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Claude Skills by illodev
github.com/illodev29 skills6 installs82 views
- AnimateDirects the creation of a code-made animation or video in drawn-by-code, from brief to final MP4. Use it whenever the user asks for a video, animation, motion graphics, explainer, product/launch video, reel, intro, animated logo or "a test" of a style; also to resume an experiment in sandbox/. Orchestrates the other skills (engine, review, sound and the chosen style's skill).Votes: 0GitHub stars: 15
- EngineTechnical reference for the drawn-by-code engine. Use it when writing or debugging a scene's code (scene.js), when rendering to MP4 or stills, when touching engine/ or a style kit, or when something jitters, runs slow or doesn't load. Covers the Motion.scene contract, determinism, units, caching and commands.Votes: 0GitHub stars: 15
- New StyleCreates a new animation style in drawn-by-code (code kit + template + skill + style test). Use it when the user asks for a look no style in styles/ covers (e.g. kinetic typography, flat/product motion graphics, UI mockups, pixel art, line/sketch, isometric 3D, whiteboard explainer, glitch, retro VHS) or says "try another style".Votes: 0GitHub stars: 15
- ReplicateHow to replicate a reference video 1:1 (or study a style from one) with the drawn-by-code engine, measuring instead of guessing, element by element, until the difference only shows when zooming in. Use it whenever the user gives a video to copy, recreate, match or "make it like this", when working on sandbox/2026-09-24-what-do-you-love, or when a piece has to reach the detail level of a finished film. Covers the workflow, the measuring tools in engine/reference.mjs, per-drawing choreography, ...Votes: 0GitHub stars: 15
- ReviewReview and self-improvement loop for drawn-by-code. Use it after EVERY render or visible change to a scene, whenever the user gives feedback on a video ("this doesn't read", "faster", "I like X"), and when closing an experiment. Runs the automatic critique on real frames, fixes the scene and turns what was learned into permanent changes to the skills and the engine.Votes: 0GitHub stars: 15
- SoundMusic, sound effects and mixing for drawn-by-code videos. Use it when choosing or cutting music, syncing the animation to the beat, placing sound effects (sfx) or generating new ones with ElevenLabs, and when adding the audio to the MP4.Votes: 0GitHub stars: 15
- Style 70s PosterPsychedelic 70s poster style (Fillmore, Yellow Submarine) drawn with code. Flat acid colors, thick outlines, concentric echoes, sunbursts, wavy shapes and melting letters. Use it for psychedelic, retro, groovy or concert videos, or when working with styles/70s-poster/.Votes: 0GitHub stars: 15
- Style ClayClay (plasticine) style, in testing: soft 3D pieces lit from the top left with fingerprints, tool marks, a waxy sheen and soft shadows, stop motion on twos with a surface that boils. Use it when asked for claymation, plasticine, stop motion, soft 3D, a warm «handmade 3D» look or when working with styles/clay/.Votes: 0GitHub stars: 15
- Style Clay3dClay 3D style, in testing: raymarched plasticine puppets (WebGL2 in the headless browser) built from lumpy pressed-on pieces (flat disc eyes, ball noses, hair in clumps), matte clay with fingerprints, soft studio light on a seamless backdrop, stop motion on twos. Use it when asked for claymation, plasticine or stop-motion characters that should look like real clay, or when working with styles/clay3d/.Votes: 0GitHub stars: 15
- Style KaleidoscopeKaleidoscope style: radial mirror symmetry, pieces coming out of the center, rotation and color cycling. Use it for psychedelic climaxes, mandalas, looping music visuals or when working with styles/kaleidoscope/.Votes: 0GitHub stars: 15
- Style LineLine style: black line on white paper that wobbles on purpose (line boil), like hand-drawn animation at 12 drawings per second. Use it for doodles, sketches, hand-drawn explainers, «it was a drawing» moments or when working with styles/line/.Votes: 0GitHub stars: 15
- Style Liquid LightLiquid light style: the oil-and-ink projections of 60s concerts, with blobs that flow, merge (metaballs), shift color and have rings like oil on water. Use it for psychedelic, hypnotic, liquid or organic videos, or when working with styles/liquid-light/.Votes: 0GitHub stars: 15
- Style Paper CutoutPaper-cutout animation style drawn with code (torn edges, marker fill, grain, handwriting), the style of a previous paper-cutout short. Use it when asked for a warm, handmade or character video, or anything "paper/collage/cutout/stop-motion"-like, or when working with styles/paper-cutout/.Votes: 0GitHub stars: 15
- Style Pixel ArtPixel art style, in testing: crisp square pixels on a low-res grid (e.g. 192 or 230 across) blown up with nearest-neighbour, sprites as string maps with a palette, tiny characters in small loops authored frame by frame at 10 fps, flat backgrounds. Use it for pixel art, 8-bit / 16-bit, retro game, sprite, «tiny people living in a building» loops, or when working with styles/pixel-art/.Votes: 0GitHub stars: 15
