All authors
lugassawan avatar

Claude Skills by lugassawan

github.com/lugassawan
49 skillsA× 47B× 20 installs12 views
Language BashB

Bash idioms — strict mode, quoting, parameter expansion, arrays, pipefail, trap cleanup, idempotency, heredocs, and POSIX portability. Auto-load when working with .sh, .bash files, or when the user mentions bash, shell, sh, shellcheck, set -e, or pipefail.

developmentgoshell
0
3
Language GoA

Go idioms, error handling, concurrency, and standard library usage. Auto-load when working with .go files, go.mod, go.sum, or when the user mentions Go, Golang, goroutines, channels, interfaces, context, or error wrapping.

developmentgotesting
0
3
Language JavaA

Java idioms — records, sealed types, virtual threads, streams, and JDK 21+ patterns. Auto-load when working with .java files, pom.xml, build.gradle, or when the user mentions Java, JVM, Spring, Maven, Gradle, records, sealed classes, or virtual threads.

developmentjavakotlin
0
3
Language KotlinA

Kotlin idioms — null safety, coroutines, sealed interfaces, scope functions, and Flow. Auto-load when working with .kt files, build.gradle.kts, or when the user mentions Kotlin, coroutines, suspend, StateFlow, sealed interface, or Kotlin DSL.

developmentjavakotlin
0
3
Language PythonA

Python idioms — PEP 8, type hints, dataclasses, context managers, generators, asyncio, and testing. Auto-load when working with .py files, pyproject.toml, requirements.txt, or when the user mentions Python, pytest, asyncio, dataclass, type hints, or virtualenv.

developmentpythonshell
0
3
Language RustA

Rust idioms — ownership, borrowing, lifetimes, error handling, traits, and iterators. Auto-load when working with .rs files, Cargo.toml, or when the user mentions Rust, cargo, ownership, borrow checker, trait, lifetime, or async Rust.

developmentrustgo
0
3
Language SqlA

SQL idioms - query tuning, EXPLAIN plans, table definitions, constraints, indexes, transactions, window functions, CTEs, and pagination. Auto-load when working with .sql files or migrations, or when the user mentions SQL syntax, SELECT, JOIN, EXPLAIN, CTE, window functions, transaction isolation, deadlocks, or SQL indexes.

developmentrustgo
0
3
Language SwiftA

Swift idioms — optionals, value types, actors, async/await, protocols, and Result builders. Auto-load when working with .swift files, Package.swift, or when the user mentions Swift, SwiftUI, actors, async/await, Sendable, Result builders, or Swift Package Manager.

developmentswiftexpress
0
3
Language TypescriptA

TypeScript and JavaScript idioms — strict mode, type safety, discriminated unions, async patterns, and Node. Auto-load when working with .ts, .tsx, .js, .jsx files, package.json, or when the user mentions TypeScript, JavaScript, Node, type safety, or tsconfig.

developmentjavascripttypescript
0
3
Principle AccessibilityA

Accessibility (a11y) principles — WCAG 2.2 AA conformance, semantic HTML, ARIA roles/properties/states, keyboard navigation, focus management, focus traps, color contrast, alt text, screen reader compatibility, accessible names, landmark regions, reduced motion. Auto-load when reviewing frontend or UI code, evaluating ARIA usage, designing keyboard interaction, auditing color contrast, writing alt text, building modals or dialogs, handling focus, choosing between semantic elements and ARIA wo...

developmentawstesting
0
3
Principle Api DesignA

API design principles — contract-first thinking, semantic versioning, idempotency keys, pagination (offset vs cursor), error shape consistency, evolvability and backward compatibility, REST vs RPC vs event-driven trade-offs, hypermedia, resource modeling, deprecation strategy. Auto-load when designing an API, choosing REST or RPC or events, adding api versioning, designing idempotent endpoints, adding pagination, shaping error responses, deprecating an endpoint, or evolving a public contract.

