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linkxzhou avatar

Claude Skills by linkxzhou

github.com/linkxzhou
237 skillsA× 2370 installs74 views
Frontend Framework Library Angular JavascriptA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "自己做一个 AngularJS", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full fini...

testingjavascriptgo
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Frontend Framework Library AngularA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "200 行 JavaScript 实现一个简化版 AngularJS", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply ...

testingjavascriptgo
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Frontend Framework Library Jsx JsxA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "JSX 到底是什么(让我们构建一个 JSX 渲染器)", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping ...

testingjavascriptgo
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Frontend Framework Library React CiA

Trigger when the user wants to learn, implement, debug, or extend "通过构建轻量 React DOM 来理解 React Reconciler 如何工作" or a 前端框架 / 库 build-your-own project using JavaScript. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testingjavascriptgo
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Frontend Framework Library React JavascriptA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "从零构建 React", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished ...

testingjavascriptgo
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Frontend Framework Library React Pomb Us ReactA

Trigger when the user wants to learn, implement, debug, or extend "构建你自己的 React" or a 前端框架 / 库 build-your-own project using JavaScript. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testingjavascriptgo
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Frontend Framework Library React Sweetpalma Gooact React InA

Trigger when the user wants to learn, implement, debug, or extend "Gooact:160 行 JavaScript 的 React" or a 前端框架 / 库 build-your-own project using JavaScript. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testingjavascriptgo
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Frontend Framework Library React Youtu Be CgpmlwvchokA

Trigger when the user wants to learn, implement, debug, or extend "构建一个自定义 React Renderer" or a 前端框架 / 库 build-your-own project using JavaScript. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testingjavascriptgo
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Frontend Framework Library ReactA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "从零构建你自己的 React(DIY 指南)", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a fu...

testingjavascriptgo
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Frontend Framework Library Redux Egghead Lessons React ReduxA

Trigger when the user wants to learn, implement, debug, or extend "Redux:从零实现 Store" or a 前端框架 / 库 build-your-own project using JavaScript. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testingjavascriptgo
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Frontend Framework Library Redux JavascriptA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "让我们写 Redux!", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished...

testingjavascriptgo
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Frontend Framework Library ReduxA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "自己写一个 Redux", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished...

testingjavascriptgo
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Frontend Framework Library TemplateA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "从零构建前端框架(组件、模板、状态、VDOM)", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a f...

testingjavascriptgo
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Frontend Framework Library Virtual DomA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 前端框架 / 库 using JavaScript. Use when they mention "build your own frontend-framework-library", "如何实现你自己的 Virtual DOM", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full...

testingjavascriptgo
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Game 8A

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using JavaScript. Use when they mention "build your own game", "从零构建你自己的 8 号球台球游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingjavascriptgo
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Game BreakoutA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C++. Use when they mention "build your own game", "Breakout", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc++
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Game Brennan 2015 06 12A

Trigger when the user wants to learn, implement, debug, or extend "关于俄罗斯方块与重实现" or a 游戏 build-your-own project using C. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testinggodebugging
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Game BytepathA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Lua. Use when they mention "build your own game", "BYTEPATH", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game C CA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C. Use when they mention "build your own game", "用 C 学习游戏编程", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game C Rogue Nethack RpgA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C. Use when they mention "build your own game", "用 C 编写 Rogue/Nethack RPG", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game C YoutubeA

Trigger when the user wants to learn, implement, debug, or extend "用 C 编写数独求解器" or a 游戏 build-your-own project using C. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testinggodebugging
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Game CA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C. Use when they mention "build your own game", "用 C 写国际象棋引擎", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game Cave StoryA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C++. Use when they mention "build your own game", "重构 Cave Story", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc++
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Game Cpp CavestoryA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C++. Use when they mention "build your own game", "用 C++ 重制 Cavestory", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc++
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Game CppA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C++. Use when they mention "build your own game", "面向初学者、平台无关、专注逻辑的 C++ 俄罗斯方块教程", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc++
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Game Csharp RoguelikeA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C#. Use when they mention "build your own game", "用 C# 创建 Roguelike 游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc#
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Game Csharp Wpf RpgA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C#. Use when they mention "build your own game", "构建一个 C#/WPF RPG", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc#
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Game GoA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Go. Use when they mention "build your own game", "用 Go 做游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game Handmade HeroA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C. Use when they mention "build your own game", "Handmade Hero", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game Java 2dA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Java. Use when they mention "build your own game", "用 Java 写 2D 游戏引擎(完整入门课)", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggojava
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Game Js Html CssA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using JavaScript. Use when they mention "build your own game", "像程序员一样思考:只用 JS/HTML/CSS 做贪吃蛇", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingjavascriptgo
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Game Let S Make Dangerous DaveA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C. Use when they mention "build your own game", "Let's Make: Dangerous Dave", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game Lwjgl 3 3dA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Java. Use when they mention "build your own game", "LWJGL 3 的 3D 游戏开发", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggojava
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Game NesA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C. Use when they mention "build your own game", "用 C 编写 NES 游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggorails
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Game Phaser 2dA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using JavaScript. Use when they mention "build your own game", "用 Phaser 制作 2D 打砖块", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingjavascriptgo
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Game Phaser Html5 Flappy BirdA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using JavaScript. Use when they mention "build your own game", "用 Phaser 在 HTML5 中做 Flappy Bird", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingjavascriptgo
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Game PygameA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Python. Use when they mention "build your own game", "用 PyGame 开发游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingpythongo
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Game Python PygameA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Python. Use when they mention "build your own game", "用 Python 与 Pygame 制作游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingpythongo
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Game React ReduxA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using JavaScript. Use when they mention "build your own game", "用 React、Redux 与 SVG 开发游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingjavascriptgo
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Game Roguelike PythonA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Python. Use when they mention "build your own game", "Roguelike 教程(修订版)", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingpythongo
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Game RoguelikeA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using JavaScript. Use when they mention "build your own game", "如何制作你的第一个 Roguelike", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingjavascriptgo
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Game Rpg CsharpA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C#. Use when they mention "build your own game", "通过构建一个简单 RPG 学习 C#", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc#
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Game Ruby RubyA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Ruby. Use when they mention "build your own game", "Ruby 贪吃蛇", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoruby
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Game RubyA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Ruby. Use when they mention "build your own game", "用 Ruby 开发游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoruby
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Game Rust 2dA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Rust. Use when they mention "build your own game", "Rust 冒险:一个基础 2D 游戏", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingrustgo
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Game Rust Tcod RoguelikeA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using Rust. Use when they mention "build your own game", "Rust + tcod 的 Roguelike 教程", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingrustgo
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Game Space InvadersA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C++. Use when they mention "build your own game", "从零做 Space Invaders", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc++
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Game V2 0A

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for 游戏 using C++. Use when they mention "build your own game", "入门游戏编程 v2.0", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testinggoc++
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Git Git JavascriptA

Trigger when the user wants to learn, implement, debug, or extend a build-your-own project for Git using JavaScript. Use when they mention "build your own git", "Gitlet", the source URL, or ask for a Claude Code guided implementation plan. Guides the user through a project-based learning workflow: inspect prerequisites, create or adapt a minimal project, implement milestones, run verification commands, and debug failures without simply dumping a full finished solution.

testingjavascriptgo
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Git Git Kushagra Dev Git LearnA

Trigger when the user wants to learn, implement, debug, or extend "Build GIT - Learn GIT" or a Git build-your-own project using JavaScript. Use this skill for staged Claude Code guidance, milestone planning, minimal implementation, and troubleshooting.

testingjavascriptgo
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