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Claude Skills by furkantokkan
github.com/furkantokkan189 skills0 installs14 views
- Game Design StudioUse when designing a game or game feature, writing or reviewing GDDs, mapping systems, defining core loops, player fantasy, MDA, economy, pacing, risk/reward, fail states, UX requirements, acceptance criteria, or turning a rough idea into implementable design docs.Votes: 0GitHub stars: 10
- Game Feel PolishAdd or tune game feel and UI polish (juice) for a feature, menu, HUD, or hit. Covers screen shake, hitstop and slow motion, punch and squash tweens, hit flash, pooled damage numbers, toast stacks, animated counters and lag bars, staggered menu intros, CRT screen looks, and pooled SFX banks, using the Liquid UI architecture adapted to Unity UI Toolkit, with Godot source references. Use when a request says Liquid UI, juice, feel, feedback, impact, polish this menu/HUD/hit, or asks why an action...Votes: 0GitHub stars: 10
- Game Studio OrchestrationCompatibility alias for agent-orchestration; forward all existing task IDs, flags, constraints, and authorization unchanged.Votes: 0GitHub stars: 10
- Gate CheckValidate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to X', 'can we advance to production', 'check if we can start the next phase', 'pass the gate'.Votes: 0GitHub stars: 10
- ReferencesValidate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to X', 'can we advance to production', 'check if we can start the next phase', 'pass the gate'.Votes: 0GitHub stars: 10
- HelpAnalyzes what is done and the users query and offers advice on what to do next. Use if user says what should I do next or what do I do now or I'm stuck or I don't know what to doVotes: 0GitHub stars: 10
- ReferencesAnalyzes what is done and the users query and offers advice on what to do next. Use if user says what should I do next or what do I do now or I'm stuck or I don't know what to doVotes: 0GitHub stars: 10
- HotfixEmergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly.Votes: 0GitHub stars: 10
- ReferencesEmergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly.Votes: 0GitHub stars: 10
- Implement TaskResolve and initially execute a task ID, contract path, story path, or bounded ad-hoc request with focused verification, and close a clean empty-ledger task automatically when its verified tests and every other gate pass and the caller's policy authorizes it. Automatically route raw post-implementation bug feedback through task-bug. Treat an explicit user acceptance of named criteria as a verification continuation for the exact or sole retained task; it needs no artifact. Treat an immediate p...Votes: 0GitHub stars: 10
- Javascript Game ToolsUse when building JavaScript or TypeScript tooling around a game project, including Firebase web apps, admin dashboards, build tools, data editors, content pipelines, Node scripts, Cloud Functions, React/Vite/Next frontends, package setup, linting, tests, and browser tooling.Votes: 0GitHub stars: 10
- Launch ChecklistComplete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs.Votes: 0GitHub stars: 10
- ReferencesComplete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs.Votes: 0GitHub stars: 10
- LocalizeFull localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO localization, test RTL/platform requirements, enforce string freeze, and report coverage.Votes: 0GitHub stars: 10
- ReferencesFull localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO localization, test RTL/platform requirements, enforce string freeze, and report coverage.Votes: 0GitHub stars: 10
- Map SystemsDecompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index.Votes: 0GitHub stars: 10
- ReferencesDecompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index.Votes: 0GitHub stars: 10
- Milestone ReviewGenerates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when evaluating readiness for a milestone deadline.Votes: 0GitHub stars: 10
- ReferencesGenerates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when evaluating readiness for a milestone deadline.Votes: 0GitHub stars: 10
- OnboardGenerates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the specified role or area.Votes: 0GitHub stars: 10
- ReferencesGenerates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the specified role or area.Votes: 0GitHub stars: 10
- Patch NotesGenerate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication.Votes: 0GitHub stars: 10
- ReferencesGenerate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication.Votes: 0GitHub stars: 10
- Perf ProfileStructured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings.Votes: 0GitHub stars: 10
- ReferencesStructured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings.Votes: 0GitHub stars: 10
- Playtest ReportGenerates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.Votes: 0GitHub stars: 10
- ReferencesGenerates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.Votes: 0GitHub stars: 10
- Project Stage DetectAutomatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stage are we in', 'full project audit'.Votes: 0GitHub stars: 10
- ReferencesAutomatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stage are we in', 'full project audit'.Votes: 0GitHub stars: 10
- Propagate Design ChangeWhen a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the user through resolution.Votes: 0GitHub stars: 10
- ReferencesWhen a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the user through resolution.Votes: 0GitHub stars: 10
- PrototypeConcept prototype — validate the core idea is worth designing before writing GDDs. Run right after /brainstorm and /setup-engine. Routes to HTML, Engine, or Paper path based on game type. Produces a throwaway build and a PROCEED/PIVOT/KILL verdict.Votes: 0GitHub stars: 10
- ReferencesUnity-first concept prototype — validate the core idea before writing GDDs. Routes to Unity, HTML, or Paper based on the hypothesis and produces a PROCEED/PIVOT/KILL verdict.Votes: 0GitHub stars: 10
- Qa PlanGenerate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering automated tests required, manual test cases, smoke test scope, and playtest sign-off requirements. Run before sprint begins or when starting a major feature.Votes: 0GitHub stars: 10
- ReferencesGenerate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering automated tests required, manual test cases, smoke test scope, and playtest sign-off requirements. Run before sprint begins or when starting a major feature.Votes: 0GitHub stars: 10
- Quick DesignLightweight design spec for small changes — tuning adjustments, minor mechanics, balance tweaks. Skips full GDD authoring when a system GDD already exists or the change is too small to warrant one. Produces a Quick Design Spec that embeds directly into story files.Votes: 0GitHub stars: 10
- ReferencesLightweight design spec for small changes — tuning adjustments, minor mechanics, balance tweaks. Skips full GDD authoring when a system GDD already exists or the change is too small to warrant one. Produces a Quick Design Spec that embeds directly into story files.Votes: 0GitHub stars: 10
- Regression SuiteMap test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementing a bug fix or before a release gate.Votes: 0GitHub stars: 10
- ReferencesMap Unity EditMode/PlayMode regression coverage to acceptance criteria and fixed bugs, then report gaps without inventing execution evidence.Votes: 0GitHub stars: 10
- Release ChecklistGenerates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness.Votes: 0GitHub stars: 10
- ReferencesGenerates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness.Votes: 0GitHub stars: 10
- RetrospectiveGenerates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration.Votes: 0GitHub stars: 10
- ReferencesGenerates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration.Votes: 0GitHub stars: 10
- Reverse DocumentGenerate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.Votes: 0GitHub stars: 10
- ReferencesGenerate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.Votes: 0GitHub stars: 10
- Review All GddsHolistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.Votes: 0GitHub stars: 10
- ReferencesHolistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.Votes: 0GitHub stars: 10
- Scope CheckAnalyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope creep', 'scope review', 'are we staying in scope'.Votes: 0GitHub stars: 10
- ReferencesAnalyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope creep', 'scope review', 'are we staying in scope'.Votes: 0GitHub stars: 10
- Security AuditAudit the game for security vulnerabilities: save tampering, cheat vectors, network exploits, data exposure, and input validation gaps. Produces a prioritised security report with remediation guidance. Run before any public release or multiplayer launch.Votes: 0GitHub stars: 10