developmentgodebugging
0
3
Principle Clean ArchitectureA

Clean Architecture, hexagonal architecture, ports and adapters, dependency rule, and domain-centric layering. Auto-load when designing architecture, choosing layers, discussing the dependency rule, ports, adapters, or keeping the domain free of framework code.

developmenttypescriptpython
0
3
Principle Clean CodeA

Clean code, DRY, KISS, YAGNI, function length, naming, abstraction level, error handling, function argument count, Command-Query Separation, Boy Scout Rule, intent-revealing naming. Auto-load when writing functions, naming variables, reviewing code clarity, discussing comments, or debating whether to abstract.

developmentgosql
0
3
Principle Code ReviewA

Code review heuristics — four-axis review lens (correctness, security, design integrity, test coverage); confidence-based filtering (no finding without a concrete failure scenario); review comment tone (observation over accusation); nitpick filtering; what counts as a real finding vs linter noise. Auto-load when writing or framing a review comment, deciding whether a PR finding is worth surfacing, reviewing a diff for correctness, or filtering review nitpicks.

developmentrustgo
0
3
Principle CommunicationB

Caveman output mode — ultra-terse brief replies with fewer tokens. Strips filler, hedging, pleasantries. Three levels — caveman lite (default), caveman full, ultra caveman / max caveman (maximum compression). Persists until normal mode. Activate with: caveman mode, /caveman, be brief, less tokens, use fewer tokens, talk like caveman, full caveman, ultra caveman, /caveman ultra.

developmentgosql
0
3
Principle ConcurrencyA

Concurrency principles — race conditions, deadlock, livelock, starvation, structured concurrency, cancellation propagation, backpressure, lock-free primitives, atomics, memory models, choosing between mutex vs channel vs actor vs semaphore vs CAS. Auto-load when designing concurrent code, debugging a race condition, fixing a deadlock, propagating cancellation, choosing a synchronization primitive, designing worker pools, or reasoning about goroutine/thread/task lifetimes.

developmentgoexpress
0
3
Principle Cost AwarenessA

Cost awareness principles — FinOps mindset, egress and data-movement charges, right-sizing, scale-to-zero, cost-per-request model, storage tier selection, observability cost, cardinality explosion, log volume. Auto-load when reasoning about cloud costs, egress topology, right-sizing instances, scale-to-zero trade-offs, storage tier selection, log sampling, or FinOps budget constraints.

developmentreacttesting
0
3
Principle Data ModelingA

Data modeling: relational vs document vs KV vs graph selection, normalization depth, indexing strategy, hot-key avoidance, schema evolution via expand–contract, query-first design, retention and archival.

developmentgosql
0
3
Principle DddA

Domain-Driven Design (DDD) — bounded contexts, aggregates, entities, value objects, ubiquitous language, domain events, context map, anti-corruption layer, and repository pattern. Auto-load when modeling a complex domain, splitting services, deciding service boundaries, microservice splits, designing aggregates, or aligning code with business language.

developmentgoapi
0
3
Principle Design PatternsA

Design patterns — Gang of Four and beyond. Strategy, factory method, observer, decorator, adapter, facade, template method, command, repository, dependency injection. Auto-load when designing class structure, refactoring toward a pattern, or evaluating whether a pattern applies.

developmentgosql
0
3
Principle Distributed SystemsA

Distributed systems principles — CAP, PACELC, consistency models (linearizable, causal, eventual, read-your-writes), consensus (Paxos, Raft), quorum, leader election, split-brain, replication, partitioning, gossip, logical clocks (Lamport, vector, hybrid), clock skew, delivery semantics (at-most-once, at-least-once, exactly-once effects), idempotency across nodes, two-generals problem, fallacies of distributed computing. Auto-load when reasoning about CAP/PACELC trade-offs, choosing a consist...

