebGPU** at all, then wire `vgpu` in: the `.wgsl` loader (Turbopack/webpack), a `"use client"` canvas that survives SSR, a `prefers-reduced-motion` path the library omits, a headless render snapshot in CI. Non-visual uses too — **compute shaders** (`compute`/`dispatch`, storage ping-pong), `pixelDiff` for visual regression, `gpuFrameTime` as a CI perf gate, server-side image generation, `vgpu/scene`. Triggers: "shader", "WGSL", "WebGPU", ...Votes: 0GitHub stars: 6
- Wireframe CanvasBetween DESIGN.md and the scaffold, on every project with a UI: a screen inventory mapped to the PRD''s user stories, for public screens a page argument (an idea of the client''s own, a claim and proof per section), then every screen drawn as a desktop (1440) and a phone (390) artboard on a claude.ai Design canvas, in DESIGN.md with real copy, reviewed area by area. No scaffold until the user approves the canvas — `update_meta.py set-phase` refuses it. After approval, each artboard''s PNG is ...Votes: 0GitHub stars: 6
- Write TestsWrite Vitest unit/integration tests OR Playwright e2e tests for an existing source file (server action, page, component, query). Reads the project''s wired test framework from `.workflow/meta.json#stack.test`, follows the mocking patterns already present in `vitest.setup.ts` and any sibling test files. Use when the user says "scrivi i test per X", "test per la server action Y", "e2e per /clienti", "unit test per il componente Z", "add tests for <file>", or after `screenshot-to-page` / `module...Votes: 0GitHub stars: 6