- Style RisographRisograph style: scenes printed like a riso print, in four spot inks (fluorescent pink, yellow, blue, navy) on warm paper, flat and halftone plates, overprints that make the other colours, misregistration, uneven inking and grain. Use it for riso, screen print, halftone, retro print, zine or «printed» looks, or when working with styles/risograph/.Votes: 0GitHub stars: 15
- TransitionsTransitions between shots and between styles in drawn-by-code (engine/transitions.js): entering through a point (eye, mouth), iris, engulf, vortex, frame within a frame, paper ball. Use it when linking two shots or two different styles, in «exquisite corpse» videos, or when a hard cut feels poor.Votes: 0GitHub stars: 15
- HandsHow to draw hands in drawn-by-code, in any style. Use it before drawing, redrawing or reviewing any hand, and whenever a character holds, grips, carries, throws, touches or points at something, or the user complains about a hand. Covers the reference-first workflow, handedness, the grips and what is visible from each side, proportions, one-skin drawing, and the hand check sheet that must pass before any render.Votes: 0GitHub stars: 15
- Style Felt3dFelt 3D style, in testing: needle-felted wool puppets raymarched in WebGL2 (a halo of stray fibres on every silhouette, heathered matte wool, glass bead eyes, stitched mouths and toes), rendered over a TRANSPARENT background so any backdrop (a drawn set, a photo, a video) can go behind, with the puppets' shadows caught on the backdrop's floor. Use it for needle felt, wool, plush, felt dioramas, «same characters on many sets» (green-screen style memes), or when working with styles/felt3d/.Votes: 0GitHub stars: 15
- Style EngravingEngraving style (in testing): 3D scenes drawn as a plate of the «Description de l'Égypte» — charcoal tone on toothed paper, masonry drawn stone by stone, temple walls in low relief (registers of offering scenes, Hathor capitals, starred ceilings), an aged print measured on the originals, one live blue and a gold wash as second inks. Instanced WebGL, so thousands of pieces are cheap. Use it for architecture, archaeology, temples, machines, exploded views, scientific plates, or when working wit...Votes: 0GitHub stars: 15
- Style ComicComic book style (in testing) — brush-ink outlines with variable width and tapered ends, flat print colours on newsprint, Ben-Day halftone, panels that pop in on the beat, balloons, sound effects on bursts, speed lines. Use it when asked for a comic, cartoon, pop-art, «viñetas», motion comic, onomatopoeia or panels, or when working with styles/comic/.Votes: 0GitHub stars: 15
- Style Tabletop3dTabletop 3D style, in testing: «an office in miniature» — real desk objects (a paper clip, an eraser, a stapler, a sheet of paper) brought to life as stop motion and photographed like a miniature. Raymarched in WebGL2 with physically-based materials (chrome that reflects the desk, matte rubber, card with fibres, glossy plastic, printed paper from a canvas), a softbox plus a warm practical, a very shallow depth of field, film grain. Use it for object characters, «things on my desk come alive»,...Votes: 0GitHub stars: 15
- Postbay Address ReviewWork through the open comments of a version in Postbay and produce the next version, like Postbay's own agent but driven from here. Use when the person asks to fix, apply or address review comments or feedback on a piece, make the changes people asked for, or prepare the next version.Votes: 0GitHub stars: 2
- Postbay ApproveApprove a version or request changes in Postbay on the person's behalf, with an explicit confirmation of the exact version. Use when the person asks to approve, sign off, OK, reject, or request changes on a piece or version.Votes: 0GitHub stars: 2
- Postbay PendingTell the person what waits for them in Postbay. Use when they ask what is pending, what they have to review or approve, what goes out today or this week, whether anything failed, or for a summary of a brand's state.Votes: 0GitHub stars: 2
- Postbay Plan WeekPlan the coming days in Postbay: find free slots, approved content that is not scheduled yet, and gaps, and propose a schedule. Use when the person asks to plan the week, fill the calendar or the free slots, or what to publish next.Votes: 0GitHub stars: 2
- Postbay ReviewReview a version in Postbay and leave comments on it as the person, at the exact moment of a video or the exact page and area of an image, carousel or PDF. Use when the person wants to comment on, give feedback on, or review a piece or version, or to see the comments already on it.Votes: 0GitHub stars: 2
- Postbay ScheduleSchedule, move or cancel publications in Postbay, for versions that are already approved. Use when the person wants to schedule, publish, post, put on the calendar, move a date or cancel a post, or asks when something goes out.Votes: 0GitHub stars: 2
- Postbay SetupConnect Claude Code to a Postbay installation, or fix a broken connection. Use when the person wants to start using Postbay from Claude, when Postbay's tools are missing or answer "unauthorized", or when they ask how to give an AI agent its own access to Postbay.Votes: 0GitHub stars: 2
- Postbay UploadUpload files to Postbay, as new pieces or as new versions of existing ones, one file or a whole folder. Use when the person wants to upload, send or add videos, images, carousels, PDFs or subtitles to Postbay, load a batch or a campaign, or create new pieces for the team to review.Votes: 0GitHub stars: 2