developmentgonode
0
3
Principle Error HandlingA

Error handling principles — errors as values vs exceptions, error classification (transient/permanent/programmer), wrapping and context chains, sentinel vs typed vs coded errors, retry with exponential backoff and jitter, timeouts and deadlines, circuit breakers and bulkheads, log-once boundary discipline. Auto-load when discussing errors as values, Result type, exception handling, retry, exponential backoff, jitter, circuit breaker, fail fast, fail soft, idempotent retry, error wrapping, tim...

developmenttypescriptpython
0
3
Principle Event DrivenA

Event-driven architecture — event sourcing, CQRS, sagas, choreography vs orchestration, schema evolution, consumer groups, partitions, ordering, idempotent handlers, outbox pattern, dead letter queues. Auto-load when designing event-driven systems, evaluating event sourcing or CQRS, planning saga workflows, evolving event schemas across consumers, configuring consumer groups or partitions, implementing idempotent consumers or the outbox pattern, managing dead letter queues, or assessing wheth...

developmentreactaws
0
3
Principle I18nA

Internationalization (i18n) & localization (l10n) principles — locale-aware date, time, number, and currency formatting, time-zone correctness (persist UTC in DB, render local), CLDR plural rules, message catalogs (ICU MessageFormat, gettext), translatable string composition (no concatenation), bidirectional & right-to-left layout, character-encoding hygiene, sortable date formats (ISO 8601). Auto-load when adding a new locale, formatting dates/times/numbers/currency for display, persisting t...

developmentgogit
0
3
Principle ObservabilityA

Observability principles — logs vs metrics vs traces, structured logging, distributed tracing, span/trace context, cardinality control, OpenTelemetry, SLI/SLO/SLA, RED method, USE method, alerting on symptoms vs causes. Auto-load when adding logging, choosing a metric, instrumenting distributed tracing, debating cardinality, defining SLIs/SLOs, designing alerts, or discussing observability budgets.

developmentreactrails
0
3
Principle PerformanceA

Performance engineering principles — latency vs throughput, profile-before-optimize discipline, Big-O instincts for common patterns, allocation and GC pressure, data locality and cache-friendliness, N+1 queries on a list endpoint. Auto-load when reviewing hot-path code, choosing data structures, designing batch or streaming pipelines, hunting allocations or GC pauses, weighing latency trade-offs, considering caching, detecting N+1 queries on list endpoint calls, or evaluating scalability.

developmentgogit
0
3
Principle PostmortemA

Postmortem principles — blameless culture, root cause analysis (5 Whys, Fishbone), incident document structure, action-item discipline, MTTD/MTTR metrics. Auto-load when running a blameless review, structuring an incident report, facilitating RCA, tracking action items after an outage, or improving incident response processes.

developmentgorails
0
3
Principle RefactoringA

Refactoring discipline — Fowler's catalog of behavior-preserving moves (Extract Function, Inline Variable, Move Function, Replace Conditional with Polymorphism, Introduce Parameter Object, Extract Class), the smell→move mapping (Long Method, Large Class, Feature Envy, Data Clumps, Primitive Obsession, Shotgun Surgery, Divergent Change, Speculative Generality), the rule of three, characterization-tests-before-touching-legacy, and small-steps-with-green-between discipline. Distinct from princip...

developmentgoexpress
0
3
Principle Release EngineeringA

Release engineering: semver discipline, tag identity, rollout strategy, rollback planning, expand-contract for breaking changes, kill-switch, feature flag, release notes audience, idempotent release automation, post-release verification. Auto-load when cutting a release, planning a breaking API change, writing release notes, choosing a version bump, designing a rollback plan, using a feature flag as a kill-switch, or building release automation scripts.

developmentgogit
0
3
Principle ResiliencyA

Resiliency principles — fault tolerance, resilience, partial failure, blast radius, failure domains, bulkheads, resource isolation, graceful degradation, fail-fast vs fail-soft, health checks, liveness vs readiness probes, cascading failure, gray failure, fault isolation. Auto-load when designing for partial failure, isolating dependencies via bulkheads, planning graceful degradation, choosing fail-fast vs fail-soft, configuring health/readiness/liveness probes, evaluating cascading failure r...

