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Claude Skills by imgly
github.com/imgly15 skills3 installs12 views
- LayerizeUse when rebuilding a flat raster image — an ad, banner, social post, poster or other creative (PNG / JPEG / WebP) — as an editable, layered CoDesign design or `.imgly` file; when asked to layerize, decompose, de-flatten or "make editable" an image; or when splitting an image into separate layers with live, editable text.Votes: 0GitHub stars: 39
- Video Thumbnail TemplateUse when building a reusable thumbnail template and design guideline for a video channel (YouTube and other 16:9 video platforms) — from a channel link whose latest thumbnails set the style, from one or more example thumbnails or designs, or from scratch; or when making new thumbnails from such a template, one at a time or in a batch.Votes: 0GitHub stars: 39
- ApiAuthoritative TypeScript signatures for the CE.SDK CreativeEngine. Use this skill whenever you need the exact signature, parameter types, or return type of an `engine.*` method — especially before calling a method you haven't used yet. Generated from the `.d.ts` of the same `@cesdk/node` package the engine runs, it is THE source of truth; prose docs (the `guide` skill) can drift. This skill's entry document carries the WHOLE edit-code API surface inline — the engine.design facade, the props ...Votes: 0GitHub stars: 39
- BrandUse when applying a brand kit / brand style to an existing CoDesign / CE.SDK design — a rules-governed restyle (recolor + refont + logo + treatment by role), not a free-form style change; when a restyled design reads off-brand (free-chosen colors, wrong accent, a second colour used as structure, a coloured button the brand forbids, a headline set in a weight the brand bans, a flat bordered card, or the wrong / recoloured / redrawn logo); when loading a brand's fonts, wordmark SVG, or signatur...Votes: 0GitHub stars: 39
- CreateUse when the user asks to create / generate / make a NEW design from a prompt — a deck or slides, poster, flyer, social post, business card, a video (animated post, reel, clip with music or voiceover), or a custom-size canvas. Runs the guided intake: derive every brief parameter the prompt already answers (class, format, audience, vibe, brand, content), ask ONLY the missing questions — one round, chip-style options, "Decide automatically" defaults — then echo the design brief and hand off to ...Votes: 0GitHub stars: 39
- FormatsCanvas-format reference for CoDesign designs — one file per screen/print format (ig-post, ig-square, ig-story, tiktok, yt-shorts, widescreen, linkedin-post, x-post, youtube-thumbnail, deck, poster, flyer, business-card): exact W×H, aspect, medium, platform safe zones, print bleed/dpi. Use when picking or setting up a canvas size, checking a platform safe zone, or preparing print dimensions. Re-composing an existing design into a format is the `resize` skill; new-design intake is the `create` ...Votes: 0GitHub stars: 39
- GuideLook up CE.SDK Node.js reference docs, guides, and configuration pages — prose explanations, recipes, and concept docs for everything the engine can do (text, fills, colors, export, video, templates, asset sources, …). Use when you need to understand HOW a CE.SDK feature works or want a code recipe; also triggered by "IMG.LY", "CreativeEditor", "CE.SDK", or "cesdk" when the user needs an existing Node.js doc page. For exact TypeScript signatures use the `api` skill instead. The entry docume...Votes: 0GitHub stars: 39
- HandbookThe CoDesign design loop, tool contract, workspace cheatsheet, typeface schema, common operations cheatsheet, and the full design-quality rubric. **Read this skill before any edit call** — it contains the 5-step Loop (decide parent → read API → exec → preview → judge), the tool roster and cross-tool rules, the workspace revision model (list / history / rename), rewind-recovery procedure, the typeface shape text.font declarations need, and §6: the design-rules index — the full enforceable rubr...Votes: 0GitHub stars: 39
- JudgeUse to quality-gate a design before reporting it done — the mandatory step 5 of the handbook Loop; when the user asks for a design review, score, audit, or QA; or when a design needs remediation after a failed review. The axes, the gate, the scorecard format, and the remediation loop are defined in this skill's body — read it before scoring; do not judge from memory of this description.Votes: 0GitHub stars: 39
- Launch VideoUse when turning a project — a repo, an app, a product, a website — into a short launch or promo video (15–25 s, mp4): "make a launch video", "brag about this", "make a promo for what we built", "turn this into a video". Reads the project itself for the story, then builds, animates, scores and exports the video with CoDesign.Votes: 0GitHub stars: 39
- LocalizeUse when creating or fixing translated / localized variants of an existing CoDesign / CE.SDK design (e.g. de/ja/ru/ar editions); when a localized edition's text blocks or decorative elements have drifted, re-centered, or resized away from the source layout; when translated copy is tofu, overflowing, mis-tracked, or the wrong font after a language swap; or when loading a non-Latin script (Cyrillic / CJK / Arabic RTL / Vietnamese) font into a scene. Also for animated / video designs: longer hol...Votes: 0GitHub stars: 39
- ModelsUse when picking a model for `asset_generate` (image, video, speech, music, sound effects, transcription), writing its prompt or `params`, or reading its result; when a generation is rejected ("could not be processed", "flagged by a content checker", "Upstream service error"), returns the wrong content, or loses its transparency; or before chaining generation models (layer decomposition, background removal, upscaling).Votes: 0GitHub stars: 39
- OnboardUse when the user is new here or asks what this server is / what it can do ("what is CoDesign", "what can you make", "show me"). A guided, plain-language introduction for a HUMAN: explain what CoDesign is in everyday terms, put the six jobs it does on the table, let the user pick one, then run it either on the bundled demo design or on the user's own idea — closing with the optional (never required) IMG.LY sign-in and the ways to earn more credits. Not a design manual: the handbook remains th...Votes: 0GitHub stars: 39
- ResizeUse when resizing or reformatting a CoDesign / CE.SDK design to a new size or aspect ratio (ig-post ↔ ig-square ↔ ig-story ↔ widescreen, or a custom W×H); when building the size/format editions of a design from an existing design or from a brief; or when a reformatted edition has a dead void / letterboxed empty band, drifted or broken margins, off-canvas or clipped elements, mis-scaled decoration, or a stretched / squished layout. Also for animated / video designs: timed blocks, animations, c...Votes: 0GitHub stars: 39
- AnimateUse when an existing CoDesign design should move — "animate this", "make it move", "turn this post/poster/carousel into a video", "motion version", "make a loop of this". Turns a still single- or multi-page design into one animated page and an mp4 without redesigning it, steered by one intake round and plain-language follow-ups ("slower", "logo last", "no bounce"). Not for videos from a repo or website (launch-video) or for new designs (create).Votes: 0GitHub stars: 39