developmentapidatabase
0
3
Principle SecurityA

Security design principles — trust boundaries and input validation, authentication vs authorization, secrets handling, secure defaults and defense in depth, lightweight threat modeling, cryptography hygiene, attack-surface minimization. Auto-load when designing auth, discussing authn or authz, handling secrets, defining trust boundaries, validating untrusted input, considering SSRF or CSRF, choosing session or JWT mechanics, configuring TLS, picking an encryption primitive, or weighing least-...

developmentrustgo
0
3
Principle SolidA

SOLID principles — SRP, OCP, LSP, ISP, DIP (single responsibility, open-closed, Liskov substitution, interface segregation, dependency inversion). Auto-load when designing classes, refactoring, reviewing object-oriented code, or discussing coupling, cohesion, abstractions, or any SOLID violation.

developmentgosql
0
3
Principle TddA

Test-Driven Development (TDD) — red-green-refactor, test-first, spec first, Arrange-Act-Assert, F.I.R.S.T. principles; writing tests before code; making tests fast and isolated; test doubles (mock, stub, fake, spy), mocking-as-design-feedback, outside-in vs inside-out TDD. Auto-load when implementing a feature TDD-style, fixing a bug with tests, discussing test strategy, reviewing test quality, or writing the test before the implementation.

developmentrefactoringapi
0
3
Principle TestingA

Testing strategy and architecture — test pyramid (unit / integration / e2e), test doubles taxonomy (stub / mock / spy / fake), coverage-vs-confidence, mutation testing, flaky-test triage, contract testing, property-based and characterization tests, fixtures and test data builders. Distinct from principle-tdd which covers the red-green-refactor micro-cycle. Auto-load when discussing test strategy, mock vs real dependency, coverage adequacy, test pyramid balance, flaky test diagnosis, contract ...

developmentpythonrust
0
3
Principle Version ControlA

Version control & collaboration hygiene — atomic commits (one logical change), commit-message quality (imperative subject, body explains why), branching strategy (feature-branch vs trunk-based), rebase vs merge trade-offs, squash vs preserve history, PR description quality (what/why/how-to-test). Auto-load when discussing commit hygiene, writing commit messages, choosing a branching strategy, debating rebase vs merge, deciding when to squash, or reviewing PR description quality.

developmentdebugginggit
0
3
Ticket ContextA

Fetch ticket context from Jira (PROJ-123), Confluence, or GitHub (`#NNN`). Auto-loads on ticket references. Returns title, summary, acceptance criteria, links, and recent activity.

developmentbashgit
0
3
Workflow Address FeedbackA

Use when a PR owner wants to address review feedback — fetches outstanding threads, presents a per-thread triage (ADDRESSED / CLARIFIED / DEFERRED), applies fixes via the Edit tool, commits via workflow-commit-and-pr, posts per-thread replies via the GitHub comments API, and resolves addressed threads via GraphQL resolveReviewThread.

developmentbashnode
0
3
Workflow Bug TriageA

Use when investigating a bug to root-cause and FILE a GitHub issue rather than fixing immediately — counterpart to /swe-workbench:debug (which patches). Enforces the Iron Law (no patches without root cause), runs a 4-phase loop (Investigation, Pattern Analysis, Hypothesis, File issue), and produces a structured issue with code-path table and impact assessment.

developmentgobash
0
3
Workflow Cleanup MergedA

Use after a PR has been merged on GitHub to remove the local worktree, delete the local branch, delete the remote branch, and fast-forward local main — safely, with squash-merge support.

developmentgoshell
0
3
Workflow Codebase AuditA

Use for cold-start, time-boxed, multi-axis audits of unfamiliar codebases — take-home assessments, post-acquisition or due-diligence reviews, inherited-service onboarding, pre-refactor tech-debt sweeps. Dispatches the auditor subagent for the broad sweep, optionally fans out to security-auditor / debugger on top findings (only when --depth=deep), and renders ranked findings with reasoning chains and counter-evidence fields.

developmentrustgo
0
3
Workflow Codebase KnowledgeA

Use to understand an unfamiliar codebase — presents architecture overview, module map, public API surfaces, and conventions as a layered mental model. Knowledge-presentation only: read-only sweep, no defect ranking, no reasoning chains. Distinct from workflow-codebase-audit (finding-oriented defect detection) and tech-writer / /swe-workbench:document (generates new prose artifacts). Ideal for onboarding, knowledge-handoff, and reviewer context-gathering.

developmentgoshell
0
3
Workflow Commit And PrA

Use when the user wants to commit staged changes or create a PR — enforces trigger-phrase discipline (preview vs commit vs ship), the [type] commit format, branch-naming check, [no ci] auto-appended on docs-only commits, draft-vs-ready PR prompt, and PR template detection. Pre-merge counterpart to workflow-cleanup-merged.

developmentbashtesting
0
3
Workflow Delegated ImplementationA

Phase-2 delegation protocol for workflow-development — conditional scope/complexity gate, file-change grouping by commit-taxonomy axis (Infrastructure/Core logic/Tests/Wiring), dispatch to code-impl with a structured brief (goal, file_set, verify_cmd), summary-only result consumption (re-read prevention), sequential-default with opt-in worktree-isolated parallelism. Distinct from superpowers:subagent-driven-development, which orchestrates tasks in parallel by default; the delegation protocol ...

developmentgobash
0
3
Workflow DevelopmentA

Development workflow — full lifecycle from Branch → Implement → Verify → Review → Deliver. Activated by /swe-workbench:implement, /swe-workbench:design, /swe-workbench:refactor, /swe-workbench:debug, and /swe-workbench:test when the plan being authored modifies the codebase (Mode A) or when driving an implementation (Mode B). Skip for pure design / analysis output. Can also be invoked directly to author a Workflow section, run the 5-phase implementation flow, or orchestrate parallel agents (M...

developmenttypescriptpython
0
3
Workflow ExtendA

Captures a mid-PR sub-idea and implements it on the same branch as the existing PR — skips Phase 1 (Branch), preserves Verify → Review → Deliver, and uses workflow-commit-and-pr to update existing PR. Never creates a new branch or new PR.

developmentshellcode-review
0
3
Workflow GrillA

Grill-me interrogation mode: relentlessly walk the decision tree one question at a time, interrogate requirements, self-answer from the codebase, exit on shared understanding or proceed — hands a Resolved-decisions block to the command's artifact step. Activated by /capture /design /implement /architect /extend /debug. Not a from-scratch design flow; produces no design doc.

developmentgo
0
3
Workflow Pr Review FollowupA

Use when a reviewer wants to re-check a PR after the owner has addressed feedback — re-runs the reviewer agent against the updated diff, deduplicates against existing threads (Jaccard ±5-line), posts only truly-new inline comments, and submits an APPROVE or COMMENT review event.

developmentc#bash
0
3
Workflow Pr ReviewA

Use when reviewing a remote GitHub PR — fetches into an ephemeral worktree, runs the reviewer agent with a Review Decision footer instruction, deduplicates findings against existing review threads (±5-line fuzzy match + Jaccard ≥ 0.4 against any author), posts new inline comments via gh-api, adds 👍 reactions on dedup matches, and submits the review with APPROVE or COMMENT. Counterpart of local-diff review (which workflow-development Phase 4 keeps using).

developmentc#shell
0
3
Workflow Worktree SessionA

Use when the user mentions "worktree" to start, switch, or end a worktree session — routes to `EnterWorktree` / `ExitWorktree` so the running claude moves into the worktree without restart. Covers switching into an existing worktree (`git worktree add` then mid-session entry), pivoting current work into a new worktree, and exiting back. Does NOT replace `superpowers:using-git-worktrees` for new feature kickoffs (consent, ignore-check, baseline tests).

developmentgoshell
0
3